MFing in PoE...

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choopk1993 написал:
There is no need or ever a need to play MF. Never played MF and i own a shav, mjolner, crown of eyes, auxium etc. Kill speed trumps all. MF should be removed.


i like mf i just wish they do it like in guild wars 2....

in gw2

Filling the Luck bar will increase Magic Find by 1%. The amount of Luck needed increases for each subsequent percentage point. Luck is gained by consuming Essences of Luck, (im poe this item could be a orb that consumes and should take a increased number of items needed to raise the % of iir/q)
Be my guest and MF all you want. MF is just a lie. Let it slow down your clear speed. Keep dying from it, i'm sure you'll enjoy it. In the end the number of increased uniques you get will be trash uniques and crown of thorns.
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choopk1993 написал:
Be my guest and MF all you want. MF is just a lie. Let it slow down your clear speed. Keep dying from it, i'm sure you'll enjoy it. In the end the number of increased uniques you get will be trash uniques and crown of thorns.


It's the MF culler nonsense in big parties where MF makes its biggest impact, I think.
IGN: SplitEpimorphism
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choopk1993 написал:
Be my guest and MF all you want. MF is just a lie. Let it slow down your clear speed. Keep dying from it, i'm sure you'll enjoy it. In the end the number of increased uniques you get will be trash uniques and crown of thorns.


not true, i found 1 prism guardian and 2x montregul grasp in the last 4 days.
personally i don't like the cullers and culling strike gem because i dont think it's fair to kill every monster when on low life with very very low damage

best way to use mf it's to balance mf and killing speed.

i play in standard and my spectral throw does 75k dps with 150%iiq and 240%iir ( including distillate ) and i fell and see it
Последняя редакция: InAshesTheyShallReap#0055. Время: 11 июн. 2014 г., 02:52:18


in the last 3 days

good MFers join my groups in invasion kktxx

ps. my vaal luck is shit i know :)
Lowest level Hardcore Atziri Kill ~ Level 65 ~ https://www.youtube.com/watch?v=hyDB6Haa6U8
Level 100 Tempest HC with self-made and most played build of POE 2.0 ~ https://www.youtube.com/watch?v=KlTUOhqEZ9s
(✿◠‿◠)
Последняя редакция: yotmato#4991. Время: 11 июн. 2014 г., 07:38:55
https://docs.google.com/spreadsheet/ccc?key=0AkNsBBcA-CpmdDBNWkhYTHo0NU5Hd1VxdDc3Z3dtWWc#gid=0

My drops spreadsheet for magic finding recently (took a month break this season hence the huge gap)

MAGIC FIND IS A LIE

DONT MAGIC FIND FOCUS ON CLEAR SPEED
Multi-Demi Winner
Very Good Kisser
Alt-Art Alpha’s Howl Winner
Former Dominus Multiboxer
Последняя редакция: Manocean#0852. Время: 11 июн. 2014 г., 10:16:22
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bunnyxian90 написал:
I have dedicated so much in MF build since the first day I started playing POE. By having around 460 IIR and 120 IIQ, I'm sure this is not easy to achieve by a short amount of time.

Yet, I agree MF must be removed from this game. It just make the game bad by separating the content play to two parts, farming and playing.
I hardly feel enjoyable by having to farm repetitively in the same area, Map, and etc while I am actually able to use the time to play the game with a dedicated offensive and defensive gears without MF.

By having so high MF for fruity result, I made my own char very squishy and vulnerable, I just can't play my other build with high offensive items because it was so unrewarding in long term, I just can't have the feeling of success when I done high rare end maps lvl 74-76.

It's always,
"Oh unique boss, lets kill it.............oh yeaaa it's downed....1 rare, nothing like usual, TP out"

I know a lot of players defending MF must be preserved, do think further, a lot of players eventually end up working instead of playing the game by doing "farming" with MF gears.
Having considerable MF and offensive items are not really a good choice either, players are still gated by satisfaction with their time spent.

I hope the solution can be, removing MF meta entirely from the game and stabilize the drop, because why not? having the gears of what you want to wear to accomplish the game deeper while able to find better item drops be it rare or unique instead of farming in safe Map and Dominus 24/7.



+1
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CookieVortex написал:
It's annoying as hell. No MF = no loot. MF = visit city every minute coz u have full equipment again (such many equipment slots in your bag..)

Remove MF, increase base drop rates, increase character equipment slots, so it will be enough to go once to town with loot.. So you can finally focus on the gameplay, not on the loot..
except... the gameplay IS about the loot, otherwise we wouldn't be having this discussion. This isn't your typical console game where you destroy the end game and quit... we just keep doing it
I guess I will have to buy a one way ticket to hell with your lives
Magic find is okay.

There are some things i dislike about it, but the alternative is equally retarded.

Therefore = ok.

One suggestion i could make about this topic, is to remove magic find from the "item mod pools" and instead give them as a 7th stat.

All low tier rolls on an item = grant a high roll IIR to that item

The opposite, all high tier rolls on an item = grant low roll IIR on that item.

The logic behind this is quite easy, wanna magic find = wear gimpy equipment.

Who gets the highest magic find? Somebody running around in crap shoot equipment.

So basically, whoever needs it the most, will have high mf.

No more, min max mf + cookie and cherry on top.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
bumping for justice

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