Path of Exile 2: Dawn of the Hunt Launch - Live Updates 🔴
Poe1 died for this?..
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Minions are in a horrible unplayable state, every time a boss attacks they die instantly, also while crossing zones and fight normal mobs.
Please simply take your flagship POE1 as reference do everything like there. I think when you shit around longer you will lose your entire playerbase with this bad design and balance decisions. Последняя редакция: sowozup#5533. Время: 6 апр. 2025 г., 16:03:37
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1个白怪的生命词缀顶上金怪的防御了,你们这么做有意思吗?
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just buy the game and just start play ,and you use these stuipd updates kill all the funs ,aha ,how genius you are . Do you really understand what are you doing and what game you want make. You are doing work more worse than bungie,and what happened to destiny 2 will be your future. congratulations for your good work ! You've successfully killed the game, and you've killed the money I'm paying you.
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Chris Wilson, NOT here and that might be all the difference. Back to Pherecia, have fun folks <3
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please give my money back,I am not paying money to play a game trying to teach us how to play.
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What the bad patch (0.2.0).
Technical problems at the start and what is the worse, new balance killed fun of game. Anybody have tested this patch? So many skills are useless, many affictions (stunt, etc) from white mobes, defense doesn't exists. So you push only us to improve damage to kill everyone before they get to us and hit us. I'll hold off on playing for now and will monitor anounce about futher patch and if changes will be better. What we got now is s***! Последняя редакция: Korton#2411. Время: 6 апр. 2025 г., 16:40:11
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Let's summarise problems i found as a free beta tester:
1. Insanely tanky WHITE/BLUE mobs. x10 or so multiplier on everyone's hp. Ok, i get it and i more or less agree with the changes of HPs of bosses.. but 14 lightning spears thrown to kill a white mob? Guys, are you for real? 2. Speed. Mobs are ridiculously fast(kind of old problem but it's still here. We're slow but mobs are fast. Wtf? And with this strange and sudden hp multipler it's a problem too) 3. Lack of loot. It's really difficult to fight two problems above with no rare rings/gloves/weapons dropped. Maybe i was unlucky to craft it with a few attempts i had but it doesn't look like players can craft and upgrade their gear in time when progressing through campaign. And im talking only about the campaign. Thank you, for making the first patch. I hope you'll make another patch soon with fixes for speed and hp of white and blue monsters. 14 spears to kill a white mob.. it's not fun, we want to feel strong until we hit some bosses or giga rares |
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Alright, I’ve been grinding PoE2 since early access, and I gotta vent. GGG’s gone overboard with this game, and it’s sucking the life out of what I loved about PoE1. First off, the difficulty is cranked to 11. Campaign mobs hit like trucks, bosses take forever to kill, and I’m dodging more mechanics than I can count. I get it, they want it “challenging,” but this ain’t fun—it’s exhausting. I’m spending 10 minutes per boss in Act 3, and for what?, I fell asleep twice during act 2, and the bosses ain't even difficult the attack pattern is the same as 0.1.0 the just have more dmg and take less damage there's zero new mechanics to make the boss fight at least a bit fun, this is not about difficult it is, is about how slow the pace is.
Which brings me to the drops: currency is basically extinct. Chaos Orbs? Regal Orbs? Good luck seeing one before Act 6. I’m scraping by with junk gear because crafting’s a pipe dream with how stingy the game is. PoE1 at least gave you enough to mess around with builds. Here, I’m stuck praying to vendors like some broke noob. reddit and all poe2 forum are full of people saying the same—gear progression’s dead, and it’s killing the vibe, are you guys just ignoring all of them?. And don’t get me started on bosses. I just took down Jamanra after a sweaty fight, and my reward? Two whites and a wisdom scroll. Seriously? In PoE1, killing a big bad felt good—you’d get a pile of loot to sift through. Now, I beat something tough and feel ripped off. Even with the 0.2.0 patch dropping new uniques, the campaign still feels like a desert. Why bother mastering a boss when the loot’s a joke? I wanted to love PoE2, but this mix of brutal difficulty, no currency, and unrewarding fights is brutal in the wrong way. PoE1 took years to figure out that sweet spot of hard but satisfying. Did GGG forget all that? I’m not asking for a cakewalk, just a game that doesn’t make me feel like I’m wasting my time. Anyone else feeling this, or am I just salty? | |
I glad they killed my favorite game POE 1, to make this crap POe 2 0.2! PLEASE STOP MAKING GAMES FROM YOUR UNDERSTANDING OF FUN, AND START MAKE GAME BASED ON PLAYERS EMOTION
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