0.4.0 Is Burning Up Computers

Might be the VRam usage. POE2 used to always use about 3.8GB-4.3GB VRam on my laptop. After 0.4 patch it's using 6.6GB-6.9GB. They changed something that makes the game use more of your GPU.
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DreamAgain#4820 написал:
POE uses avx instruction sets which is extremely cpu intensive. Far more than most games and even more than most stress tests that people run to see if their system is "stable". Add your GPU into the mix and it's going to get cooked in there without proper cooling and airflow.

Poe is usually a wake up call for system stability for a lot of people because their temps look fine in other games without realizing that even if both applications are "utilizing" 90-100% of the cpu, they are doing it very differently.


Yep, well said.
Tech guy
I think shader compiling is broken (at least on AMD with Vulkan setup)

It runs compiling non-stop 100% CPU.

I had this problem, moved to DX12 and it's running normal

Change to DirectX 12 - might have to edit poe2_production_Config.ini file see: https://www.pathofexile.com/forum/view-thread/3626174
There is definitely a problem here, I am not imagining it. POE2 makes cyberpunk look like nothing in terms of CPU and that is exactly backwards.
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Kraythax#2592 написал:
There is definitely a problem here, I am not imagining it. POE2 makes cyberpunk look like nothing in terms of CPU and that is exactly backwards.


Poe is essentially telling the cpu to handle 4x or even 8x the amount of information per cycle. What causes heat is how much information it has to register and compute every time it's given a new task. I guess you could look at it as two people being at work all day but one is much more productive than the other.

Your cpu should be able to handle it. That's what it's designed to do, but in doing so it generates more heat than usual. If it's getting hot, it's normal.. even in to the 80's. If it's going 90-100+ it's an issue with your cooling, thermal application, somewhere along the line something is failing.

I'm willing to bet BG3 also overheats your computer.
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TeaThinker#1483 написал:
Looks like a hardware issue, not game issue.



it always game issue if in other games all is ok. Game is unoptimized as hell. Fucking toothbrush in druid skins
Последняя редакция: Offfit#6199. Время: 13 дек. 2025 г., 16:09:07
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DreamAgain#4820 написал:
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Kraythax#2592 написал:
There is definitely a problem here, I am not imagining it. POE2 makes cyberpunk look like nothing in terms of CPU and that is exactly backwards.


Poe is essentially telling the cpu to handle 4x or even 8x the amount of information per cycle. What causes heat is how much information it has to register and compute every time it's given a new task. I guess you could look at it as two people being at work all day but one is much more productive than the other.

Your cpu should be able to handle it. That's what it's designed to do, but in doing so it generates more heat than usual. If it's getting hot, it's normal.. even in to the 80's. If it's going 90-100+ it's an issue with your cooling, thermal application, somewhere along the line something is failing.

I'm willing to bet BG3 also overheats your computer.


The level of unrelenting cultist defense of GGG in this forum is frankly creepy. Its always the player or their hardware and no amount of empirical evidence will convince you. It is IMPOSSIBLE that they may have a bug, a problem in the render cycle or a badly implemented mechanic?

Very disturbing.
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Kraythax#2592 написал:
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DreamAgain#4820 написал:
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Kraythax#2592 написал:
There is definitely a problem here, I am not imagining it. POE2 makes cyberpunk look like nothing in terms of CPU and that is exactly backwards.


Poe is essentially telling the cpu to handle 4x or even 8x the amount of information per cycle. What causes heat is how much information it has to register and compute every time it's given a new task. I guess you could look at it as two people being at work all day but one is much more productive than the other.

Your cpu should be able to handle it. That's what it's designed to do, but in doing so it generates more heat than usual. If it's getting hot, it's normal.. even in to the 80's. If it's going 90-100+ it's an issue with your cooling, thermal application, somewhere along the line something is failing.

I'm willing to bet BG3 also overheats your computer.


The level of unrelenting cultist defense of GGG in this forum is frankly creepy. Its always the player or their hardware and no amount of empirical evidence will convince you. It is IMPOSSIBLE that they may have a bug, a problem in the render cycle or a badly implemented mechanic?

Very disturbing.


Empirical evidence? "Well it runs X hot in cyberpunk" is not evidence. I very clearly explained why avx2 is very stressful on the cpu. Cyberpunk is a different game on a different engine that utilizes cpu differently. Poe is extremely computational heavy.. you have a spell that's shooting 5 projectiles that hits something and splits in to 5 more projectiles that freezes and kills something which makes something else explode, etc. It's tasking the cpu to keep track of this constantly.

If your cpu is hitting 100c, there's something wrong with your configuration.. period. The game is not changing your cpu voltage limit and causing it to overheat. It is however putting it to hard work. Modern cpu's are designed to keep boosting until something throttles it, be it clock speed, voltage or temperature. Either of the first two are fine. If you are getting thermal throttling, your cooling is insufficient.

At this point you are just arguing against physics.
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DreamAgain#4820 написал:
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Kraythax#2592 написал:

Empirical evidence? "Well it runs X hot in cyberpunk" is not evidence. I very clearly explained why avx2 is very stressful on the cpu. Cyberpunk is a different game on a different engine that utilizes cpu differently. Poe is extremely computational heavy.. you have a spell that's shooting 5 projectiles that hits something and splits in to 5 more projectiles that freezes and kills something which makes something else explode, etc. It's tasking the cpu to keep track of this constantly.

If your cpu is hitting 100c, there's something wrong with your configuration.. period. The game is not changing your cpu voltage limit and causing it to overheat. It is however putting it to hard work. Modern cpu's are designed to keep boosting until something throttles it, be it clock speed, voltage or temperature. Either of the first two are fine. If you are getting thermal throttling, your cooling is insufficient.

At this point you are just arguing against physics.


As many have said, we can run other titles that have more demanding graphics just fine without the stress but this title is an issue. Yes that is empirical evidence. That you personally dont have that problem is also empirical evidence narrowing down the cause. Your blanket dismissal of this in an attempt to protect GGG from .... their own bug ... borders on creepy obsession. Furthermore many people reporting this are avid gamer and a lot of them are very technical. I have been programming for 40 years. I know what I am doing around a computer and I know a bug in a program pushing the CPU up when I see it. Mainly because I have seen them 20k time in my career.

Why dont you just relax and acknowledge that there might be a bug they need to look at? I dont see why that offends you so much.

Последняя редакция: Kraythax#2592. Время: 13 дек. 2025 г., 16:43:03
After a bit more play, I can say that 0.4.0 is far less stressful than previous patches. My FPS is over two times what it was before, with no noticeable increase in temps.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!

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