Stone golem AI is bugged (constant rollouts, bad target acquisition as of 3.13.1c)
Free bump, this will explain some of my close calls this league and slow league progression.
My fanworks thread: https://www.pathofexile.com/forum/view-thread/2868617
My hideout showcase thread: https://www.pathofexile.com/forum/view-thread/3077898 AI "art" isn't art, it's theft. |
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free bump
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Another bump
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Thank you for keeping this thread alive. Considering GGG ignored the issue and didn't mention anything in regards to stone golem AI in the upcoming patch, I am disappointed/frustrated.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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Have seen some of this in my own play. Mostly the passive behavior (I do have Primordial Might) and they run pretty much all the time and neglect to use their roll completly.
They do seem to slam a lot for me so not experienced that on my end. |
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bumping again.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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bump
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So. I've got my golem's Slam down to exactly 1sec cooldown.
I've tested a bit more with random areas and just a single golem around (amount of golems does not affect their CDR). There were periods where my golem would not slam for over 6 seconds. GGG, you can't possibly tell me that you did not change anything with their AI along the nerf. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" We've raised this for investigation. |
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" Thank you! My fanworks thread: https://www.pathofexile.com/forum/view-thread/2868617
My hideout showcase thread: https://www.pathofexile.com/forum/view-thread/3077898 AI "art" isn't art, it's theft. |
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