sugest a fated unique

"
Miazga написал:
I would personally like to see more low lvl uniques being fated to mid tier, early end game items:
my proposal:

Quill Rain



fated to: Quill Storm

+30 - 60 dex
+ add (120-260 to 160-300) physical damage <-- this would be the bow damage values before the 50% less weapon damage
100% increase attack speed
+ (100 to 250) accuracy rating
(50-100%) increase projectile speed
50% less weapon damage

lvl 58 requirement


Lifesprig


fated to: Livingwood

+2 to level of socketed gems
40 to 60% increase spell damage
12 to 18% increase cast speed
50 to 70 - increase maximum life
50 to 70 - increase maximum mana
regenerate ( 60-80) life over 1 second for each spell you cast

lvl 42 requirement


Wonderlust


fated to: EatherWalkers (im struggling to think about a cool name)

+ 5 dexterity
(20 to 40)% increased Mana Regeneration Rate
+(100 to 160) to maximum Energy Shield
30% increase movement speed
Cannot be frozen
Immune to slowing effects (Like temp chains, slow from poison in lab, chilled ground ect)

lvl 36 requirement










i think your upgrades are just to retarted. you basicly want all 1c uniques to make any top tier uniques and rares absolete? thats not the point of uniques, the fated shit shud add a certain debt or variation, like layers on a onion
"
DUKE_OF_SNUFF написал:
The magnate becomes

"
The Triads

Requires level 48

30% increased Stun Duration on Enemies

40% increased Physical Damage
50 to Strength
50% increased Flask Charges gained
Iron Grip
Increased damage with Strength apply twice


It goes with Crown of eyes and repentance perfectly, dont you think? ( aka the triads)
Also, maybe with pillar of god, if it scales, unsure :p


STR bonus(and any other bonuses) cant double stack. so having iron will+ COE dont give anymore damage. just like having ironwill and iron grib neather stack


i never said the contrary, and the belt could the only way to get improved STR increased.
Repentance + Coe allows elemental attacks to be increased by STR tho it's just a funny mechanic. ah there is a confusion, i didnt mean to use them together but ... i wanted an item similar to coe/repentance and magnate was definitively the best candidate

Iron grip is somehow build enabler and never hurt, but the double STR efficency is very good
I will never be good but always I try to improve.
Последняя редакция: Geisalt#1772. Время: 25 июл. 2016 г., 23:11:51
mortem morsu fated?


Fright Claw
claw
Physical Damage: 78 to 174
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Requires Level 64, 61 Dex, 61 Int
2% of Physical Attack Damage Leeched as Life

Adds 30-50 Physical Damage
100% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
20% of Physical Damage Converted to Chaos Damage
Poisonous Hit
25% reduced Enemy Stun Threshold with this Weapon
Nearby Enemies take 8% increased Chaos Damage

double dipping increased chaos-> poison ! :P dualwieldable! 240 dps with good crit good aps! potential is real :3
I will never be good but always I try to improve.
Последняя редакция: Geisalt#1772. Время: 25 июл. 2016 г., 23:40:17

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