Path of Exile 2: Upcoming Changes and Improvements

Very good !
Very good !
Thanks for all your work GGG! Those changes are a great step in the right direction.

The removal of the on Death Crystal Effect can't come soon enough, it's cheap, locks you out of your only portal and should stay in PoE 1. On Death Effects (except for the Giant Log boy with his obvious red glow explosion) do not fit PoE 2 and are infuriating. You can't even see them coming and even if you do, you don't have enough mobility to escape
Big W
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vetr0xer#2599 написал:
if you hate the caster so much and hate spells in general why creat them ?
like what in hell was in your mind keep nerfing mana and casting to the ground
is it your normal now to cast a spell every 1 hour ?
so bad game design and shitty game


I cannot understand either. It's like they want the only caster in existance to be stormweaver. They want arcane surge with increase effect to be the only way to sustain mana.
Great! Especially the Trial of Sekhemas nerfs, they were kind of frustrating.
I Just hope nerf to electricute is not cuz of empyrian group using it. Generally nerfs to group play ends bad for single players cuz inthe end u cannot nerf groups without destroying game for ppl who play solo.
poggers
Please do something with blood mage. The ascendancy sucks, needs balance. The mandatory node "sanguimancy" it's terrible, gore spike seems to be bugged and you are obligated to pick the life leech with spells node to tank sanguimancy. This is the worst ascendancy by far.
Great changes, but good god this comment section is cancer.

I am baffled at the level of toxicity over the smallest things, people complaining about increase to spirit cost of arsonist as if it's the death of minion builds.. I just don't know what to say anymore. In that case, it is certainly a much bigger problem that there aren't parity between the spirit cost of minions, than the fact that you have to get slightly more spirit to summon your arsonists now than you did before, is it not? if not, you are clearly missing the forest for the trees here.

Also saw someone say Galvanic Shards have been nerfed, yeah it's been nerfed for group play. Do people even read or comprehend the changes made? because it really doesn't sound like it.

We asked for cheaper respecs, we got cheaper respecs.

We said maps were too hard and the minus res was ridiculous, they removed the minus res from maps and generally made maps less punishing.

Melee said trial of Sekhema was too difficult and frustrating, they specifically made it easier for melee and nerfed the boss in several ways.

And i could go on.

They've listened and they've made appropriate and fair changes. Should the cheaper respecs have gone in with the first round of nerfs? Sure but hindsight is 20/20.

I am disappointed in people's inability to be a little bit appreciative for what GGG is doing, which is listening to us and implementing changes that we want.

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