There's No PoE1 League Because GGG Knows It Would Outperform PoE2

We're being cattle-driven into PoE2 because GGG knows if they release a new PoE1 league it will eat PoE2's remaining playercount, which is down about 80% from EA launch. Instead of reallocating the TWELVE - yes, TWELVE - people that were working on PoE1, they have doubled down.

So, if you're not working on a new PoE1 league, and you've barely updated PoE2 in two months (you know, aside from the immediate nerf waves you performed early on, thanks)... what are you doing? Anything?

As quiet as you are, as little work you've shown us since launch that has resulted in anything of merit, as seemingly incapable as you are of keeping your vow to not let PoE2 affect PoE1... what the hell are you actually doing?

Where's acts 4-6? Care to update us? We would probably like to know, don't you think?

Where are your endgame adjustments/reworks? We would probably like to know we aren't going to be stuck with this terrible endgame forever... don't you think?

If you can't reallocate those TWELVE - really, it's only TWELVE - people back to PoE1... what are they working on in PoE2? Don't you think we'd like to know...?

What were you guys doing for like... five years? It took that long to make three acts and tweak a few numbers...? Was it all spent on graphics and a dodge roll? Do you think that's a good use of five years instead of working on PoE1 with your full staff? Don't you think we'd like to know some of this...?

If Jonathan can't handle this, which I think is 1000% obvious, where is Chris..? I'd think he has a few things he might be able to help with, but how are we supposed to know who's contributing what when you don't tell us anything, much less release anything?

Why are we doing crafting from 2013? Was all the thought you put into crafting for your launch 'revert it to before we knew anything about our system?'

I'm genuinely baffled at everything you're doing, or more appropriately, not doing. It's not even about the game not being up to par anymore, now you're just practicing terrible business.

You're not Hello Games, you can't hide from the criticism for three months. You have 160 employees; HG had less than 20 when No Man's Sky released, from it's founder down to night shift programmers. Your PoE1 team as of 2024 (the part of the year you were actually working on it) is comparable to HG, not your company.

You are closer to a FF14 1.0 situation than you are NMS, and during that situation Squenix was in direct contact with their playerbase day after day after day. Where the hell are you?

For all the whiteknights and blind apologists: "iTs EA bRo bE PaTiEnT." There I said it for you. Don't waste your time. If the game is so good, go spend your time playing it.

Ask yourself: If this were Blizzard, how would you feel?
Last bumped30 янв. 2025 г., 19:24:45
Its EA would work if they kept theyr word and let PoE1 team to continue to deliver on theyr end ...

i just have to wonder, how much money did they lose by not delivering two leagues already


all i know is im sorely regretting getting bamboozled by theyr lies of co-development of both games ...
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Asghaad#3967 написал:
Its EA would work if they kept theyr word and let PoE1 team to continue to deliver on theyr end ...

i just have to wonder, how much money did they lose by not delivering two leagues already


all i know is im sorely regretting getting bamboozled by theyr lies of co-development of both games ...


losing money is not an issue for them...they made so much money from selling ea keys. they could retire if they wanted to. they are stubborn enough to keep going with poe2 even though it needs years more work to get it to the point where poe1 is at now. meanwhile god knows what will happen to poe1
they made $30-60 millions ... on project +-7 years in development


they also make around $50 mil year running PoE1

so they gained one time cashout aproximately as large as theyr ONE year revenue of just continuing to run the business without the PoE2 ... all the while basically stopping any development and losing all the revenue from the PoE1 league releases ...


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Asghaad#3967 написал:
they made $30-60 millions ... on project +-7 years in development


they also make around $50 mil year running PoE1

so they gained one time cashout aproximately as large as theyr ONE year revenue of just continuing to run the business without the PoE2 ... all the while basically stopping any development and losing all the revenue from the PoE1 league releases ...




And they had to invest heavily into the development of a new engine and game. That's why I ask, how is what we've been presented all they have to show for five (or whatever) years and was all of this really a wise decision?

An engine upgrade/facelift for PoE1, marketed like a major, major upgrade, would have done so much better. Oh, wait, sounds kind of familiar...
Ask yourself: If this were Blizzard, how would you feel?
Man what a huge disaster having two of the most played games at the start of a year would be, and talk about ego crushing... to have a game you worked on for 13 years outperform a early access/beta test... soul crushing. Yep you guys have it figured.

You guys are just too smart, its like 5D chess up in here.


Seriously I want them to make a POE1 league because its dumb not to when they claimed that the last couple years leagues have been made "by 1 guy" and "well actually it was more like 7 guys".

Put 7 guys on it so the zoomers can stop gnashing their teeth, pulling out their hair and wailing.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Последняя редакция: alhazred70#2994. Время: 30 янв. 2025 г., 01:54:51
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alhazred70#2994 написал:
Man what a huge disaster having two of the most played games at the start of a year would be, and talk about ego crushing... to have a game you worked on for 13 years outperform a early access/beta test... soul crushing. Yep you guys have it figured.

You guys are just too smart, its like 5D chess up in here.


Seriously I want them to make a POE1 league because its dumb not to when they claimed that the last couple years leagues have been made "by 1 guy" and "well actually it was more like 7 guys".

Put 7 guys on it so the zoomers can stop gnashing their teeth, pulling out their hair and wailing.


'I can't prioritize the company I co-founded and spent my life building up because it would make what I just released look bad!'

