Delve sucks

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Aderahl написал:
Re-rolled today but lost all enthusiasm when I realized mine progress is back to zero. Dear god what a terrible design.


At least you get to keep your upgrades now, so if you have a quite big Suplhite capacity, you can just rush to maps, then start delving from depth 70+ and go straigth down for quite a while.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Telzen написал:
God you do this every league, just quit the game already.


this

i really like delve. complains about drops are stupid ( just farm the dark side areas -> yes, it works well with the

correct build and darkness res ! )

as mentioned many times before they should fix two ( different ) things

- increase sulphite drops with item quant on maps

- ENABLE TO TURN OF THE STUPID PROGRESS MESSAGES
Последняя редакция: bex_HB#1414. Время: 11 сент. 2018 г., 03:40:42
The thing that ruins Delve for me:
With some very few exceptions, I have perfectly smooth fps throughout whole story and map (dx9x).
But after just entering Delve mine, that fps instantly drops by 50% even with no monsters on screen. Is it the lighting which runs through CPU in dx9?

In the vicinity of glowing Azurite or Tornados, fps drops further to about 5 fps making it really hard to even beat the encounters.

Now there is a specifically mean mechanic with Azutire encounters: Right after all spawns are killed, _something_ teleports to you (can't tell what, fps drops to < 1 at that point and screen is just filled with particles) and does massive damage, usually killing you right during loot drop (and on every 10th opportunity also crashing game client).

So I end up having invested the fuel, time and effort to delve further and beat the encounter and in turn get the node marked done, xp penalty applied but I am left unable to claim any Azurite or drop because the map does not let you return to the encounter you've died in even if you just completed it.

Unless any of these points are fixed, Delve Mines are unplayable for me, which is a big disappointment.

Последняя редакция: warranty_void#0899. Время: 27 сент. 2018 г., 03:09:19
//double post

Последняя редакция: warranty_void#0899. Время: 26 сент. 2018 г., 19:22:35
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ligong2 написал:
Only issue i have is you constantly have go back doing map for sulfite.


This. The two systems are NOT integrated well at all. They knew delve was a new end game mechanic but didnt want to destroy the mapping system, after all, if you could delve forever, why use the atlas or map? So what did they do? They just stuck little sulphite nodes in the map. Terrible, terrible, terrible planning. They should of made it by killing a mob you get sulphite, it would of been much more integrated.

Plus, the delve is extremely repetitive. There is no variance at all. Go down some path way thats the same as all the other paths, escorting a little bot, go into the darkness jumping around like a moron to find items that provide... A NEW CRAFTING MECHANIC. Omg please POE. You guys are fucking this up. Then at the end you do some phased trial standing in place smashing your attack skill until everything on the map dies.

Also, it looks like delve creates 1 type of build. The build that can become almost immortal until at some point you reach a boss that is immortal and you just sit there for 2 hours attacking each other. really, really, really bad idea.

Delve is boring.
Better than Incrusion.
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de99ial написал:
Better than Incrusion.

You're in a tiny minority, then. At least in incursions, you could spend around 40-50% of your time actually in relevant content, rather than just 10-15%.

In-map implementation of Delve = Run to a sulphite deposit, and click. What riveting gameplay!
My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
Последняя редакция: ACGIFT#1167. Время: 27 сент. 2018 г., 02:01:25
Delve rly sucks.
I dont get the point going further than 200 down. It just gets harder and harder but the rewards? forget about it.
Going into side areas? For this you want to upgrade your flare and dynamite storage unless you like dying there. ofc this is no problem whatsoever but its rly annyoing.

following this dumbass thing to the next point is boring and swarming monsters are either fucking annyoing or dead when you look at them.
and there are these little bugs which explodes, good luck surviving 5 of them <3

these azurite spots are boring too. waves and waves of insects or monkeys just for these crystalballz to spawn.
I dont understand how you need sulphite to lighten your way trough the mine but cant use azurite which is used for flares, for the same purpose?!

oh searching for walls sucks balls. heh

i lost my interest when i saw that my other charakters dont share the sulphite i already farmed...but do share the amount of azurite???

Delve has rly nice aspects but is overshadowed by sad gameplay choices.
I liked the citys very much, unique treasures, but stuff like that appears so rarely and its SO ANNYOING TO DIG TROUGH TONS OF USELESS CAMPS FILLED WITH TRASH.

GGG dont want us to get rich by playing alone, solo self found is a joke to them.

You are forced into builds btw. they literally castrated the game several times and delve too just keep kicking your balls when you choose the wrong build for this.
over 800 unique items and 750 are utter garbage. good job GGG
REEE
I think delve is the best league yet...

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