map with a 120% chance of Waystone drops and not even 1 has dropped
" So I shouldn't do this with Tier 7 - 8 Maps? What do you mean? Последняя редакция: RockNRogue#0246. Время: 16 янв. 2025 г., 02:45:16
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" That is not true. What are you playing right now? What class, what skill, what weapon? |
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" Even "magic" way stones can be sustained at "yellow" tiers. In T15, you want this +300% drop rate, quantity, +level, mob density etc etc etc... The point is that you pick up only T15, and ignore the rest. But yellow maps you can sustain without sweat. You can drop few maps easily from trash mobs, bosses are not even needed to sustain. |
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" Witch Infernalist skeletal arsonist Последняя редакция: RockNRogue#0246. Время: 16 янв. 2025 г., 03:40:12
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" You should not be dying at T7 at all with this. I have one of those, and it is next to immortal. It doesn't clear with one click, but clears even late-game without sweat. 1. Are you resistance capped? 2. How many + to minion skills you have? 3. Are you fully ascended? 4. How much ES you have right now? |
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" If I pay attention, I may not die on the yellow map. It just forces rituals. The problem is that I never die on bosses anyway. But it's not a one-shot build. It doesn't really need to be. However, since I increased the rarity, it is inevitable to be weak in both attack and defense. For example, ES is low. There is another problem here. Items that drop at 90% rarity are never satisfying. A player should not be stuck in a 7+ quest at the end of the game because they couldn't drop a waystone. I invested in a map drop passive skill in my Atlas tree at a higher tier. Despite this, for example, when I enter a Tier 5 map, I get a Tier 2 Waystone. I really think this is ridiculous. Not being able to get a Waystone in such a game or working hard for it is ridiculous. |
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" You should be IMMORTAL, not "may not die". I haven't used a potion while playing the witch. 1. You have to be resistance capped all the time. With the ES node. 2. You need good + to minions scepter, with decent spirit roll, you need +to minions on amulet, and on helmet. This is not optional. 3. You need ES gear. On body, boots, gloves, helmet. Everywhere. The only compromise with ES is to switch a bit to health, so you can reserve more minions. 4. You need to be fully ascended. Is any of this not the case for your character? |
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" Dude, the problem here is that I want to keep the rarity high for better items. I understand what you're saying, but I either have to choose rarity or I have to choose them. That's the general situation. I also, yes, I sacrificed some damage and defense because Minion builds are hard to die and I equipped items with rarity. The problem is that I'm not getting my reward. I don't think rarity is working. Doesn't Waystone get affected by this? Or shouldn't Exalted drop more? That should be the topic. The reason I'm complaining is because I'm dropping a tier 2 map from a tier 5 map. Even though I invested in the "chance drop higher tier map" sections in my Atlas tree. I wanted to bring this problem up. Maybe someone will hear and put an end to this nonsense. Do you think there's anything I can do to improve this? |
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