Path of Exile 2 - 0.2.0 Teaser Thread

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The_Ferret#7784 написал:
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pickLes#0782 написал:
I guess I'm the odd man out because I fricken love this game!!!


Please, no positivity allowed on the forums.
LOL. Roger that sir!
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pickLes#0782 написал:
I guess I'm the odd man out because I fricken love this game!!!

Yes, I have some complaints, but it's an open beta, and we still have a long way to go. My biggest immediate complaint is the warrior class—it needs major improvements as many others have pointed out.

Another issue is the crafting system. It's nearly impossible to get the weapon or gear you want without relying on the trading system. I eventually stopped trying. I can spend countless hours and exalts trying to craft one piece of gear I like, or I can save myself the frustration and buy it from the trading platform for a fraction of the cost and effort. At some point, people are going to completely give up trying to craft gear.


I just had a thought—what if we introduce a Blacksmith Title for players who specialize in crafting and make a living from it? Most players aren’t skilled in equipment crafting, nor do they fully understand the process. However, they could purchase gear from trusted players who hold the Blacksmith Title.

This concept aligns well with traditional RPG settings, where every city has a few skilled blacksmiths—rare, but capable of producing top-tier gear. The difference here is that these blacksmiths are players, not NPCs. Since different players enjoy different aspects of the game, those who focus on crafting should be given proper incentives.

Earning the Blacksmith Title could be tied to the number of high-quality items a player successfully crafts. For example, forging a dozen high-roll bows could qualify them for the title. With this recognition, blacksmith players could then source premium base materials and craft items accordingly. This would be an incredibly engaging system.

We could even introduce a talent tree for players with specialized skills, rather than keeping the kill tree solely focused on enemy kills and map runs. Like map creation and jewlry making. Everything need experiences not just fortunes.
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Total 300k players in POE2 right now.
What more to say
https://mmo-population.com/r/pathofexile2


You mean 30.
And with standalone 60. Plus some tiny bit on concoles.
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Azimuthus#1135 написал:
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Total 300k players in POE2 right now.
What more to say
https://mmo-population.com/r/pathofexile2


You mean 30.
And with standalone 60. Plus some tiny bit on concoles.


How many of those are bots? Even if botting didn't exist and these were all real players...how many are just afk in their hideouts all day while doing something else because that's how you trade?
That chart is saying the daily average of players is 900k on average lmao, where is it drawing that info from!? TFT probably running that page as well as the economy.
How bravely you saying something that you cant prove. You see 300k playing on the chart, saying 30k. Damn what a brave man. Cheers, you can be next world leader.
Just first grow up.
Anyway thats not important.
POE2 is in EARLY ACCESS.
Instead of saying sentences you cant prove, better go and give some feedback to the devs so they can make the game even better.
Maybe in next 1-2 years we will see completely the POE2 and the talk will be different.
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MeanBob_Games#6853 написал:
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toyomatt84#7186 написал:
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GiantOctopodes#2562 написал:
And yet, PoE 2 has twice as many players, right now, in its half complete state during EA with zero meaningful updates in 3 months, as PoE 1 has during a totally unique, as far as we know one time only event which launched less than a month ago and offers 19 new ascendancies to play with or something like that…

So much for being light years better XD. The amount of cope and delusion on these forums is absolutely unreal.


By what metrics are you basing that statement on? Steam? Because that's far from the full picture, and GGG never really releases the numbers of concurrent players that use the stand alone client. So you're making a rather baseless claim that PoE 2 has more players. A simple glance at Twitch will show (as of right now: 3/5/2025) nearly twice as many people viewing PoE 1, than PoE 2. So, I agree with you... you're coping pretty hard regarding PoE 2's current status.


Very cute you think viewers on twitch is more accurate of a representation of players than the actual players on steam.

Before calling someone out for coping make sure your argument isn't literal poopy butt cheeks


No problem.

PoE 1: https://mmo-population.com/r/pathofexile
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Daily Players: 1,632,725


PoE 2: https://mmo-population.com/r/pathofexile2
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Daily Players: 906,509


These metrics work better for you? Or are you just unwilling to look at the comparison objectively?
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toyomatt84#7186 написал:

These metrics work better for you? Or are you just unwilling to look at the comparison objectively?


I totally can. In fact I never even said I disagreed with you. But your argument was twitch viewers being a better metric of player base actual steam players. It really was a poopy butt cheeks argument.
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pickLes#0782 написал:
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Konflict#2601 написал:
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I guess I'm the odd man out because I fricken love this game!!!


I agree and I do also.
I am having far more fun in PoE2 than I ever did in PoE1 which I played for a long time.

Yes things need to improve and be added. But overall I am having a blast.


I'm glad I'm not the only one! :)


Yay others that feel the same.

I played a bit of poe 1 maybe 100 hours worth and sure it was ok.
Poe 2 I am at 900 hours and no end in sight, I have not enjoyed a game this much since Diablo 2.
I am looking forward to 0.2 patch and what it brings.
When

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