Both totem classes, Chieftain and Hiero, are fixed. Next step, the Original totems themself

The skill itself requires re-working (Same with bunch of older skills).

If the skill would be changed as temporary buff, similar to Blood Rage AND refreshes itself each time corpse is consumed, where the skill keeps consuming corpses around the character, and even make it 1-3 corpses and additional range depending on the level of the skill gem, it could be seen useful one. (Make it 3 corpses for lvl 21, increased life recovery rate from quality)
You could even add cooldown for the corpse consume, like 1-0.5 seconds, if it's seen as too much healing coming from a single skill.

Add CwDT + Desecrate/Unearth to create corpses and it can give you reasonable sustain when mapping and help against bosses.

The heal amount = Usable
Everything else = Clunky/Unreliable

It needs reworking, the other options what are given now to players are better.

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