Path of Exile 2 - Patch 0.1.1 Patch Note Preview

And here we are and still have Minions that are literally non functional in thight Spaces like corridors, small Bridges and DOORS
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Januchmain#0086 написал:
Ritual is still fcked up with its respawns forcing players to avoid this mechanic.

yup ritual is freakin dumb. the rewards are trash anyway. but still...
the way they want this game to be "the vision" and the way rituals are just does not work. they have no place in Poe2. or they need to rework them.
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Datherius94#5558 написал:
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Чапалах#6809 написал:
why didn't you nerf the stackers attribute??? Absolutely broken build. Did you really not know anything about this?? I suffer on a wretched warrior. When people on the attribute stacker fly through the map in 1.5 minutes.


That's exactly how the attribute stacker build works you dullhead. It's been a thing for YEARS in poe1.

And we're still nothing in comparison to the archmage spark build, so there's that.

Not our fault you chose to play a trash build?

Absolute L take. not everyone wants the play super boring builds like spark.
Can you all stop yapping about what you want to change in an EARLY ACCESS game inside the PATCH NOTES where they are working on improving the game?
Have some fucking patience children.
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Rekill#3893 написал:
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Januchmain#0086 написал:
Ritual is still fcked up with its respawns forcing players to avoid this mechanic.

yup ritual is freakin dumb. the rewards are trash anyway. but still...
the way they want this game to be "the vision" and the way rituals are just does not work. they have no place in Poe2. or they need to rework them.


I don't know what you're talking about rewards being low, I've got a few divs and two invitations which were like 6 div each just from doing ritual occasionally, it's literally more worth than other rewards on par with delirium which got me a few distilled isolations
Game Crasing PC even after the Patch. Please fix this asap
I only saw the new exploding mushrooms today, and man they look so much worse.
Can we have them back to how they looked originally? They were definitely obvious enough compared to the other mushrooms to know which ones would explode, now they just look like something from the Poltergeist movie, just not blue.
Последняя редакция: Skullogk#1638. Время: 19 янв. 2025 г., 09:53:50
Great patch, game still unplayable without full rarity gear not sure how that got under the radar
Console didn't get most of this, it's still very broken, on death effects are still a huge problem , the UI on console is bad just make it like PC so we can see our Charms bring used.
When do you think the rest of the characters be available ?

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