Chris Wilson on Auction/bartering developed in China
" Exactly my words. I can't imagine, that at the end of act 3 on each difficulty, when I do upgrade, to get resists up and bit more of this and that, I'd not be able to relatively easily find and buy an item to get upgrade, and would have to either roam low level zones and hope for right drop, or just keep dyeing in next difficulty. I want to play the game and not pray to RNG so I can advance in game. |
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My question is simply, why is the Chinese server different than ours?
Shouldn't PoE be the same game regardless of what country and language you're playing in? |
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"Something with Chinese laws I guess. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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" it's a different distributor there (tencent) which got the rights to implement additional stuff for promotion and monetarization on top of the core game which ggg still maintains. it's like the garena realm which f.e. sells full respecs for real money. age and treachery will triumph over youth and skill!
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I kina start thinkin that maybe AH that only allow to buy easy to get/low tiers items could be good.
You can place in AH items with fixed b/o such 1chisel, 1alch, 1fus and 1chaos max and only. That way it will help a lot to buy low tier maps, not lvled gems, popular cards, lvlin uniques without efforts. It dosnt matter that there will be plenty of them cause already its vendor trash. It just help players to get stocks on maps, get insta gems you need, buy sacrificial frags w/o so much effort doin dozens trades on poe.trade when ppl usually do not respond for such low currency profit. And all more expensive items should be bought the way it is now (or some in-game search tool, that require still to contact seller-buyer) ________________________ Immo_scion - Lv 100 solo - Playing in partys is too easy - solo for life :) Последняя редакция: Kingoko#5987. Время: 19 окт. 2016 г., 07:13:58
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" Not this thread again. Stupid arguments with D3, stupid arguing that wasting time is good way of playing games. Dafuq. You need to grind for currency anyways. You need to sell items. You need to find their prices. It only makes that idiotic, time wasting afk and market manipulation go away. More people bounce back from this system than does stay for it. I absolutely hate buying anything. I will get the items eventually anyways, but it only makes me question GGG's intentions - do they want me to enjoy my time, and then get supported by me, or annoy the living shit out of me, so they can milk some more seconds of me being online, and then have great Steam-chart statistics. Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. | |
" Agreed. GGG probably has no way of knowing how many millions of players they have lost over the last 3 years specifically because of the lack of an easy way to trade verses how many would quit if there was some form of "easier" way to trade. I've always thought that it was botting and the real money AH that caused D3 economy to fail. If there is a physical monetary value to PoE items then some one somewhere will try to capitalize on that to make money. Right now with the great PoE items being a "once in a blue moon" drop for playing PoE (my real example: I finally got Bino's Kitchen Knife to drop in Merc Riverways while I was farming for divi-cards. After nearly 4 years of SSF playing, that's how squirrely and bad RNG is) there are PoE websites that you can buy gear with real money. So by keeping the value of these endgame gear items super high by making them as scarce as GGG does they have made it profitable for these illegal PoE RMT sites to exist. GGG is also indirectly supporting child labor by real money monetizing their endgame gear by making these drops too rare (some one has to farm play to get items of value to sell). All we get from the opposition is either "I'd quit if PoE had an AH" or "the economy would be ruined" or "working as intended". I find it very strange that the devs would openly drive away millions of players and mtx but as long as trading is so dis-functional in PoE that is exactly what is happening. So much for "working as intended". "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
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" The Chinese market has all kinds of rules and laws that you have to work within (hence the reason there are a HUGE number of visual changes in the game, removing a lot of the more gruesome stuff, like the blood and bodies in Lunaris for example). U MAD?
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" " Thank you both for answering my question |
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If there was an AH people would spend more time searching it for the best deals, market manipulators would go all out in their market manipulation. The natural reward loop of the item drops would vaporize and become a case where you farm not for items for your build, but currency to buy the items for your build.
Upgrades cease to drop for you, because you will always find even better stuff on the AH board. This is the reason why the Gold and Real Money AH killed D3, apart from its terrible itemization. If I had easy access to an AH I would have easy access to cheap tri resist armor pieces and boots with high movespeed. I would have leveling gear at every level block where I then proceed to simply not have to bother with gear and just burn through content. Anything I do find I convert to currency and upgrade that currency to buy my upgrades. Because spending the time looking for upgrades from kills would be vastly more inefficient then simply looking for currency to buy the upgrades off the AH board. Ultimately any AH implementation means that currency has to be made harder to get/make. People would have to practically be forced to trade gear for gear. All in order to keep the game a hunt for loot, not a hunt exclusively for currency like vanilla D3. |
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