Patch notes 3.2 - Sorry Chris Wilson after your lie You lost me as supporter!!!

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Head_Less написал:
Curious but why do you think a buff is needed and not a nerf on the most broken shit (vd?).
With abyssal jewel even the worst skill around (granted the elemental ones) been buffed considerably.

In my opinion your demands should only concern a buff to single target melee skill with exception to those having elemental conversion and you should also ask for a nerf to overpowered shit like glacial cascade and volatile dead.

If you buff everything without nerfing the broken then you have powercreep (thks abyssal jewels).


I would say skill need buffs. It's easier to bring up weaker skills to the level of the 'Meta' skills, as you got a platform to build to. You know how good it's supposed to get. Besides to what level do you want to nerf the meta skills? To cleave level (somewhat viable), or to elemental hit level (Garbage tier)?

For the rest nerfs, as more often than not one thing is just flat out better than the rest in the same category. Like how fake dual wield with a stat stick is so much better then real DW, 2h and Shield + board. Or how crit is better then anything non-crit. Or stygian being the best belt this league. You often got a platform how it's supposed to be, and the meta thing is just absurdly better.
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allbusiness написал:

It's not about max clearspeed; it's the fact that the meta skills are meta for a reason, and that there is no reason to pick any skill over them. Why would you pick Burning Arrow for example over Tornado Shot or Lightning Arrow? There is no fucking reason. Power Siphon over Kinetic Blast? Double Strike melee splash over just simply Sunder?


OFC its about max clearspeed, ppl have this really stupid idea of "i have tobroken meta builds that have maximum clearspeed or i cant have fun. Even though i dont want to play these anymore since i played them so much already"
Games are for fun not for the best build/max clearspeed. Most of the skills can work and be used in endgame,but ofc they would be as good as meta skills. That doesnt mean those skills arent capable of endgame with all the powercreep we got.
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Damac0101 написал:
3 months??? Please don't disrespect your genuine supporters it can backfire.


Has zero supporter packs which btw would give you points to buy other MTX if you only wanted the other MTX. Not saying you can't be supporter without support packs but I doubt you have given much support. Why do you have to use word "genuine"? Are there non genuine supporters? All you have to do is pay 5$ to be a "genuine" supporter. The two top cry posts are hilarious.

I think ProjectPT has valid points but it is also in his nature to be extremely negative. He says his friends thinks so too. Not saying ProjectPT's points are less valid.

The two top cry posts are like "leave britney alone" video.

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SlippyCheeze написал:
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IIPheXII написал:
Why do people care so much about chris wilson anyway? I'm quite sure he gets carried by all the others, he just puts the visible face. At least that's the feeling that i got when i first saw that guy.


Because, like Ghostcrawler over in WoW-ville, people love to imagine that one single person is responsible for all the evils of the world. Mostly because they have literally zero idea how game development actually works, but they sure as heck have strong opinions about how it should work.

So, yeah, your perception is absolutely correct there.


The design lead is responsible for those, ghostcrawler could have buffed pally damage by 10% anytime he wanted it would have taken like 5 minutes (Ok at the time probably not, but in WoW now they have "auras" that effect the classes so they can insta tweak them whenever they want)

this is the same with the skills their numerical values could be tweaked in a matter of minutes, whether or not that is a good idea is where the roadblock is that they never seem to get to.
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sidtherat написал:
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BearCares написал:
They buffed the skills through the ascendencies. Have you seen Juggernaught? I mean, dayum. If a speck of dust lands on his nose he gains 10 endurance charges and 50% increased damage. You telling me that you can't play a melee build with him other than sunder? Come on stahpet!!

And then the poison buffs through shadow, the evasion/es buffs too. I mean even Elementalist can do a good melee build with all those heralds going off.

Oh yeah they were saying that Unarmed even got a buff with that Tectonic skill being a thing

And you haven't even seen the what 54 new uniques they released!!


i think youve missed like 100% of the point that OP made.

you can play any (well, almost) skill right now. but there is little reason to pick Ground Slam over Sunder

after all these super-crazy ascendancy changes you should be able to play any skill but there is SILL no reason to pick Ground Slam over Sunder

this is the problem. all these ascendancy changes just moved up the baseline yet the relative power of skills remains at its current - terrible - level.

noone is salty about 'no buffs'. the problem is 'no buffs to garbage skills'. people are BORED. the same 10 or 12 skills (out of 50?) are ALREADY known to be best picks. no ascendancy change changes that. how many tornado shot/barrage builds people can make before looking up other games?


U gonna use Ground Slam in your 1 example? Look bro, ground slam is a RELIC from the ancient days of PoE. At some point in your evaluation of this game you have to be cognizant of the lore not only behind the plot inside of Wraeclast, but also the lore behind the development cycle within the community and the dev team. Sunder was made to plug up a need that the game had for a strong melee skill. Ground Slam was put on hold until they'd have a chance to get to it later on. There really is no point of saying Ground Slam < Sunder, therefore Chris Wilson = lier. Not when he put all these buffs in the game and that, oh yeah, ground slam IS actuallly viable.

