'Legacy' items policy, re:patch 0.10.5

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Torguemada написал:
Listening to the vocal minority of people crying is what most often ruins good games.

Irrelevant, nobody is crying here. Personal attacks don't change the essence of the problem.
✠ ✠
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Rodvik написал:
I don't understand what all the complaining is about?

Yes its a good leveling bow with Poison Arrow, pretty OP at the beginning. But the only benefits is the +2 to gem on the thing. I use it as a swap weapon until I can get a +3 bow which is obtainable early on, the rest of the stats don't really matter. I can understand if you're a ranger/ranged class trying to level, but even a +1 to psn arrow early on is OP.

The only people that I see might be mad are the "collectors" of garbage uniques, but if you want one that bad then hurry up and buy it. I doubt many people know its being nerfed.


Half the people that play this don't even bother using Poison Arrow to level new characters anyways, so stop all the whining. It's not like the +2 silverbranch becoming a legacy item is going to throw everyones game out of balance.

But the silverbranch in its current state is extremely unbalanced if someone gets it during a race. I'm pretty sure the +1 gem to psn arrow silverbranch is still going to be pretty OP in races, I'm just waiting for people to start crying about the new one.


Your'e right, you don't understand what we are talking about. We aren't really talking about Silverbranch or it's stats, we are talking about the principal of adding legacy items to the game & it's ramifications on the future of the game.

Hope that helps.



For people trying to derail the thread saying "QQ thread" why even bother to post?, you aren't bringing anything to the table. Try to be constructive or just don't bother.
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Cro_Magnon написал:
Legacy items adds adds an element of mystique to the game just like it did in d2, a sense of history. Mysique and epicness are the main ingredients for a good game.

In real life you need the following ingredients: Mystique, Epicness, Creativity, Playfulness and Beauty.

And opens it up to
'Gold Sellers', only now instead of selling Diablo 2 Gold for silly prices, these farmers will buy legacy toys and sell them back for REAL cash!

YAY!
I don't really care about Silverbranch, as I don't use it.

But, I do NOT think legacy items are the way to go - AT ALL - in PoE, and vote completely against it.
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wiggin написал:
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Torguemada написал:
Listening to the vocal minority of people crying is what most often ruins good games.

Irrelevant, nobody is crying here. Personal attacks don't change the essence of the problem.

Then i must have imagined all the post shouting how unfair(witch is quite hilarious when the game isn't any way competitive) it is that existing versions of Silverbranch arent changed.
Or all the other posts that spoil down to"waah other people have items i can't get".
"An it harm none, do what you will"
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Torguemada написал:
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wiggin написал:
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Torguemada написал:
Listening to the vocal minority of people crying is what most often ruins good games.

Irrelevant, nobody is crying here. Personal attacks don't change the essence of the problem.

Then i must have imagined all the post shouting how unfair(witch is quite hilarious when the game isn't any way competitive) it is that existing versions of Silverbranch arent changed.
Or all the other posts that spoil down to"waah other people have items i can't get".


The concept of 'fairness' doesn't change. If the game is competitive or not is irrelevant. And again, you keep focusing on silverbranch. The item itself in this case is not the issue. The problem is that when they nerf a gamebreaking unique they will have 2 choices:

a) Nerf previous ones too, making their whole nerf/buff system inconsistent, which creates a new problem: Why can people keep their legacy silverbranch but my legacy kaom's heart gets nerfed too?

b) Don't nerf previous versions. Which still leaves gamebreaking uniques out there.
I played an older rpg game which frequently changed gear and had tons of legacy gear. We called it 'oldstat'.

If you are curious what happens with items like this, their value increases over time until they are nearly unattainable. While i'm not sure that will have the same effect in this game, because it is only one item right now, it's a bad path to go down.
IGN: Guillotine - Shadow - Open Beta
Bawss - 73 Witch - Closed Beta

If POE keeps its uniques to build enabling ones, uniques should all be kept the same. Theres no reason why one person's unarmed build should be better than another's. Most other uniques are not strong enough for end game builds, so I don't see why they would need to be nerfed in the first place - if anything, just change their drop rate percentage.
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tzaro написал:
I played an older rpg game which frequently changed gear and had tons of legacy gear. We called it 'oldstat'.

If you are curious what happens with items like this, their value increases over time until they are nearly unattainable. While i'm not sure that will have the same effect in this game, because it is only one item right now, it's a bad path to go down.


The silverbranch requires lvl 1 or 5 to use, I don't remember. Its good for leveling maybe up to lvl 30. Especially for people that like to play solo. After that better bows are obtainable. Regardless, bow or no bow, getting to lvl 30 IS NOT hard.

The price will go up on silverbranch +2 bows probably, but I doubt to the extent where its not going to be obtainable. Theres a lot of them floating around. Not to mention theres better uniques people would rather use to level with.

nerfing the silverbranch is "game changing" due to the fact that its super overpowered when running races. (Obviously if you're competing against other people its pretty unfair). They are just trying to change this some. I still think even a +1 to gem is probably going to be OP, so I'm waiting for all those whiners to show up later.

I get the concept of people not wanting legacy items, "Well they made silverbranch a legacy item, whats stopping them from nerfing other gear in the future?"

Other gear isn't making a HUGE impact on the race ladder like silverbranch is currently doing, due to the simple fact that Silverbranch can mow down groups of mobs in a matter of seconds.


Yes I have a +2 Silverbranch bow, honestly I don't care if they do a full blown no legacy item to silverbranch, it doesn't affect me all that much because you level out of the bow fast (which I've already done, plus I prefer other skills). Even a +1 bow is still pretty OP. Though what they plan on doing I don't see anything wrong with it either. Silverbranch is only "game breaking" because it gives a huge unfair advantage to people competing against each other. As far as personal gain outside of races, who cares? Most people don't even know how op the psn cloud is with +gem to it. Let a lone would care to use it to level because they'd rather use other skills.
Последняя редакция: Rodvik#0249. Время: 7 апр. 2013 г., 21:35:24
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Rodvik написал:

Other gear isn't making a HUGE impact on the race ladder like silverbranch is currently doing, due to the simple fact that Silverbranch can mow down groups of mobs in a matter of seconds.


You cannot honestly believe that it has any significant impact to be honest.

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