1.3 [Newbie Friendly] GROUNDSLAMMER BUILD
@ DoomCarpace: Thanks for the tip!
So, this is my current tree: And my gear:
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Another question: what do you think about let down BM and running auras? I think there are pros and cons, but atm I find more cons than pros... For me: Pros: Easy way to increase DPS (with Hatred) Cons: More difficulties on gearing (searching for manaleech too), 2 regen to handle, Gem's slots taken by aura(s) and reduce mana, so you have less options with skills. If you have any advice, I'll be pleased. Последняя редакция: Garbapp#2773. Время: 2 янв. 2014 г., 16:48:13
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" Please post your passive tree and gear. Are you using Endurance Charges? They help with physical damage reduction quite a bit. Rose: You're an alien? You sound like you're from the North.
Doctor: LOTS of planets have a North!!! |
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" Thanks this helped greatly. I went from 56 to 63 so far today and my heavy strike is now doing 6k damage, Ground Slam 3200 and Leap Slam 2200 (I put a stun gem linked to this - not sure if that helps some or not). Casual Player - who likes microtransactions and hideouts.
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Hi, how do you guys keep up with the dexterity requirement of Faster Attacks? I guess you prioritize dex on gear? If yes, on which pieces? For me this has been a great obstacle so far, any tips will be appreciated...
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" Wurm's Molt belt is an excellent, very cheap (we're talking 1-2c's) source of 2% mana leech, 2% life leech and base bonuses to strength, intellect, cold resist and life. I didn't have to make any other changes to my gear when I dropped BM other than picking up this belt. With Wurm's Molt + Warlord's Mark, there's no reason to spec Blood Magic. You'll be able to spam most any skill indefinitely. Your mana leech will just completely negate the cost in the same way that your life leech negated the cost when using BM. Just don't expect to run more than 1 aura efficiently without specifically planning for it. That's still 1 more aura than you were running before though and that makes a huge difference. Последняя редакция: dhevil#1303. Время: 2 янв. 2014 г., 20:18:05
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I`m also thinking about dropping BM and get Vaal pact this way you can run reflect maps, but i guess beside belt i need at least 2% more mana leech.
Also right now im running this: cwdt(4),molten shell,endurance cry and enfeeble all around lvl 7-9 this combo is working quite well. And i started with another high lvl cwdt(17)+increased duration+immortal call+decoy totem; totem is working well, but im not sure about Immortal call, it does trigger lot of time w/o the charges around lvl 1-2 so it`s not so good. So i got 2 options save this for auras or run another cwdt combo, i was thinking 2 low lvl cwdt cwdt+reduced duration+endurance cry+molten shell and cwdt+reduced duration+endurance cry+enfeeble, cwdt should be diferent lvl? like lvl 4-7 for diferent trigger times i mean. Also im not sure to keep Immortal call as trigger with cwdt or just use it when i need it and remove cwdt, i got my resist capped but the charges gives phys dmg red |
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" Even though the info you gave is nice. But they will want more than that. They will want you to post your skill tree along with your gear. If they can see both your gear and skill tree then they might be able to help you better. |
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" There is a 10 dex node required to get one of the elemental resist nodes. 2x 30 dex/int nodes are very easy to access. Amulet carnage heart has decent amount to all stats. |
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" No problem, I love helping out when I can. |
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@ShadowPKK
Without looking at your gear and passive skill tree all I can suggest (but bear in mind I am also a newbe to this game and my marauder is my first character) is get more life - from items you wear and from passive skills. I am currently lvl 52 Act III cruel with all res 60+, life almost 3,ooo, life regen 90+ / sec and armour...about 500 and I only have to be on the high alert when fighting chaos snakes. I took just 2 or 3 dmg nodes now and progress is ok. slow sometimes but steady. My friend, also a newbe act III cruel, focused on armour and ended up with about 1,600 - 1,700 armour rating but half of my health and he is dying constantly, so I guess armour is less important than life. I don't know how things will look like in merciless, but I guess there always be time to take a few of the stronger armour nodes and better items with higher armour values but atm I don't really see the need to. To sum it up - get as much life from items as u can and let the passive +%life do the rest. Just do not forget about res. As regards "vendor bought items" - so far I can say this build is not very equipment - dependant and is not centered around some unique hard to get items. All my equipment, aside from mace, is self found or just bought and crafted by myself using orbs. I just look for +res and +HP:
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This is not the best stuff u can have but in my case it is doing the job atm. Hope it helps. Последняя редакция: tjm#1550. Время: 3 янв. 2014 г., 02:21:05
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