Both totem classes, Chieftain and Hiero, are fixed. Next step, the Original totems themself
Flame totem:
Insane lag because its an old animation horrible animation when they have extra proj speed ![]() Devouring totem: complete uselessness Rejuv totem same as devouring Shockwave totem clear need to be able to use spell echo Decoy totem: its fine... but being able to hit would make it finer ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Последняя редакция: Sexcalibure#7575. Время: 21 февр. 2018 г., 12:48:21 Last bumped25 февр. 2018 г., 11:32:41
Эта тема была автоматически архивирована. Ответы невозможны.
|
![]() |
Decoy totem is absolutely dank, i have a level 21/20%q one and when u link it with ele resist support that shit is tanky AF.
"In this game you're just a cow being milked, not a human being entertained" - Kiss_Me_Quick
|
![]() |
"never said it was bad just since i've put all the Original totems in, why not add it to the list ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
|
![]() |
shockwave does not need echo
what it needs is +2 to range AND it should pulse with the placement. immediately on placement other than that it is a very very nice damage and skill in general (the Dune'sque thump thump is cool) other totems.. well. clear speed meta killed them. there is nothing inherently wrong with them. it is just the game that turned from hardcore arpg into need for speed |
![]() |
Minion life gem need to be change to minion & totem life gem.
Последняя редакция: Darkkrows#6635. Время: 21 февр. 2018 г., 04:59:55
|
![]() |
Sire of Shards Flame totems with Chieftain's Hinekora.
The lag broke my game. The freezes it caused were so stupid I had to spec out of it. |
![]() |
You're forgetting Deadeye as a totem ascendancy
|
![]() |
"that would make Reflect totems epicly broken... me gusta ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
|
![]() |
devouring totem isnt as useless as you make out to be...
at level 20... 300 life per corpse 60 mana per corpse on a toon with 6k life and 1k mana thats 5% leech per corpse and 6% mana leech per corpse, only capped by your max leech rate and speed with which the totem consumes the corpses now add all the available leech, recovery modifiers or slayer leech cheese, combined with the all the easy ways to make a fuckton of corpses nowadays and pre-cast them at a boss fight its pretty usable for builds that dont rely on direct damage (ie, miners, trappers [altho who plays trappers nowadays ?]) or for some additional 'free' sustain in more hectic fights where you cant leech a lot |
![]() |
" you lost all credibility at this moment... yes the numbers are good but you have to place the totem, it devour corpses 1 by 1 and same problem as dom blow... most monsters nowadays font leave a corpse in the most dire moments ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
|
![]() |