Feedback from a PoE player who started playing D3 again

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Veta321 написал:
OP presents specious arguments about the superiority of one game over another, which is itself a subjective matter. I wonder if OP will feel this strongly in 1 or 2 months, after that rapid progression shine wears off.

Would POE be better served with less impactful but more frequent upgrades? I think so, but that's a question of preference.



So what at least there is some shine to ware off. In POE u have to tade all day long or hit the lotto its a known fact u have to trade for gear at end game.


So U bash d3 because people actually find upgrades but say the shine will ware off, yet POE has no shine at all unless u get struck by lighting. What am I missing here?
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IceM написал:
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Veta321 написал:
OP presents specious arguments about the superiority of one game over another, which is itself a subjective matter. I wonder if OP will feel this strongly in 1 or 2 months, after that rapid progression shine wears off.

Would POE be better served with less impactful but more frequent upgrades? I think so, but that's a question of preference.



So what at least there is some shine to ware off. In POE u have to tade all day long or hit the lotto its a known fact u have to trade for gear at end game.


So U bash d3 because people actually find upgrades but say the shine will ware off, yet POE has no shine at all unless u get struck by lighting. What am I missing here?



What's funny is that I always hear the silliest arguments against making it finding easier to find items, when in reality, the reason why so many people rerolled in Diablo 2 was due to the abundant amount of items from duping/botting.
Последняя редакция: allbusiness#6050. Время: 16 мар. 2014 г., 20:19:07
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IceM написал:
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Veta321 написал:
OP presents specious arguments about the superiority of one game over another, which is itself a subjective matter. I wonder if OP will feel this strongly in 1 or 2 months, after that rapid progression shine wears off.

Would POE be better served with less impactful but more frequent upgrades? I think so, but that's a question of preference.



So what at least there is some shine to ware off. In POE u have to tade all day long or hit the lotto its a known fact u have to trade for gear at end game.


So U bash d3 because people actually find upgrades but say the shine will ware off, yet POE has no shine at all unless u get struck by lighting. What am I missing here?


This and @Veta321: Posting subjective comments is what a forum is mainly used for...
Последняя редакция: Startkabels#3733. Время: 16 мар. 2014 г., 20:36:46
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allbusiness написал:

What's funny is that I always hear the silliest arguments against making it finding easier to find items, when in reality, the reason why so many people rerolled in Diablo 2 was due to the abundant amount of items from duping/botting.

At first glance this argument seems sound, but on further inspection it is not. If we take POE's own standard leagues into consideration, with their in-game form of duping (mirroring) and severe item/currency saturation, why is it not lauded like Diablo 2?

I would posit what made Diablo 2 standard leagues enjoyable was their facility of economic mobility through the system of gems and runes. Granted there are various stages of Diablo 2's economic development and what is true in some is not true in others (SoJ currency for example), but what has held true throughout was the viability of farming gems and runes which fueled crafting for PvP and ultimately allowed new players to climb the economic ladder, acquiring their nearly BiS items along the way. This is contrary to the reality of POE, where it is difficult to get anything desirable for someone else at low levels, beyond the infrequent end game crafting orb, and even that is not exclusive to low levels. Therefore players in POE standard leagues find their capacity to acquire highly sought after items severely limited. Indeed it entirely depends on luck.

So, what really made Diablo 2's permanent leagues function? It wasn't item saturation. It was the facility of acquiring currency (gems/runes) while building a new character and that currency being consumed by the PvP community, thus reestablishing demand. POE has no PvP community to speak of and therefore little demand, but even if it did it would not demand currencies which are low level exclusive. Additionally crafting in POE encourages vast preliminary accumulation and as a result the opposite is also true, that players without vast reserves of currency are discouraged from crafting.
Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434
Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507
Последняя редакция: Veta321#3815. Время: 16 мар. 2014 г., 20:57:43
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Veta321 написал:
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allbusiness написал:

What's funny is that I always hear the silliest arguments against making it finding easier to find items, when in reality, the reason why so many people rerolled in Diablo 2 was due to the abundant amount of items from duping/botting.

