Path of Exile 2: Dawn of the Hunt Launch - Live Updates 🔴
It's the worst experience I've had so far in POE :(
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" Tell me how Monk or Barbarians player get the "gameplay fun" when they faces more that 10 monsters throwing deadly elemental sh*t from the other side of the screen meanwhile their damage skills need 2-5 second to heat up…? |
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GGG forgot PoE1 existence to make that creepy "Game"? This is the worst Patch I ever seen in Poe's history.
We're not sadist, we just want to HAVE FUN!! is it hard to understand? Take a look at your beloved streamers; neither they are having fun. This is insane! Don't you guys see how much negative feedback this patch is getting? Pay attention GGG, as I said, WE ARE NOT SADIST!!! twitch.tv/celesthy6
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" I play Warrior as starter this season and have no problems so far...white mobs dead with 2 Earthquake cycles, rares and bosses take a bit longer but still prety comfortable. For me it's way more fun atm than with 0.1.0 but obviously tastes are different...I love the challange and hope that GGG don't give in to the complainers who want to faceroll all content within 1 day. ^^ |
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If you want a Souls-like then do it right.
- Fix dodge roll so that the default doesn't feel like "fat rolling" in a souls game as it slows at the end of the roll and ends up slower than walking. Also, give it a proper stamina gauge that can be scaled up. - Fix mob zergs. No proper Souls-like rushes you with 30+ enemies that all move faster, attack faster and have various modifiers/nearby player debuffs. Either massively reduce mob counts and their speed (buff loot drops as a replacement) or massively change the default player movement speed and the dodge roll mechanic. - Fix progression. Souls-like games grant set progression. PoE1, while not quite there, was better in this regard than PoE2 as it gave Divination cards in set farming locations. A proper Souls-like experience means you need set gear progression whether it is by quests or preset loot locations. This is achieved easily with quests that offer a unique item selection and chests that offer a preset item. I'm not saying you have to give the best gear but there needs to be a sense of true progress. - Fix campaign bossing and party scaling. Right now, even specing fully into damage on builds bossing with a party feels like a raid boss in an MMO while lacking any of the payoff from set Uber gear. Party play is actually actively discouraged and in an online game that's a bad thing. It's fine to have some scaling up but +100% per player means every player has to match the top DPS player otherwise they are a burden. - Fix Downscaling in party play. It's either the build is downscaled so hard it's worse than it was when it was at that level or it hardly notices the downscaling at all and nukes bosses anyways (like a built crit spark last league). There's much more that needs to be done but this is a start. |
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I stop here ,i realy hated the leveling trought Act 1 and 2 and now i just want to enjoy something...
I thought i understand what you wanted poe 2 to be but this... Is not a game, all the grind dont even give ruthless progression. No loot no craft... Waste of time for me , i 'll wait 3.26 dont vaal this one please. | |
Not this joke of a thread again. Its going to be the same thing as with the beta launch, where the devs could not be arsed to update the "LIVE UPDATES" past the first day or so.
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I've been awake for about 3-4 hours and I can't find myself the motivation to play. Sad...
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Meaningful combat with impactful combo for the vision which make your fingers fall off and your wrist snap after 15 minutes of gameplay.
Ask again - No trade improvements? Get big mad and salty |
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" Some ppl wanna just copy paste poe into poe2 (which is weird imo because they clearly said that they wanna poe2 be slower compared to poe) |
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