Endgame Map System is NOT Working
" Juicing towers takes away player agency in how they want to play, which "maps" they want to run. In PoE1 they had scarabs, a much better atlas, and currency orbs that helped you tailer a map you wanted to do. In PoE2 they have gone backwards on all of these measures. It doesn't feel like a sequel in that it hasn't innovated anything its already done, but instead has gone backwards and made working systems worse/broken. |
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bump for convo
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