They are so right. God forbid you have two games top the twitch charts and steam top sellers. That would take away from the new one!
Ask yourself: If this were Blizzard, how would you feel?
Always laugh when people talking about profit = capital.

Could tell none of them run a business. A very profitable business can go under if you take too much and leave very little to run for operation and development.

We got zero ideal how much was left after they took their profitsm
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DutchMilk#4689 написал:
Always laugh when people talking about profit = capital.

Could tell none of them run a business. A very profitable business can go under if you take too much and leave very little to run for operation and development.

We got zero ideal how much was left after they took their profitsm


Can you explain this more as it relates to PoE2 and PoE1?
Ask yourself: If this were Blizzard, how would you feel?
What are you even on about?

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So, if you're not working on a new PoE1 league, and you've barely updated PoE2 in two months (you know, aside from the immediate nerf waves you performed early on, thanks)... what are you doing? Anything?


Early Access started not even two months ago, and we received the patch "0.1.1" earlier this month. Wild guess, GGG is working on PoE2. Addressing major complaints requires more work than done with minor fixes. People can't ask for massive changes and expect them to rush stuff out in two weeks.

"
As quiet as you are, as little work you've shown us since launch that has resulted in anything of merit, as seemingly incapable as you are of keeping your vow to not let PoE2 affect PoE1... what the hell are you actually doing?


You understand that GGG had holidays and when they came back to the office they had a ton of "feedback" to view and discuss, no!? They underestimated the situation and now changed things, but you act like they ended PoE1 forever, while they just pause it.

"
Where's acts 4-6? Care to update us? We would probably like to know, don't you think?


We would like to know, but I doubt you get an answer with this attitude. Besides, GGG avoids making statements about those things for a good reason. If you give info - you end up in a situation like it is with PoE1 now. With the info or not, complainers will complain, but they have less pressure.

"
Where are your endgame adjustments/reworks? We would probably like to know we aren't going to be stuck with this terrible endgame forever... don't you think?


Again. Development is not magic. Real ppl have to work and that takes time.
Imagine they told us 2 weeks ago "new end game will look like X", but while developing they figured out - that's not it and changed it to "Y".
Now what? Ppl don't get what they were told, GGG has to manage the "feedback" and so on.

"
If you can't reallocate those TWELVE - really, it's only TWELVE - people back to PoE1... what are they working on in PoE2? Don't you think we'd like to know...?


What do you think how many ppl (resources) GGG has? They are not Blizzard with Bill Jensen to throw at their game and especially not the 9.000 ppl. Not everyone at GGG can do everything and atm they need the specific skills from the PoE1 ppl.

"
What were you guys doing for like... five years? It took that long to make three acts and tweak a few numbers...? Was it all spent on graphics and a dodge roll? Do you think that's a good use of five years instead of working on PoE1 with your full staff? Don't you think we'd like to know some of this...?


Watch one of the countless interviews or "Exilecon"!? At the start, it wasn't meant to be its own separate game, during development, the scope changed and they worked things out from the ground.
Hell, do you have any clue how "making a game" works and what it takes? They don't copy-pasted things, instead, made them new. Alone character Riggs, animation, VFX, etc. takes a long time.

"
If Jonathan can't handle this, which I think is 1000% obvious, where is Chris..? I'd think he has a few things he might be able to help with, but how are we supposed to know who's contributing what when you don't tell us anything, much less release anything?


What should Chris do? Sit down and start pRoGrAmMiNg? Chris is not the director of PoE2. Leave this man alone, he had to deal with the PoE cOmMuNiTy enough.

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Why are we doing crafting from 2013? Was all the thought you put into crafting for your launch 'revert it to before we knew anything about our system?'


Because they want to do it differently, not hard to understand. Should crafting be improved? Yes. Do you need to lose your marbles about it atm? Nope. They need to figure out how to adjust drop rates for crafting currency, revamp some mechanics, and implement new ones until they are in a good spot.

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I'm genuinely baffled at everything you're doing, or more appropriately, not doing. It's not even about the game not being up to par anymore, now you're just practising terrible business.


For real, if you are too fragile to handle the development of a game - don't participate in the Early Access.
"Baldur's Gate 3" was a long time in EA and the few "testers" like me had often radio silence from "Larian" and we could give them feedback only on "Act 1".
The game still came out... well... quite right as "Game of the Year".

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You're not Hello Games, you can't hide from the criticism for three months. You have 160 employees; HG had less than 20 when No Man's Sky released, from its founder down to night shift programmers. Your PoE1 team as of 2024 (the part of the year you were actually working on it) is comparable to HG, not your company.


I don't know why you would EVER mention "No Man's Sky" and "Release" to make an argument for YOUR side, but brother. Stop.
Btw., it seems you can time-travell... GGG isn't hiding for 3 months.

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For all the whiteknights and blind apologists: "iTs EA bRo bE PaTiEnT." There I said it for you. Don't waste your time. If the game is so good, go spend your time playing it.


This hasn't even to do with "white knights", you fundamentally DO NOT understand what an "Early Access" actually is. I guess you got brainwashed by many studios, so you think EA means... idk... "play the finished (but not finished) game a few weeks earlier before the poor ppl can play".

If you were emotional about the PoE1 pause - ok. Understandable.
But basically, everything you've said is like the raging diary of someone with no self-control and an assessment of the situation, a child.
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