How common is it really for people to not reach t15 maps onward

I have never felt endgame is worth playing much. I have previously only got to around T10 or so and didn't want to continue. 0.4 is the first time I have got to T15s. I still think endgame needs plenty of work so I don't have too much desire to push really hard into endgame until it is much more developed.
Goals change player to player.

Some people just like to complete content or hit some challenges. They see everything the new league has to offer, get bored, leave, come back next league. These people usually also follow a guide or meta-build or try to figure out a path-of-least-resistance to their goals. Sometimes that goal is t15 maps, or a pinnacle boss, or bosses, etc.

Some people really enjoy the puzzle-solving aspect of building a strong and capable character. Maybe they just jump straight into the deep-end and go homebrew all day every day. Maybe they start with a guide or build to learn the ropes and then try out some of their own ideas. Maybe they have a specific goal in mind - like a build that can farm Arbiter, or the Trials. They usually only get bored once they feel like there's nothing fun to "solve" - which in this game, can sometimes take a long time depending on the player's preference of things they find fun. Usually something like t15 maps is more of a benchmark for these players, rather than a goal.

And other people want to see how high/far they can get in hardcore or ssf or maybe just in general, continuously refining and min/maxing a build over the long term. That 95-100 grind is not for the faint of heart, or casual players. Those ones have a project/goal and are working towards something lol.

As far as how many players reach t15+, I would say that most players are likely campaign players, and that most of the people who visit a forum like this to discuss the game are players who go beyond just completing the campaign.
Последняя редакция: karsey#2995. Время: 2 февр. 2026 г., 12:44:48
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Kelog#6946 написал:
So im not a vet i only played poe1 for like 30 hours so poe2 is my first real poe game and I was under the assumption that over 90% of people reach red maps and atleast kill t1 pinnacle bosses seeing ive had no problem as casual player.

With that in mind ive been seeing alot of people as of late saying they are on t12 etc or stuck in the acts still and it got me wondering what's the % of the playerbase that doesent reach t15-16s etc is it more than 20% ? If anyone gets any insite id love you hesr

I think you are off, not by a bit, but by a full order of magnitude.
I don't think it's something we can know for PoE2 yet. We got some stats but they don't tell much on this topic.

That said, we have some stats for PoE1, and that can put things in perspective :

PoE1 steam achievements

Examples :
- 49% steam players killed Brutus (Act1 boss)
- 25% killed Dominus (Act3 boss)
- 15% killed Depraved Trinity (Act9 boss)
- 6% socketed 2 voidstones in the atlast (out of 4 total)
- 3% defeated Maven

So no, there is absolutely no chance 90% killed a pinnacle boss.
It's way more likely to ask if 50% of players ever opened a map after the campaign, and even that could very well be off already.

It kinda sounds the same when you can read "I"m a casual playing 2 hours a day". You are not in the percentile you think you are, casuals play 1h a week, if even.
Последняя редакция: rob_korn#1745. Время: 2 февр. 2026 г., 20:31:35
This purely depends if the player is familiar with the structure of ARPGs. If they are not, they will most likely just finish the campaign, run one map, and then quit.
Скрытый текст
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rob_korn#1745 написал:
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Kelog#6946 написал:
So im not a vet i only played poe1 for like 30 hours so poe2 is my first real poe game and I was under the assumption that over 90% of people reach red maps and atleast kill t1 pinnacle bosses seeing ive had no problem as casual player.

With that in mind ive been seeing alot of people as of late saying they are on t12 etc or stuck in the acts still and it got me wondering what's the % of the playerbase that doesent reach t15-16s etc is it more than 20% ? If anyone gets any insite id love you hesr

I think you are off, not by a bit, but by a full order of magnitude.
I don't think it's something we can know for PoE2 yet. We got some stats but they don't tell much on this topic.

That said, we have some stats for PoE1, and that can put things in perspective :

PoE1 steam achievements

Examples :
- 49% steam players killed Brutus (Act1 boss)
- 25% killed Dominus (Act3 boss)
- 15% killed Depraved Trinity (Act9 boss)
- 6% socketed 2 voidstones in the atlast (out of 4 total)
- 3% defeated Maven

So no, there is absolutely no chance 90% killed a pinnacle boss.
It's way more likely to ask if 50% of players ever opened a map after the campaign, and even that could very well be off already.

It kinda sounds the same when you can read "I"m a casual playing 2 hours a day". You are not in the percentile you think you are, casuals play 1h a week, if even.


I think F2P game stats are skewed by the massive legions of people who install, play for 20 minutes, and never touch the game again, simply because there is nothing at stake so why not hit that install button, even if it's just to pad their game library.

I think Brutus is our best metric to use as a functional cut-off comparison mark in your numbers.

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- 49% steam players killed Brutus (Act1 boss)
- 25% killed Dominus (Act3 boss)
- 15% killed Depraved Trinity (Act9 boss)
- 6% socketed 2 voidstones in the atlast (out of 4 total)
- 3% defeated Maven


So what it means is we can say that half of the people installing the game are just doing so because it's free and they might not even know what it is.

Since the Brutus % is ~50%, that means we can x2 all of the numbers after Brutus to get a better rough estimate of actual player completion stats.

It would be phrased as something more like, "Counting only the players that kill Brutus, 50% go on to kill Dominus, 30% beat the Depraved Trinity, 12% socket 2 voidstones, and 6% defeat Maven."

I know it's not completely accurate, and it leaves out the standalone client numbers too, but I think it's a better representation of "actual" or "real" completion numbers than the ones we can see.
Последняя редакция: karsey#2995. Время: 4 февр. 2026 г., 10:57:22
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Kelog#6946 написал:
So im not a vet i only played poe1 for like 30 hours so poe2 is my first real poe game and I was under the assumption that over 90% of people reach red maps and atleast kill t1 pinnacle bosses seeing ive had no problem as casual player.

With that in mind ive been seeing alot of people as of late saying they are on t12 etc or stuck in the acts still and it got me wondering what's the % of the playerbase that doesent reach t15-16s etc is it more than 20% ? If anyone gets any insite id love you hesr


Considering I have played PoE1 since 2012 and never killed any of the pinnacle bosses in that one, I would reckon its a very very small percentage of overall players.

B E E F
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karsey#2995 написал:
Since the Brutus % is ~50%, that means we can x2 all of the numbers after Brutus to get a better rough estimate of actual player completion stats.

It would be phrased as something more like, "Counting only the players that kill Brutus, 50% go on to kill Dominus, 30% beat the Depraved Trinity, 12% socket 2 voidstones, and 6% defeat Maven."

I know it's not completely accurate, and it leaves out the standalone client numbers too, but I think it's a better representation of "actual" or "real" completion numbers than the ones we can see.

It doesn't matter, I'm talking about order of magnitude. Making it x2 won't change that order.
3% Maven kills becoming 6% is still a single digit, and in the ballpark of 9% of people while OP thinks 90% go pinnacles.

There is no point talking about "actual" or "real". The only thing we know for sure, is that we don't know.

My two cents worth:

I think it just doesn't matter, I saw some people loving the game while hardstuck on act 3 for 2 seasons.
And I also saw some 2k hours whinning cause the game is too easy for blasters.

People like the game for different reasons, its fine as long as they have fun.

Is there a lot of things I hate in this game? def. yes. But overall I have fun for a month every 4 months, and thats fine by me.

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