Why POE2’s Direction Is Worrying for Veterans and Newcomers Alike
" +1000 for all points I couldn't have said it better than you said, I have barely 4000 hours in PoE 1. And if I may add some personal feedback to yours I would like to say that even my hardware is better than recommended I have performance issues, especially using summoner builds. And GGG is in "Silent Mode" for this issue. |
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100% agree with the OP !
I'm not playing anymore to PoE2 and i'm playing at PoE 1. PoE2 is not fun and it's too much limited and i'm playing to PoE1 since early 2014. PoE 2 is a sad game who will die like Ruthless if they don't change what they are doing. PS: Someone know when we will have the new league on PoE 1 ? |
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" The problem is that Mario's goal is to beat the game, and in Poe there is no such goal. From a game design perspective, it makes sense to limit the ways in which Mario can play, because Mario's experience is very specific. As a developer, you want the player to play the game in a specific way and not go beyond that. However, in an Action RPG, the opposite has always been the case - to find a thousand ways to play, and try each one. After all, the whole point of the game is to kill monsters, and killing monsters is pointless if you always do it the same way. Am I wrong? Isn't that the only reason we all come back to a new league every time? Третьего дня, по совету проверенных комрадов, приобрел мегадевайс - пробку "Кудуку3000". По приходу домой жадными цепкими лапами распаковал и заюзал мегадевайс. Размер - моё почтение. Даже мой привыкший к рфу чифтейн отказался принимать с первого раза.
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" I have elaborated on my point of view here if you are interested https://www.pathofexile.com/forum/view-thread/3650204 Третьего дня, по совету проверенных комрадов, приобрел мегадевайс - пробку "Кудуку3000". По приходу домой жадными цепкими лапами распаковал и заюзал мегадевайс. Размер - моё почтение. Даже мой привыкший к рфу чифтейн отказался принимать с первого раза.
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Felt the same until I played the game longer for a 100 hours and tried different characters and build through the campaign. Crafting is great once you get access to rituals. I personally don't find it fun to gamble 10000 currency to craft an item like in poe1.
I don't understand complains about not having a crafting bench. Most people who complain about it, haven't even finished first three acts. In poe1 you would never use bench in the early game anyway. Skill tree is good enough after you get used to it. Maybe not perfect, but nothing is perfect, and changes can be made. Complaining about gems is ridicules. There is just 6 classes out of 12. So many things are yet to come. The system itself is fine once more support gems be added to the game. Maybe the only thing I can agree with is the "slow-paced" gameplay. The only one who feels slow is me and zombies. All other monster moving and acting just as fast as in poe1. It feels especially frustrating when you play a melee character with two-handed weapon. I would personally prefer all monsters to be slower and do more purposeful attacks, so the rolling mechanic had more sense in the end-game. But as though all quick character builds should also be slowed down. First_Defiler
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i feel like half of those points are you just complaining about it being too hard and wanting a feeder box to make you feel good.
If the game is that hard and that tedious, by all means play something else. MLP: Friendship is Magic always needs league players, but you are going to be the guy to complain Twilight Sparkle is overtuned so maybe that's not even right for you either... how about a nice game of checkers? |
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" i feel like half of those points are you just complaining about it being too hard and wanting a feeder box to make you feel good. => That's called constructive criticism, and I'm very sorry for you if you don't have the maturity to understand it. If the game is that hard and that tedious. => Op didn't say the game was too difficult, go back and read the whole post before commenting... by all means play something else => Exactly the kind of behavior that is denounced at the end of the original post and that makes your comment ridiculous. => By the way, your account with only one standard character, no challenges, and no supporter pack leads me to believe that you didn't contribute to the creation of PoE2, and suggests that we won't be seeing you in games for a few weeks yet either... goodbye freerider |
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" You're talking to a guy playing exclusively flicker on the most zoomy way (nothing wrong with that). The problem appears when he starts blaming the game for that. What you are talking about here is something beyond his comprehension. |
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" I've built at least 4 different flickers in different configurations in this league (check my char xd), so I can understand it. In fact, my favorite hobby in Poe is building a flicker strike in the weirdest way possible (like Poison-Flicker Strike Assassin) and then complaining about life because it doesn't work. Третьего дня, по совету проверенных комрадов, приобрел мегадевайс - пробку "Кудуку3000". По приходу домой жадными цепкими лапами распаковал и заюзал мегадевайс. Размер - моё почтение. Даже мой привыкший к рфу чифтейн отказался принимать с первого раза.
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" Thank you for taking the time to type this up. 1)Agreed, I still don't understand why when we uncover a mechanic like an altar and leave its location it disappears from the map. I may be alone, and would love to know your thoughts, but I often clear maps to ensure I can progress or take out boss etc then go back for these. The size of the map means i end up rolling around searching for them all over again. Its just more waste of time. 3) Exactly - what is the point in a well. Just auto refill when in HO. This is ridiculous. 4) This may be the MOST SIGNIFICANT point here. Crafting is just gambling. I am becoming increasingly frustrated having no luck. My only option is to find what i want in an increasingly inflating Market. This is just NO GOOD. 6) This is also massive. I remember them saying they wanted to dumb it down and make sure no one could effectively brick a build but the result is not good. Its not terrible by any stretch but as you say removing masteries was a big boo boo imo. 9)Yes, Just YES. I understand we have many new players and thats wonderful. I also understand a lot of there feedback. The truth is though that us veterans really do know what works and this isnt some strange PRO attitude. Its absolute basics. GREAT POST mate. |
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