PoE 2 is turning into PoE1 eventually...
" I also worry about that man, I member exactly what PoE you talking about. IMO the biggest mistake here was to make it a sequel, gave wrong expectations from the get go, then it was hyped on top of it. but hopefully GGG can suck it up and do this one right. If they will buckle under pressure this game wasn't ever going to be great. Any creative project will be shat on by others, no matter how small, big or how much effort you put into it. You have to have a spine to put out your creation out into the world and stick to it. on a flip side you can't make something good in a vacuum. If they absolutely have to please the zoom zooms they should make 'Ruthless' but rename it to something less elitist, and balance the game around that mode, its not like the zoom-zooms give two fucks about balance anyway. The actual game looks like its going in an ok direction imo, they even gave us ways to personalize our experience, including loot. I don't think they said you wont need loot filter, otherwise it wont be supported. They said that about crafting mid campaign, but guess what I didn't craft in campaign in 0.1 on ssf anyway. I also dislike loot showers, that's why I set my filter to show me tiered items. You have what 4-5 tiers? you can set your loot scarcity as you please now. Set your ammies to show on tier 2/3+ if you see too many. sure you will see bunch of uniques but its still much better than PoE1. And it looks like we be getting more 'tier' options into game mechanics/difficulty itself which is a great approach. |
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" You commented on my thread and even seemed to agree, yet here you are, still refusing to see the core issue https://www.youtube.com/watch?v=-WUTomqJyVo Look, this is what GGG is pushing and promoting for PoE 2. The same trash, shallow, boring gameplay from PoE 1 Screen wide explosions, boring, repetitive, soul-less 'combat'... pfft... what am I saying.. that ain't even combat Now be honest, how do you see yourself playing daggers or flail when they'll come out? Yall keep wanting to stay blind. Yall refuse to acknowledge what’s right in front of you Honestly, I’m disappointed in yall Последняя редакция: ryuukk33#4998. Время: 7 июл. 2025 г., 12:36:31
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" The very fist sentence in OP is simply not true, hence my comment. I make threads about PoE2 becoming PoE1 myself, but lets not make shit up, it destroys the overall argument if we start doing that. The 'builds of the week' are contradictory to their other statements, which is yet another bag of dicks. So no, not very happy about those. I'm not even happy about Breach/Deli/Ritual being here. I suspect it was one of those 'we will add it anyway' decisions. How are they going to go forward with this is what I'm curious about. I made few threads about that, and kinda disappointed you didn't reply to those tbh. Like look: https://www.pathofexile.com/forum/view-thread/3797494 the responses to this one were funny https://www.pathofexile.com/forum/view-thread/3803567 |
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What interview? I googled and haven't found anything, please provide a link when you make a post like that.
Tech guy
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" I think this is the video the OP is talking about: https://www.youtube.com/watch?v=OCBj7_uyZnw&ab_channel=KH%2FKillin9Hit I havent ear or understand things like OP did but i never played PoE1 more than 30 minutes so i'm olding my tought. There is another interview i fond interesting: https://www.bilibili.com/video/BV1TXTczHEuS/ I dont think they want to speed up the game/combat but want to focus atm on adjusting skills that are less good so that they feel better in end game content. It'll favorise build diversity and will feel like the game is better with thoose skills less used, since atm some are a real struggle to scale in end game. This is what i understood anyway and i think it's a good news. Последняя редакция: BlastYa#4875. Время: 8 июл. 2025 г., 13:43:16
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" I just wanted to try out PoE2 even though it got all the bad reviews. And I can see it: In PoE1 the standards of expectations of the playerbase were quite low. I cannot see the same audience falls for the same brainless gameplay as in PoE1. And if they make the game into PoE1, then I want to use my PoE1 characters, as they promised. More or less bought the last MTX in PoE1 cause they announced this. Now they do not connect PoE1 stuff into PoE2 (why announce it then?) but instead develop the game into a PoE1 copy? I just tried to login after 95GB download. Didn't let me until I buy more MTX. Not gonna do it tho. Game does not look promising. Melee builds always sucked in PoE1, they never did anything about it. Why would they do so in PoE2? Watching spellcasters and bows to clear whole screens of enemies with holding mouse button while you need to run close to enemy being the melee guy and cannot even reach position from where you can attack the enemy before the whole screen is cleared. So I assume they gonna design the melee stuff as well as in PoE1, from the lack of better understanding of how to design good games. The thing they have in mind is too complex for the developers to understand how it would work out properly. I am probably not going to play PoE2 at all, as it stands now. I just had to recover my password to login and try to test it despite of the bad reviews, so I thought I drop this post. I have given enough feedback in PoE1 that had lead their ways to make a succesful game and create mass content, that makes player blind to the actual bad gameplay mechanics. This time I will not do it for free. There is a way to make PoE2 actually a good game. I will not reveal it. Not for free. Not this time. But I will say one thing. The game designers lack in overall skill in game design and their belief they will get away with garbage gameplay a second time after PoE1, which was looked at in different ways (cause independent studio, diablo 3 sucked) during that time, makes developing PoE2 into pure PoE1 clone the only option this game dev team has now. All their other approaches, which obviously sucked, already failed. I am not going to accept this as a player. I am not going to give you the information for free what to exactly do this time, as I have done almost a dozen of times in PoE1. So PoE2 already now is on a timer, and cloning PoE1 in most aspects is mostly what the game devs are left with doing. And I can see myself try a PoE1 clone where I can use my PoE1 toons in PoE2 at some later point of time. I really do. But much more would be possible, if they knew. Последняя редакция: LSN#3878. Время: 8 июл. 2025 г., 22:43:38
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" Because the game has the word "Path of Exile" in its name, if it were different name no one will give a shit about it. If you want a new unique gameplay style? sure, change the game's name to something else. the current poe2 shouldn't even be called poe, more like a garbage2 Последняя редакция: belonic07#0884. Время: 9 июл. 2025 г., 12:02:28
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Disappointing, but expected. They should have just kept their initial plan with one game two campaigns. I guess they truly believed at some point that POE 2 could be its own game.....but the current industry and current generation of gamers had other plans.
[Removed by Support] And this shouldn't be a shock, because aside from a few indie titles, and some outliers in the AA category, almost all other games are going in the same direction: repetitive, fast and thoughtless loops that create addiction. Path of Exile as a franchise/series/whatever you want to call it is no longer a game, it's a product meant to be consumed. P.S Forgot to add censorship......... Последняя редакция: lupasvasile#5385. Время: 9 июл. 2025 г., 15:04:21
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caving to the whiners. sad.
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Ah. Shame OP misunderstood or baited :S
I already had hopes someone at GGG had finally gotten to trying to play it all the way and realised what a horribly designed, convoluted and frustrating mess this game is. Back to disappointment it is then [url=http://ibb.co/WpDD8K6T][img]http://i.ibb.co/qF00q1dZ/1681807032435.jpg[/img][/url] Последняя редакция: keppie#6373. Время: 13 июл. 2025 г., 07:08:35
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