At first glance this argument seems sound, but on further inspection it is not. If we take POE's own standard leagues into consideration, with their in-game form of duping (mirroring) and severe item/currency saturation, why is it not lauded like Diablo 2?

I would posit what made Diablo 2 standard leagues enjoyable was their facility of economic mobility through the system of gems and runes. Granted there are various stages of Diablo 2's economic development and what is true in some is not true in others (SoJ currency for example), but what has held true throughout was the viability of farming gems and runes which fueled crafting for PvP and ultimately allowed new players to climb the economic ladder, acquiring their nearly BiS items along the way.

So, what really made Diablo 2's permanent leagues function? It wasn't item saturation. It was the facility of acquiring currency (gems/runes) while building a new character and that currency being consumed by the PvP community, thus reestablishing demand. POE has no PvP community to speak of and therefore little demand, but even if it did it would not demand currencies which are low level exclusive. Additionally crafting in POE encourages vast preliminary accumulation and as a result the opposite is also true, that players without vast reserves of currency are discouraged from crafting.



People in standard reroll or make new characters all the time. It's the test bed to make new characters because the abundant amount of items out there at relatively low cost. Only the premium top end items are out of this world expensive.

In Invasion/HC/Nemesis, etc. people literally play one character the whole time unless they die.
Believe it or not when you like one game more than another, you don't have to post on the forums telling people that. The game isn't going to change because some nobody liked a different game.

/edit

good riddance imo
Последняя редакция: munkytos#6332. Время: 16 мар. 2014 г., 21:37:29
I'm glad you found a game to call home. Best of luck
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munkytos написал:
Believe it or not when you like one game more than another, you don't have to post on the forums telling people that. The game isn't going to change because some nobody liked a different game.

/edit

good riddance imo


Why are you being rude? He is giving feedback in the feedback forum, nothing wrong with that. I don't really agree with his points but that doesn't excuse this immature behavior.

@OP I'm not going to comment on specific details but pretty much all the D3 advantages you state are things that cater to a more casual player which is fine. PoE thrives in its complexity and depth(far superior itemization and skill system).I do agree D3 gameplay is a lot smoother though.
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kasub написал:
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munkytos написал:
Believe it or not when you like one game more than another, you don't have to post on the forums telling people that. The game isn't going to change because some nobody liked a different game.

/edit

good riddance imo


Why are you being rude? He is giving feedback in the feedback forum, nothing wrong with that. I don't really agree with his points but that doesn't excuse this immature behavior.

@OP I'm not going to comment on specific details but pretty much all the D3 advantages you state are things that cater to a more casual player which is fine. PoE thrives in its complexity and depth(far superior itemization and skill system).I do agree D3 gameplay is a lot smoother though.


Its typical and insulting. "Hey GGG your game is inferior to another game for all these reasons." Feedback forum should be reserved for people liking the game and finding issues with aspects of the game and wanting to see the change to continue enjoying the game, not going on about how another game did it better. OP clearly prefers a simpler game that's easier to just pick up and put down at will than to invest any amount of time to enjoy the game. In that regard is comparing apples to oranges. Yes they're both ARPG but if you like citrus fruits, you're probably not going to pick an apple over it.
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Its typical and insulting. "Hey GGG your game is inferior to another game for all these reasons."


He is giving his opinion about what he finds better in D3.. the main competitor of PoE. There is far more insulting posts.

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Feedback forum should be reserved for people liking the game and finding issues with aspects of the game and wanting to see the change to continue enjoying the game


Um that's a silly limitation. Feedback is literally for anyone with game feedback. OP has given his experiences in PoE in a polite manner and has stated what he thinks can be improved.

You're taking it too personally. If you have nothing nice to say then don't say it at all.
Последняя редакция: kasub#2910. Время: 16 мар. 2014 г., 21:55:05

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