POE 2 Complete PC Freeze while loading screen
This is unbelievable, almost 2 months in and 0 effort in fixing a critical issue like this that affects tens of thousands of players.
Same issue here, with an AMD 5800 x3d that runs top tier games at 150+ fps with no effort, while POE 2 makes it high and low revv every 5 minutes. I also get the feeling that POE uncrasher helps with PC not getting blocked, but slowly deteriorates the processor. Hence, I will stop playing this game until this issue is fixed. |
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2 Days no Problems... One Day 50 crashes.... One Day no Problems.... 2 Days 50 crashes.... 2 Days no Problems.... its fucked up...
7600X3D 4080 Super W11 24H2 |
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@byakuran1195
I m completly agree with you and i support you. It is the first time i play in early access and i cant just play at all since almost one month. The worst scenario, this problem can also brick your computer... It will be the last time i will buy this. usually, i never did this kind of message,it is completly useless but I let it be known. |
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4080super
7800x3d Only started crashing after updating windows to the latest version on the 24th Jan after having played 200+ hours with no issues previously. Rolled back my windows version and it seems to have fixed it but its only been a few hours so it might happen again. |
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" Dude... every single driver on your machine executed on CPU. Don't you think keyboard driver executed on the keyboard? :D " I don't believe VM is crashing and drags the host OS with it. Or you're just read 1-2 pages from the start, skipped everything and claim "I tried everything". Последняя редакция: cursorTarget#1174. Время: 27 янв. 2025 г., 15:56:03
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I tried disabling core 0 and 1 and didn't fully worked out. Got a FPS improvment but game stilled crashed on loading screens although I could still alt+tab. Now I tried putting POE2 on CPU below normal priority and it´s workin for now.
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For me Poeuncrasher from github solve my problem(2 days without freeze)
Последняя редакция: PIRATEBRYANFURYMAIN#0028. Время: 27 янв. 2025 г., 16:03:15
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" Ur pc still crashing but this soft allow u to keep playing. This is just temporary workaround. |
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I already made a post with this but maybe it's better to put it here too. I hope GGG will fix this issue because it''s pretty annoying :(
I was able to generate a crashdump and this is much how the stacktrace looks like right before the exception occurs: " this is pretty much the code that generates the thread that produces the hang: " Judging by text:0000000140C5B723 mov rax, gs:58h it seems that is something about TLS data. Since on x64 [gs:58h] holds the Linear address of the thread-local storage array. Judging by this code: " the code that generates the hang it's happening only if [rdi+0x20] or [rdi+0x28] is not 0. Since rdi comes from rcx, it means that rdi is the first parameter passed to this function. the C code for this function looks something like this: " I found only one call to this function in the main executable and the assembly code looks like this (sub_140C5BA30) : " and the function making this call is a function that has a variable numbers of arguments. This is just a snippet in C just to help you identify the code: " Seems to be a problem with the first parameter. Also seems that in the main executable there is only one call to sub_140C5BA30 " and this looks like a catch block. Also judging by the strings looks like a function that creates some kind of jobs " and if i go in frame further on the calling stack i saw some more strings like : " and after that there is a call to the functions i've posted above: " I hope it helps you investigate the issue. I will try to analyze further when i have some time Последняя редакция: IceCool10#6669. Время: 27 янв. 2025 г., 16:28:46
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" Interesting what's happening there at sub_140C5DE10. Also I suggest to replace some parts of the code with NOPs (it's 90h) to disable functionality. Sure it will break the normal flow but at least we could try to detect the exact procedure that generates the freeze. PS Does the freeze occur before CreateThread() call? Последняя редакция: cursorTarget#1174. Время: 27 янв. 2025 г., 17:33:44
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