What is some people's fascination with sunder anyway? Even if it killed Elder in 1 shot, if it's causing you all this belly aching, just don't use it. Geez.
So you have no argument and just 'jeeez get over it'?

That proves that i actualy have a point.

Not to mention that new players do not care about 'development lore'. They see two skills and one is good and another is turd/noob trap

The argument that 'you can use anything, calm down' is pathetic. If game has choices that are by default, no denying, better in every way these are horrid design. Making players fall into build traps is a stupid design that has nothing to do with diversity.

And the worst part is that it takes like 15 minutes to do a simple numbers change. Ground slam is a perfect example. Rain of arrows. Ice spear. Freezing pulse. Burning arrow. There are more. Skills that are so much worse than their better counterparts and yet similar that it is pure stupidity to use them. It is not a choice. It is harming oneself.

I do not want to hear about thrashcan jewels. Their introduction was a collosal mistake and it is one of the worst pieces of poe design.

Delaying release by one week OR releasing si.ple numbers change.patch in a week would bring more life into the game than the pokemon hunt.

Without it it is already known what skills will be popular. What items. What builds. General power leap done with ascendancies wont change a single thing in this regard.
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sidtherat написал:
So you have no argument and just 'jeeez get over it'?

That proves that i actualy have a point.

Not to mention that new players do not care about 'development lore'. They see two skills and one is good and another is turd/noob trap

The argument that 'you can use anything, calm down' is pathetic. If game has choices that are by default, no denying, better in every way these are horrid design. Making players fall into build traps is a stupid design that has nothing to do with diversity.

And the worst part is that it takes like 15 minutes to do a simple numbers change. Ground slam is a perfect example. Rain of arrows. Ice spear. Freezing pulse. Burning arrow. There are more. Skills that are so much worse than their better counterparts and yet similar that it is pure stupidity to use them. It is not a choice. It is harming oneself.

I do not want to hear about thrashcan jewels. Their introduction was a collosal mistake and it is one of the worst pieces of poe design.

Delaying release by one week OR releasing si.ple numbers change.patch in a week would bring more life into the game than the pokemon hunt.

Without it it is already known what skills will be popular. What items. What builds. General power leap done with ascendancies wont change a single thing in this regard.



so how are new players bored of the meta skills,because they played them for 4 leagues straight? (thats just not making any sense at all)

You are stating the same facts again. Yes those kills are weaker as their new counterparts,but i (and some others) never said it wasnt like that.
Its YOU who is the problem. Other skils are viable even whenthey are weaker. Even with those weakskills endgame is easy,because of the powercreep we got over the past few leagues.
You should never play the game for its economy unless economy itself is the game,but that isnt the case with PoE even though some ppl want to believe that.

There are so many things you can do in PoE,if you get rid of your fixation on max clearspeed.
Its the same Problem with "i have to shape atlas so i can only run shaped vault maps all day to make max profit,but its so boring",these ppl are creating these problems themself.
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ciel289 написал:

so how are new players bored of the meta skills,because they played them for 4 leagues straight? (thats just not making any sense at all)

You are stating the same facts again. Yes those kills are weaker as their new counterparts,but i (and some others) never said it wasnt like that.
Its YOU who is the problem. Other skils are viable even whenthey are weaker. Even with those weakskills endgame is easy,because of the powercreep we got over the past few leagues.
You should never play the game for its economy unless economy itself is the game,but that isnt the case with PoE even though some ppl want to believe that.

There are so many things you can do in PoE,if you get rid of your fixation on max clearspeed.
Its the same Problem with "i have to shape atlas so i can only run shaped vault maps all day to make max profit,but its so boring",these ppl are creating these problems themself.


It's not just clear speed, but mechanics as well.

Like EQ is pretty much a better version then ground slam.

Reave is a better version of Lacerate.

You can play whatever you want sure, but if I play a non meta-gem I want it to at least feel differently/unique. If it's not the strongest skill gem, it needs something unique. Like skeletons; they aren't meta but it's something unique.

But most gems aren't. Burning arrow, lightning arrow and ice shot, as example, are pretty much the same skill mechanically wise, just a different element. Maybe if Ignite wasn't dogshit burning arrow had something unique, but as it is it's just a worse lightning arrow/ice shot (and those aren't even that great).

Cleave is just a smaller reave (getting fortify for free isn't really 'fun' or different).

etc.

Does this matter for new players? No they pick whatever gem they want. Does it matter for long time players? Yes.


Последняя редакция: Tortunga#5660. Время: 1 мар. 2018 г., 10:25:30
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sidtherat написал:
If game has choices that are by default, no denying, better in every way these are horrid design. Making players fall into build traps is a stupid design that has nothing to do with diversity.


Oh man. Have you ever liked Path of Exile?
pretty loose use of the word "lie"

I dont see any any key!

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