RIP mapping

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Bab4Yaga написал:
Good new GGG! Happy to know that you killed the density in maps, I like walking through empty maps. Glad I wont be buying the new top supporter packs.

Btw have you guys ever ran your maps on regular rolls without good sextants on them? How do they feel? Empty and lack luster.


Don't let the door hit you on the way out! ; )

Protip: You can still sextant a map with up to 5 sextants and have lots of density!... That's enough for pretty much every possible pack-size roll. You just won't be able to instantly hit the optimal sextant mods everytime because of not being able to cheese them with having everything blocked.
Последняя редакция: Enzymaticc#2444. Время: 26 февр. 2018 г., 21:50:19
Sextants will go up in price, if anything, because you'll now need to spam them to get to the good mods.
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Enzymaticc написал:
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Bab4Yaga написал:
Good new GGG! Happy to know that you killed the density in maps, I like walking through empty maps. Glad I wont be buying the new top supporter packs.

Btw have you guys ever ran your maps on regular rolls without good sextants on them? How do they feel? Empty and lack luster.


Don't let the door hit you on the way out! ; )

Protip: You can still sextant a map with up to 5 sextants and have lots of density!... That's enough for pretty much every possible pack-size roll. You just won't be able to instantly hit the optimal sextant mods everytime because of not being able to cheese them with having everything blocked.



There's no pro tip from you. Look at your characters *barf*. Pro tip, read/watch the guides, understand them, and follow them until you can make your own.

You dont even know what sextant blocking is or how it works. Another genius talking about stuff they have no clue about.

Sorry but from one of the many "people that dont know what they are talking about" um ya we do. Sextants have good and bad rolls, the good rolls basically add additional types of monsters to your map, so what you all do is place sextants on outside, far away maps to reveal all the "bad" mods and then you are free to spam all the "good" mods on your desired map, which is always either shaped vault or spider lair b/c the surrounding block options.

Its not rocket science, we get it, its just a cancerous way to play and many of us dont want to do it and are sick of the economy reflecting its returns, again, good riddance.
Последняя редакция: JCOH35#4078. Время: 26 февр. 2018 г., 22:28:40
Go and get some rest.

And see you on friday!
This topic in a nutshell : What a hardcore player will do when he can no more masturbate in mind
Well from an regular player who wants to see sextants completely removed all together people also need to be realistic.

The 1% are still going to be rich after the changes, they know other ways to make money, be it flipping or manipulating prices on key items and they have the guild resources, mainly other players to help them accomplish it so its not like they are going to be shaking a cup in town for change.

They just wont be able to print out money at record speeds like the streamers have been doing, they are still going to be rich, itll just be slightly more realistic.

Im just glad to see any changes that encourage actually playing the game and not just abusing the same map for 3 month intervals.
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Bab4Yaga написал:
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Enzymaticc написал:
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Bab4Yaga написал:
Good new GGG! Happy to know that you killed the density in maps, I like walking through empty maps. Glad I wont be buying the new top supporter packs.

Btw have you guys ever ran your maps on regular rolls without good sextants on them? How do they feel? Empty and lack luster.


Don't let the door hit you on the way out! ; )

Protip: You can still sextant a map with up to 5 sextants and have lots of density!... That's enough for pretty much every possible pack-size roll. You just won't be able to instantly hit the optimal sextant mods everytime because of not being able to cheese them with having everything blocked.



There's no pro tip from you. Look at your characters *barf*. Pro tip, read/watch the guides, understand them, and follow them until you can make your own.

You dont even know what sextant blocking is or how it works. Another genius talking about stuff they have no clue about.



Who are you to tell me whether or not I know how sextant blocking works moron? I 100% know exactly how it works and how to do it, actually. Loving the salt btw, keep it coming.
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JCOH35 написал:
Sorry but from one of the many "people that dont know what they are talking about" um ya we do. Sextants have good and bad rolls, the good rolls basically add additional types of monsters to your map, so what you all do is place sextants on outside, far away maps to reveal all the "bad" mods and then you are free to spam all the "good" mods on your desired map, which is always either shaped vault or spider lair b/c the surrounding block options.

Its not rocket science, we get it, its just a cancerous way to play and many of us dont want to do it and are sick of the economy reflecting its returns, again, good riddance.


But you dont tho. That's the whole problem, you have no idea what your talking about. You're just repeating what everyone else is without actually knowing the shape of the atlas and if it's possible to accomplish what you're talking about. Again, you dont know what you're talking about. Read that over a few times.

Here you go chump, 3 simple question, how many mods can you block pertinently on spider forest. How many bad mods are there? How many actives mods does that leave you? Answer those, read what you said, think about it, then go reconsider everything you think you know.

Enzymaticc, look at your characters/achievements. You dont know how to play the game. I'm sorry I have to break this to you. Bad, very very bad at the game. Who are you kidding, you cant afford to sextant block. Do you even use sextants?
Последняя редакция: Bab4Yaga#3835. Время: 26 февр. 2018 г., 22:51:56
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Bab4Yaga написал:
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JCOH35 написал:
Sorry but from one of the many "people that dont know what they are talking about" um ya we do. Sextants have good and bad rolls, the good rolls basically add additional types of monsters to your map, so what you all do is place sextants on outside, far away maps to reveal all the "bad" mods and then you are free to spam all the "good" mods on your desired map, which is always either shaped vault or spider lair b/c the surrounding block options.

Its not rocket science, we get it, its just a cancerous way to play and many of us dont want to do it and are sick of the economy reflecting its returns, again, good riddance.


But you dont tho. That's the whole problem, you have no idea what your talking about. You're just repeating what everyone else is without actually knowing the shape of the atlas and if it's possible to accomplish what you're talking about. Again, you dont know what you're talking about. Read that over a few times.

Here you go chump, 3 simple question, how many mods can you block pertinently on spider forest. How many bad mods are there? How many actives mods does that leave you? Answer those, read what you said, think about it, then go reconsider everything you think you know.

Enzymaticc, look at your characters/achievements. You dont know how to play the game. I'm sorry I have to break this to you. Bad, very very bad at the game. Who are you kidding, you cant afford to sextant block. Do you even use sextants?


Brought a character to almost level 96 in Legacy, used to run shaped / sextanted strands daily.. Also did uber atziri/shaper on same character. I fail to see how I do not know how to play, or what standard/metric you use as someone "knowing how to play" or "being good at the game". Having lots of currency accumulated or something?? I sold 2 x Rats nests with +2 barrage enchants in harb league (for example), and that was just a fraction of what I made.
Последняя редакция: Enzymaticc#2444. Время: 26 февр. 2018 г., 23:00:30

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