Feedback from a PoE player who started playing D3 again
I have started a new Wizard in D3 and wanted to share my impression of patch 2.0.3. coming from a long PoE period in which I did not play D3.
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After having playing through D3 A1, I'm having second thought about my OP
(see page 10 and later) Loot and crafting Playing PoE, I always ended up with a high level character that wasn't finding upgrades by killing enemies fast enough. This was because of the specific mods I needed in combination with the randomness of the item drops and crafting. So often it seemed far more easy and logical to 'purchase' an item on trade instead of punishing myself with playing the random loot and drop slot machines. What else should I do with all those good items I found that are useless for my character and I do not intent to use on another char either? Now playing though Act 1 in D3, I was finding upgrades all the time. And after a couple of quest I upgraded even more by crafting. So basically, upgrading in D3 feels fantastic compared to upgrading in PoE, knowing that the auction house will soon be removed from D3. A nice additional improvement is an extra artisan to replace mods and the looks of your items in D3. I know many PoE players think D3 is making the game too easy, but I disagree with that. They are rather making sure that you are getting your upgrades by playing the game instead of buying items in my opinion. Players would get the items anyway via trade so I don't really see the problem. Why is it so hard to decide that killing a rare monster is likely to provide an upgrade? I think that is fair an not necessarily easy (if it is, make the rare harder, not the drop more random!). Build diversity Now one of the complaints I read very often is that there is no build diversity in D3 because skill choices are not permanent. At first, I also though of this as a negative aspect of D3, but I've changed my mind: Again, Blizzard is just making it more convenient for the players. Why would you keep 1 tab full of skill gems and support gems in your stash or have to go through all the micro management of getting those links, sockets and socket-colors? You will get them anyway, only with an unfair and unbalanced amount of effort or simply by trading! Yes there are more different skills in PoE at the moment, but also many useless ones and more skills are introduced in D3 as well. I think the biggest difference between the two games is really the passive skills tree of PoE. And honestly, I think it sucks. One of the reasons it sucks it because it is nearly unnecessary micro management. I think the passive tree of PoE is deceiving: It looks huge and options seem endless but when you find out how it works in practice, you'll see that there or really not that many different options for proper builds. The options that are there are obvious and predicable. And actually, I think the experienced PoE players (should) know this damn well. They know that most of the best and easy to play builds take obvious paths down the passive tree to stack those stats and get those key stones at the same time and that the diversity is not that great. I think upgrading main stats and obvious character elements like skills works a lot better in D3, where the game takes care of the micro management via targeted drops and auto leveling main stats and skills while you can manually raise main stats without cap by spending endless paragon points in end game and boosting skills with runes and mods on gear. So for me, D3 feel liberating. I don't have to worry about any path in a passive tree and that I can't get my vitality for example. My skills and my main stats are independent stats which can both be boosted by gear. So also in D3, you're building around stats and skills, but you do it nearly with mods on gear. And I think that is a good think because that is what the game should be all about: Gear. Gameplay Maybe an open door but the gameplay in D3 feels really superior over PoE. Your character feels powerful form the start while in PoE your character feels a bit like a moron in the start. The cut scenes, the voice acting, the story, the environment, the maps, the skills and their effect, the responsiveness of the game. What a relief.... Последняя редакция: Startkabels#3733. Время: 17 мар. 2014 г., 21:16:00
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good for you man. there's the door, you can see youself out. have fun.
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If you're interested, the same thread on the D3 forum can be found here;
http://eu.battle.net/d3/en/forum/topic/10032603738?page=1#2 |
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" You should just destroy your network card, the internet is no place for you. Why do you post such a useless and childish response? Do you feel personally offended by my honest feedback on your beloved game? Do you think I post this to troll you? Последняя редакция: Startkabels#3733. Время: 16 мар. 2014 г., 19:57:30
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In other news: my 6 yr old steamrolls endgame content in d3 by button mashing. (no jokes)
"I became insane, with long intervals of horrible sanity." - Edgar Allan Poe
IGN: DarkenedSoui |
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" Some people just feel the need too make others feel bad. Also too be an adult and act like a 5 year old to annoy people. |
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" I wouldn't let it get to you honestly. Despite them claiming to love this game it seems the only thing they want is for people to quit and move to its competitors which boggles the mind when you think about it. They claim love this game but want it to die as a ghost town by driving people away, they claim to hate the competition and call it crap but demand people go play it instead? |
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" Yeah same goes for PoE if he's able to find the trade channel? |
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Overall this thread is an interesting topic.
But the issue I find with it is the things you enjoy about D3 and as such find a problem with PoE, are the things I enjoy about PoE and find a problem with in D3. Loot is always something that could be improved in PoE, but to enable trading has the effect that trading will always be more efficient than farming. That being said farming could use some improvement in a few areas of mechanics. But build diversity, I still hate D3 from that, it is still very badly setup for build diversity. Despite being a poor PoE player, never had more than an exalt or two to my name, gear worth less than 10 exalt accross all my characters, I have made more different builds in PoE than are possible in D3. |
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OP presents specious arguments about the superiority of one game over another, which is itself a subjective matter. I wonder if OP will feel this strongly in 1 or 2 months, after that rapid progression shine wears off.
Would POE be better served with less impactful but more frequent upgrades? I think so, but that's a question of preference. Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434 Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507 |
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