yeah. im not sure.
The nerf to frost bomb seems brutal. aoe size, and cooldown..
While the nerf to frostwall I think can be managed, it does directly hit the main use I would be looking for. Freezing.
I'll have to see how effective it is as freezing targets.
my first thoughts were frostwall+solar orb, and Snap. with potential for CoC fire infused comets.
But, if frost wall isn't freezing targets, and I have to use a fire staff for solar orb... ooph.
so, orb of storms+wall might be the go to..
I would probably lean into ailments more then infusions.
all these new passives, no idea how to make room for any of them.
Chrono specific stuff. I mean yeah, with bomb/wall being nerfed. the cd line is looking rough. time snap on convalescence was useful.
time snap was also great with unleash...
Последняя редакция: Casia#1093. Время: 23 авг. 2025 г., 14:16:33
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СообщениеCasia#109323 авг. 2025 г., 14:14:24
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Darts look promising with Flame Wall, might work for clear as well with AoE part.
If Darts bad, ill be trying Ice Nova + Frostwall, Snap + Orbs + Frost Wall, and maybe other combos that might work with new/changed support we didn't see yet.
Frostbolt was never really spammable unless you had Snakepit. Ice Darts looks to be designed as a spammable Ice spell, akin to Arc.
Frostbolt is probably superior with Snakepit or liberal use of Snap.
Frost Darts (why couldn't it be called Glacial Spike? Hmm? HMMMMM?) will likely be to go-to otherwise, particularly if you've got lots of Cold infusion to toss around.
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СообщениеVenaliterFA#466423 авг. 2025 г., 14:22:19
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oh man its worse then I realized. I missread the frost bomb notes.
I thought it was getting that 71% CD increase, but was getting a damage increase to compensate "somewhat".
no.. its damage has been completely neutered as well.
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СообщениеCasia#109323 авг. 2025 г., 14:47:24
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While the nerf to frostwall I think can be managed, it does directly hit the main use I would be looking for. Freezing.
Not just that. It ruins campaign experience, esp in fighting big act bosses (and overall damage potential agains big mobs). Even in 0.2 i had a very smooth sail right after i got it (past lvl 32), and until lvl 82. Paired with CDR shield (Ardura), i had a really good time (Act 3 boss in 1 minute on a league start - https://youtu.be/WGGbaqsLPE8)
Frost Wall was a very strong skill with multiple uses.
Now, its potential as dps skill is kinda ruined, and we definitely can't abuse it on big bosses. That includes freezing too.
However, if we are talking about detonation walls to deal most damage/freezing - this nerf is kinda managable. 0.5 seconds delay isn't much. Ping + Cast speed, and that's it.
But yeah, nerf is a nerf, and it will be noticable in terms of freeze build-up.
Anyway, if you need more freezing - answer is always the same - scale the damage/crit. And add some freeze build-up. Heh.
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oh man its worse then I realized.
Yeah, it's a pure support skill now to apply Exposure and generate Cold Infusion. If it works with Spell Echo well - it's 2 stacks per cast xD
Последняя редакция: monik390#5560. Время: 23 авг. 2025 г., 15:00:35
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Сообщениеmonik390#556023 авг. 2025 г., 14:52:30
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yeah. I did also initially read it as we were going to be able to cast snap DIRECTLY on icecrystals. so, ping+cast time= 1+2 punch..
but, Im not so sure on that anymore. the video calls out casting on solar orb and orb of storms. not crystals.
frost bomb is an orb skill. can we target bomb?
icebolt damage nerf too. very worrisome.
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СообщениеCasia#109323 авг. 2025 г., 17:49:02
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oh man its [frost bomb] worse then I realized.
Yeah, it's a pure support skill now to apply Exposure and generate Cold Infusion. If it works with Spell Echo well - it's 2 stacks per cast xD
I think this is the correct use of Spell Echo. For "Frost Bomb", in particular, because it has a cooldown. Orb of Storms has a one "Orb" limit, unless you bypass it with OverAbundance or Rain Dancer. Solar Orb is kicking around in the background, too, but it's going to be hard to snag being a weapon skill, now.
Zarokh's Refrain is going straight for "Snap", I would think. Might have some use on Living Bomb, since it is not limited by (1) limit, that we know of.
Zarokh's has some interesting play for a chrono in particular, with their cooldown bypassing mechanics. You can hard-cast meteor with Zarokh's and Spell Echo/Spell Cascade for a truly outrageous amount of Meteors. It might cast one meteor, three land (Spell cascade), 3 more from Spell Echo + Cascade, for a total of 6. Then Zarokh's is triggered, and might actually see Spell Echo AND spell cascade, casting an additional 12 (?) for a total of 18 meteors. Ridiculous.
Spell Cascade is in our back pocket for triggered Meteor shenanigans, too.
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yeah. I did also initially read it as we were going to be able to cast snap DIRECTLY on icecrystals. so, ping+cast time= 1+2 punch..
but, Im not so sure on that anymore. the video calls out casting on solar orb and orb of storms. not crystals.
frost bomb is an orb skill. can we target bomb?
icebolt damage nerf too. very worrisome.
I never read it as such. As I recall, the spells referenced in that patch note were all physical spells that sounds like they should shatter a frost wall on hit.
But I digress. Frost Walls I believe are Ice Crystals, not orbs. Cold Snap, now "Snap", now directly references Frozen enemies, not ice crystals (or Orbs for that matter), and since none of this is applicable to Frost Wall, there is no reason why Snap should work. Snap no longer mentions consuming Freezes at all. Snap doesn't even say it removes the freeze anymore.
But it might. Who knows. if spells are going to reference semi real-world physics, Fire + Ice would flash to steam and explode. Maybe Frost Wall should get a Fire-infusion to shatter instantly for full damage (it was nerfed by 80% in the first 0.5 seconds) Get on that, GGG. Live by the sword, die by the sword.
Frost bomb, being an orb, should be "snap-able" (I still HATE the name of that spell. GGG, please. Can we call it Detonate Elements?)
I don't know why they nerfed Frost Bolt. I suspect they did a pass on all skills and checked damage scaling, and found Frostbolt was tuned a little high. Hard to disagree with that.
Последняя редакция: Venaliter#7965. Время: 23 авг. 2025 г., 19:32:23
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СообщениеVenaliter#796523 авг. 2025 г., 18:59:42
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