Leagues should be "Events" and Standard should be the focus for building characters
Standard should be the focal point of building end game characters.
Leagues should be 'events' - They should function just as they do now - but the point of a league should be adding new items to Standard. New items found in Leagues should only be available when the league is active. When the league is over, the items available in that league should no longer be obtainable, and should only be accessible to those who obtained it in the league, or traded for. --- "It already functions like that" --- True - but standard should have PvP events that incentivize people playing those characters. Standard should be the de facto setting for end game completionists and PvP enthusiasts. The hardest of the hard end game content should exist here, requiring the strongest characters. End game content here should provide rare items that 'complete' builds - with functionality that requires items rarer than Mirror's. --- Why? This provides a gameplay loop that incentivizes people to play leagues, but doesn't lump all the gameplay for the fresh characters to be just for a short time period. Everything you work towards within the league would funnel into the REAL content - Standard. Managing the economy would require new currency sinks. By adding hard to obtain items that destroy currency, you ensure that the economy doesn't spiral out of control. Because new items will constantly be entering standard through leagues - the currency sinks need to relate to 'perfecting' new items. Something like a reversible 'item reroll' that costs exalts/divines would work. --- So after each league, you collect the rare items from that league, then during the downtime, in Standard, you work to perfect those newly obtained items. --- This way, you are encouraged to participate in every new league, but you don't feel like you wasted all that time when the league ends just to start over again. Last bumped22 авг. 2025 г., 15:44:05
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GGG needs to take a note from 0.2 and just turn on the new content in League and Standard concurrently. Dawn of the Hunt is proof of concept. There is no downside to allowing all characters access to the same content.
Those that want to experience it in a reset world can do so in League. Those that want to progress through it with their current characters can do so in Standard. Everyone wins. Once a League ends, if certain elements are deemed to not fit permanently into the Core Game, simply remove them from both. No extra work is created. Последняя редакция: LeFlesh#9979. Время: 22 авг. 2025 г., 11:30:40
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Still no.
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" Entering a new league just to have all that time and effort nullified at the end is pointless for a lot of people. I personally don't understand that appeal. |
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" Same. An interesting question is WHY do such people need to ensure Standard players stay excluded? They aren't playing Standard. They're in their league. They already have the content updates. Why do they insist on denying the same play opportunities to others? |
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" Question for thought, when you play a single player game do you feel like all your time and effort invested to get there was invalidated? That's pretty much how I feel about leagues. A new league is essentially an entire new game for me, and i play it through to the end and I find that very satisfying. Regarding the concept of continuous long term (years) progression: realistically, there is no game that has that that I ever return to an old character on. Or even play for long. WoW back during WotLK/Cata was the closest I ever got, but even then expansions are functionally server resets and those are what kept me playing as long as I did. So for me, when I finish a character it's done to me whether or not there's a hard reset. There's also the economy factor. I enjoy both the level playing field at league start, AND the significantly increased player count during the first month of a league. The reason that excitement exists, and persists past a week is because you have to join the new league to play it. If you could hop on to your standard characters, you cold clear everything added by the expansion within a handful of hours and lose interest significantly faster. We already see this with expansion content in PoE1, where new endgame bosses get added and are deleted within minutes of the patch. |
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" It's been answered you've just continued to ignore what people have told you. 0.2 isn't really a good example to use imo since even according to GGG it didn't reach the levels of qualifying as an actual new league, which is why they added it in to core immediately. Slightly modified tormented spirits isn't a league. Последняя редакция: KaosuRyoko#1633. Время: 22 авг. 2025 г., 11:59:26
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" Not at all. I bring it up because it highlights that Selfishness is their ultimate motivation. " That's because it invalidates your opinion. |
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Interesting idea, but this would ruin the game for the vast majority of players. We don't all have time to play league full-time, year-around. To take people's work they did in league and then not allow it to transfer over is basically asking them to waste them time. It would be like removing save features from a game. In 2025, this isn't an acceptable standard.
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Selective quotes continue as usual.
To the OP, another probably more important topic here is business ROI. GGG is a business and has to make profits to continue to exist and to grow. For the reasons mentioned previously, league exclusive content has a higher player retention than putting it directly into standard. The extra hype generated by exclusive content increases sales of supporter packs and MTX. Of course some people would still buy those things if there wasn't exclusive content, but I'm pretty convinced thar (and by their actions think that GGG feels the same) this method creates more sales. If GGG or Tencent believed there would be more revenue by not having exclusive content they would do that. It's not unlike gacha games and their exclusive content available in limited time frames. Though also not an exact comparison since those games don't have economies. They discussed this a long time ago in a presentation. Things can change for sure, but you'd have to provide some fiber evidence to this that they have. https://youtu.be/tmuy9fyNUjY?si=T7eORvCTDfaTQe2e Последняя редакция: KaosuRyoko#1633. Время: 22 авг. 2025 г., 12:41:32
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