Dawn of the Hunt Map Portals Clarification
Why is this on the Path of Exile website?
Quit stealing my players |
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Meh!!!!
Just leave the 6 maps,only lost by death and go out and enter whenever you want without limit. As propose it is not QoL is more FoL (Fuk our life). Just let the people enjoy play the game no bothered with such "solutions"
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Solo migajas xD
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You will be able to. It just means you'll have 1 revive and if you die only then you lose your portal.
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只要不死 就能無限回家和進圖
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" You will have that. Just play white maps with no mods along with all the other people who die alot. The real problem is bad players with inflated ego.. Y'all are the same type of players who play other ranked systems as Silver/Gold and say "I should be diamond" Play at your skill level and stop trying to make T17 juiced 6+ mods the minimum level. It's clearly just too hard for some of you. |
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" coming from a 11 challenges guy from settlers to someone had 40 challenges completed is kinda a weird statement speak about "skill" lol |
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" What in my post ever mentioned a comparison of my PoE1 skill to his? I'm saying he should play at his skill level and if he is dying PLAY LESS JUICED maps rather than make all content more forgiving including the hardest available challenges. Is Risk vs. Reward a foreign idea in PoE community? But since you brought it up, I've never had issues in PoE2 even at the hardest content. So given my very short time with PoE1 that's even more embarrassing when it comes to comparing skill. |
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" They have kept it. As soon as you actually juice your maps, the majority of them will give you just one life (portal). |
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Great QoL changes! Can we have this for PoE1 as well?
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for the vision of poe2, this is a nice step in the right direction, but another thought also occurred to me, for the casuals that don't like limited portals, why not just have a ruthless league like poe 1. id imagine that'd please everyone while getting the best of both worlds :)
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