This is an immensely frustrating game for many players

They need to take a hard stance on botters and RMTers. Botting? Account banned. Selling for $$$? Account banned. Buying currencies? Account banned.

Not suspended. Banned. And if this isn't enough to deter either side of that market, start dedicating some resources to researched connections to these accounts. The ones funneling currencies in with quantity X. And ban them.

Also, don't worry about them being streamers, ban them. If DarthMicro was caught and banned and decided to badmouth PoE, his own community would mock and abandon him for being a shill and doing the thing most of us despise, buying for $$$.


Take this stance, get past the initial frustration from some, and come out the other end with more trust from the community, a stronger player base, and a better in-game economy/chatrooms/etc.
Meanwhile I think, if they stay on the current track, they will not win new players. PoE1 players will gradually migrate to PoE2 and that's it.

Tinkering with some numbers will not change this. More radical changes are necessary.

They could add coop-support: somewhat balance the different skills, significantly lower the speed of the game and clean up the pixel-mess.

GGG could also turn it into a proper single player game: boost the item drop quality (e.g. not generating bad tier 7+ modifiers in end-game) and remove the always-online requirement.
Formatting bugginess of the ruined and doubled this comment.
Последняя редакция: The_Song#4903. Время: 26 нояб. 2025 г., 01:03:38
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DeiGratia#9031 написал:
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Eden#7078 написал:
a full day of dedicated farming might only yield a profit of 4 or 5 Divine Orbs.

I am an average Joe. Once I have spent around 700 divines to craft an item, I didn't brick it in the end and decided to stop at the point when I will sell it for the same 700. I didn't sell it for 700, only for 500 divines. Not really a big loss I thought, without knowing about an amount of currencies the other people have. Now it turns out this is a fortune for some people outhere! Surprising.

Notice, I am an average Joe with 150-200 hours this league, speaking to another average Joe. Where is the difference? And what we were doing different?



You very much are not an average Joe.

"Once I have spent around 700 divines to craft an item"


Not an average Joe. An average Joe will never do that.

"I didn't sell it for 700, only for 500 divines."

Not an average Joe. And average Joe will never sell something for that much.
An average Joe would keep that item, because they'd never have anything else anywhere near as good, but also an Joe would never have an item worth that much in the first place.

"Now it turns out this is a fortune for some people outhere! Surprising."


Not surprising. Normal.
For the average Joe, hundreds of divines is a ludicrous fortune.
Scrooge McDuck level.

"150-200 hours this league"

Not an average Joe. That is substantially more hours than an average Joe will get in a league. An average Joe won't even hit 50.
Последняя редакция: The_Song#4903. Время: 26 нояб. 2025 г., 01:02:51
I think you guys are really greedy. There is currently no content that requires perfect gear. I finished endgame at lvl 84 with a SSF crossbow merc. It was off meta and two of the skills I used had a 0.1% usage rate on poeninja. If you're looking to break the game with expensive gear, do it early on in the league. You will have no hope 2-3 months in. Late starters are the ones who RMT and I see no point in complaining about market prices at this point.
I only play SSF and it is my duty as one to inform you of my status.
Последняя редакция: SoFaux#7759. Время: 27 нояб. 2025 г., 20:19:28
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SoFaux#7759 написал:
I think you guys are really greedy. There is currently no content that requires perfect gear. I finished endgame at lvl 84 with a SSF crossbow merc. It was off meta and two of the skills I used had a 0.1% usage rate on poeninja. If you're looking to break the game with expensive gear, do it early on in the league. You will have no hope 2-3 months in. Late starters are the ones who RMT and I see no point in complaining about market prices at this point.



I respect and admire your mindset. If you wish to only experience 50% of the game's content and challenge difficulties below 50%, that is certainly your choice. Similarly, it is our freedom to pursue better gear and higher challenges. What we are discussing here is the issue of effort-to-reward ratio. To put it another way, is it wrong to aspire to the game's top-tier equipment if I don't want to spend an excessive amount of currency?
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Eden#7078 написал:
is it wrong to aspire to the game's top-tier equipment if I don't want to spend an excessive amount of currency?

Yes.

Top tier is, and should be, insanely expensive.
Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9
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SoFaux#7759 написал:
I think you guys are really greedy. There is currently no content that requires perfect gear. I finished endgame at lvl 84 with a SSF crossbow merc. It was off meta and two of the skills I used had a 0.1% usage rate on poeninja.

I agree with your overall point, but are you able to farm either Trial with a level 84 character? If so, please post the build, sounds great.

I'm pretty sure I can turn my current character into a Trials of Chaos farmer with gear that would cost less than a divine if I were playing Trade. But that's at level 91 or so.

Completely agree you don't need mirror gear to do almost all content currently in the game.
Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9
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Eden#7078 написал:
I understand GGG's vision that "scarcity" is intended to be the core philosophy behind the item crafting system. However, my experience this league has been deeply discouraging. Speaking just about the rare rings I crafted, I made a total of 15 this season. The outcome was that only 3 were successfully corrupted with a good outcome, 3 remained unchanged, and the other 9 were rendered practically useless.

For an average player who doesn't invest real money, the total currency earned over an entire league might not even cover the cost of crafting a single high-end ring. And all that investment can be erased with the click of a single Vaal Orb.

Furthermore, while GGG explicitly forbids real-money trading (RMT), it feels like an open secret. How many of those top-tier items showcased on tracking sites like Ninja are truly self-crafted? The vast amounts of Divine Orbs used in these trades are quantities that a regular player likely couldn't farm naturally, even if they played until the end of Path of Exile 2's lifecycle.

Another point of contention is the reward structure. After grinding to reach a respectable 350% item rarity—a significant achievement for a solo player—a full day of dedicated farming might only yield a profit of 4 or 5 Divine Orbs. It creates a feeling of immense effort for a disproportionately small return.


RMT, botting... just cheating in general has become the norm for online gaming. So it's a open secret indeed. People who choose to play the game legit and not break the rules have a much tougher go of it. Life isn't fair. And neither is it on video games sadly.

It's so bad in fact I think developers should start richly rewarding legit players by giving them the option to download some kind of program that closely monitors their playtime to make sure they don't use any cheats. Players who chose that option should get some kind of reward on a regular basis to encourage fair gaming.
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DistributedAutomaton#5739 написал:
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Eden#7078 написал:
is it wrong to aspire to the game's top-tier equipment if I don't want to spend an excessive amount of currency?

Yes.

Top tier is, and should be, insanely expensive.


So I have a question: where does all this massive amounts of currency come from? By diligently grinding for it myself? or RMT?

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