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Path of Exile 2: Upcoming Changes and Improvements
Please do something with blood mage. The ascendancy sucks, needs balance. The mandatory node "sanguimancy" it's terrible, gore spike seems to be bugged and you are obligated to pick the life leech with spells node to tank sanguimancy. This is the worst ascendancy by far.
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Great changes, but good god this comment section is cancer.
I am baffled at the level of toxicity over the smallest things, people complaining about increase to spirit cost of arsonist as if it's the death of minion builds.. I just don't know what to say anymore. In that case, it is certainly a much bigger problem that there aren't parity between the spirit cost of minions, than the fact that you have to get slightly more spirit to summon your arsonists now than you did before, is it not? if not, you are clearly missing the forest for the trees here. Also saw someone say Galvanic Shards have been nerfed, yeah it's been nerfed for group play. Do people even read or comprehend the changes made? because it really doesn't sound like it. We asked for cheaper respecs, we got cheaper respecs. We said maps were too hard and the minus res was ridiculous, they removed the minus res from maps and generally made maps less punishing. Melee said trial of Sekhema was too difficult and frustrating, they specifically made it easier for melee and nerfed the boss in several ways. And i could go on. They've listened and they've made appropriate and fair changes. Should the cheaper respecs have gone in with the first round of nerfs? Sure but hindsight is 20/20. I am disappointed in people's inability to be a little bit appreciative for what GGG is doing, which is listening to us and implementing changes that we want. |
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Thank You very much GGG, aspecially thank you for such a great game like a Path of Exile 2. In Some areas hard, but overall very addictive and satisfying.
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Try to address some of the Passive tree Notables Bugs i know atleast two Energy Shield Passives not working (70% ES Helmet is not calculating the % increase you have and the 60% armour and 60% energy shield is not working at all) i am missing out on huge chunk of ES and its a bit frustrating.
Overall rly happy with the Game thx for beeing amazing GGG |
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"match the other two Skeletal Mages"
GGG think Arsonists are mages. lmao |
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thank you for listening to us
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Thank you!
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Nothing about random crashes and rolling back characters on those crashes?? cmon.
And the electrocute change just guts some Monk's that were playing with combat frenzy to make up for the change you made to meta energy gain; do you guys just hate monks??? |
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Kitoko's Current unique will be pointless if damage penalty from gem is removed. You should think of a way to improve the gloves if you want it to be usable. Maybe some better build up or additional damage for monsters.
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So are the thorns nodes on the skill tree getting replaced with something viable for the classes. Since you wont listen to the community and remove honor like everyone wants, can you please change these nodes to something useful for the classes. I wanted to run a thorns build as something different, but you've designed the game in a way to make your other design options irrelevant...
No one likes honor and it shouldn't be in the game. Don't know why it's so hard to understand. It's not good design at all to have nodes or a mechanic you can spec into, that isn't even viable for the content. If you are a merc or Warrior you basically have a smaller tree than the other classes because of the useless nodes. Lazy development and oversight. |
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