We welcome First Impression posts! Please be nice to those posts.
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Dear Developers, last league I bought currency tab and several stash tabs and was considering buying fragments tab for scarabs. After those enormous nerfs on currency and scarabs drops there is no more need for me to buy new tabs. I dont get much loot. You make sales from time to time and ask to support you. I would love to but I ask you in turn support my desire to be able to get more loot so that I need to buy more stashes. last league enjoyed abyss hoardes strat on t16.5. Wasnt good enough to do Alva or Exiles or t17. So just food for thought, if your income model to sell stash tabs for players, you must make sure that they get more loot that they are able to keep. So once poe2 is out of early access and you wont have income through key sales, you will feel the outcome of nerfing startegies that make loot drop.
Последняя редакция: mikemm#7171. Время: 19 нояб. 2025 г., 09:18:52
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I don't know how to put this. You make good leagues sometimes and bad ones sometimes, that's normal, since the aspects can't always align with players' tastes and playstyles.
But this time, you've completely ruined the game! The screen is completely overloaded with effects that are just annoying. You can't see anything or follow the action anymore. You've nerfed everything to the point of meaninglessness, making much of it pointless to even play anymore. You've made us poor. And the worst part is that you've made the game itself unplayable! For example, Blight is simply unplayable; the game freezes, and that's it. Or when I play CWS Marauder: the same thing happens—frame drops and that's it. And nothing is being done about it; you're doing absolutely nothing! But I also have to give you credit: you've released a feature you can be proud of—asynchronous trading. If only it weren't for the bitter aftertaste of profiteering! They already have trading windows, so why upgrade them? They should have received this feature immediately and without any hassle, at no extra cost! |
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In Merc league t16.5 maps were very valuable and profitable. Were worth 0,25-1div per map. Now they are trading for 5 chaos. Basically worthless. Plaese rework them and league mechanics so that they are profitable to run again.
Последняя редакция: mikemm#7171. Время: 24 нояб. 2025 г., 09:07:04
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First time impression for spectre play:
This is difficult, and a total mess, i lose my spectre in Hideout or town, or faustus shop, NOT in maps (where it seems they cannot die!) The fun in the game is to try things, change gear and gems. But each time a requirement is not met, i lose a specte ! This gives a very BAD feeling, and i can see no reason why GGG keeps such a broken behavior, a maximum pain in a minimum time (like https://www.poewiki.net/wiki/Sadism_Support =:-) GGG has not even answered to my (3) bug reports, this is very disapointing. |
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I will only buy any supporter packs after loot fix and if you bring back map modifiers for atlas. Why would i need a 5 mirr build if there is no rewarding content to grind with. My dopamine this league is at all times low. Pherecia with quadruple modifiers and tinks all over the map got me hooked and i played for hours. I could actually craft stuff myself and not worry too much. Plus jesus for the love of god lower the costs of recomb because its almost impossible to hit anything anyway but the dust costs and gold costs are abysmal.
This league just doesn't work for me. Tree is great nice gamble machine. Other than that i do not see any fun grinding. What for? |
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To the game developers. I love this game and started playing with Harvest League. I have a few suggestions that could be implemented after some thought. They don't concern the mechanics or drops, but rather the interface itself and its accessibility (fast operation). Here are a few:
1. We have a currency exchange shop. In my opinion, it's annoying that every time you enter the shop, you have to click on a text field. It would be easier if it were immediately marked and ready for entering the currency name after opening. 2. Since we already have a shop, many users are unfamiliar with the market (supply and demand) and don't know what's worth buying. It would be helpful to be able to select the default currency, Chaos Orb (ETC), as what I'd like to sell. When I hover my cursor over what I want to buy in the menu, the ratio would be displayed, which would simplify selecting the currency worth trading. 3. In POE 1, I miss the "I already have" tab after opening the currency exchange, which would also make selecting a currency much easier. For now, that's all for the ETC mechanics. I won't comment on them because I'm a complete novice. Thanks to the developers for making the game possible and making it accessible <3. |
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I rather like the game, but it is very frustrating from times to times, for NO good reason, no fun , no gameplay added value. I feel like being toyed by a sadistic developper !
Examples : - hidden crafting recipe in "Caverns" : i had to read the wiki (with a level 97.7 necromancer) when i deiscovered that i had NOT the "vall skill damage" recipe in my crafting bench ! What is the point of this hidden room ? what is the added value ? <rant>Do you (GGG) enjoy spoiling game time with totally useless things ?</rant> - spectre management : Spectre cannot die in maps, but it is very easy to lose them in hideout via buying in Faustus shop (the spectre corpse fall in the shop, and you are done when you leave the area if you have not realised this before it is too late. GGG does not even answer to daily bug reports about spectre losss from many players !) i serioulsy consider playing another game and spending my time (and money) elsewhere. |
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