POE 2 Complete PC Freeze while loading screen

Setting cpu affinity did nothing to solve the problem, I turned off 2 cores. I also turned off multi threading which made the game almost unplayable but did not fix the problem.

Anyone know if there are logs I can send in to help fix this problem.
they finally fixed the crashing issue in their recent update
No they did not. I am still experiencing freeze on a daily basis multiple times.
Crazy some people are fixed others are not, you'd almost think this wasnt an easy fix like all the "tech experts" in this thread are claiming lol and you still have people claiming GGG dont care and this is a scam LMFAO because this clearly not easy fix isnt fixed yet
Последняя редакция: Nyek#6508. Время: 3 февр. 2025 г., 0:18:34
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Neureuther#5617 написал:
Anyone know if there are logs I can send in to help fix this problem.

1. DxDiag log contains detailed system configuration information
run dxdiag.exe, let it to collect the data, then press "Save All Information...", save DxDiag.txt

2. Client.txt game log is located here: main_game_directory\logs\Client.txt.

3. Memory dumps created by your operating system at the Bug Check screen (commonly known as BSOD). Located here %SystemRoot%\MEMORY.DMP and here %SystemRoot%\Minidump

4. Event Viewer entry can be located in
Event Viewer -> Windows Logs -> Application

and here:
Event Viewer -> Windows Logs -> System

Send the logs (and / or links) to support@grindinggear.com as they asked for.
Последняя редакция: cursorTarget#1174. Время: 3 февр. 2025 г., 0:42:03
Hello everyone! I managed to solve my problem today with a very simple solution, and it wasn't OS update as they say, or decrease general resolutions of POE2. It was simply verifying the integrity of the downloaded file on STEAM. After carrying out this verification, three missing files were found. And redone the Downloads I can access normally without any crashing or map loading problem. !
Well that worked for me, I hope it works for you too! Success to all!
Steam verificacion done, nothing changed, still freezes, but sinze the last windows update less common.
Hi everyone, I had the same problem days ago, even on day one I had a similar problem, then I don't remember who, recommended changing from dx12 to vulkan, the problem was solved for me.
A few days ago, I switched back to dx12, freezes started, I put vulkan back in and it's been 2 days since it freezes.
I understand that the problem might solve for some and others not, but I'm reporting it, it might help someone.

Last update did not fix it. Was able to run 2 maps without crashes, but the third one again did. I also installed the latest Windows Update preview, 24H2 26100.3037.

Ain't gonna be playing until this is addressed. Having the client crash is something I could live with, but needing to restart the whole computer, nah dawg.
Последняя редакция: spedeedeps#4421. Время: 3 февр. 2025 г., 5:51:01
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X_Djhaels_X#7743 написал:
Hello everyone! I managed to solve my problem today with a very simple solution, and it wasn't OS update as they say, or decrease general resolutions of POE2. It was simply verifying the integrity of the downloaded file on STEAM. After carrying out this verification, three missing files were found. And redone the Downloads I can access normally without any crashing or map loading problem. !
Well that worked for me, I hope it works for you too! Success to all!


Nearly 2 months and this was your issue LMAO, the pain.

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Atomo#4733 написал:
Hi everyone, I had the same problem days ago, even on day one I had a similar problem, then I don't remember who, recommended changing from dx12 to vulkan, the problem was solved for me.
A few days ago, I switched back to dx12, freezes started, I put vulkan back in and it's been 2 days since it freezes.
I understand that the problem might solve for some and others not, but I'm reporting it, it might help someone.



Mentioned about 100 times in this thread alone along with setting affinity, using poe2uncrasher as well as multithreading, aswell as changing the file paths and deleting the shader caches the list goes on and on and on and honestly is not something this amount of players should be messing about with to get a game running functionally, they've already dropped down from 500k players daily to 150k lets hope that number keeps falling as quickly so GGG decide to focus on this issue
Последняя редакция: Nyek#6508. Время: 3 февр. 2025 г., 9:59:08

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