0.4.0 Is Burning Up Computers

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Kraythax#2592 написал:
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DreamAgain#4820 написал:
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Kraythax#2592 написал:

Empirical evidence? "Well it runs X hot in cyberpunk" is not evidence. I very clearly explained why avx2 is very stressful on the cpu. Cyberpunk is a different game on a different engine that utilizes cpu differently. Poe is extremely computational heavy.. you have a spell that's shooting 5 projectiles that hits something and splits in to 5 more projectiles that freezes and kills something which makes something else explode, etc. It's tasking the cpu to keep track of this constantly.

If your cpu is hitting 100c, there's something wrong with your configuration.. period. The game is not changing your cpu voltage limit and causing it to overheat. It is however putting it to hard work. Modern cpu's are designed to keep boosting until something throttles it, be it clock speed, voltage or temperature. Either of the first two are fine. If you are getting thermal throttling, your cooling is insufficient.

At this point you are just arguing against physics.


As many have said, we can run other titles that have more demanding graphics just fine without the stress but this title is an issue. Yes that is empirical evidence. That you personally dont have that problem is also empirical evidence narrowing down the cause. Your blanket dismissal of this in an attempt to protect GGG from .... their own bug ... borders on creepy obsession. Furthermore many people reporting this are avid gamer and a lot of them are very technical. I have been programming for 40 years. I know what I am doing around a computer and I know a bug in a program pushing the CPU up when I see it. Mainly because I have seen them 20k time in my career.

Why dont you just relax and acknowledge that there might be a bug they need to look at? I dont see why that offends you so much.



Lol okay buddy, you win. I mean who would argue with an expert in the field such as yourself. As you said, high graphical fidelity games like cyberpunk are relying on the cpu to do so, so it's definitely a 1:1 valid comparison. I'm sure as an expert in the field such as yourself you've already ran numerous stability tests with something like y-cruncher or at the very least occt with variable avx loads set to heavy and verified poe2 is an outlier. Would you mind posting those results so GGG can investigate it?

Either way just sit tight, I'm sure ggg will be fixing this issue any minute now.
PC gaming is not a 1 to 1 situation. It's gotten much easier to build a PC over the years but it doesn't mean there aren't things to user has to configure or get their hands dirty to fix.

There's also the smallest of hardware build faults that engine design flaws can expose. For instance the very popular EVGA FTW3 3080 uses slightly too thick thermal pads on VRAM which can cause it to overheat, especially when the core is overclocked even further.

In your case of CPU temps. I would first assume the LLC and Voltage are incorrect.

It's not the consumer's fault. MB and Pre-build companies crank way too much voltage through CPUs to look good on benchmarks. More recently some have stopped because they're cooking consumer CPUs. Not even Cinnebench or similar tests should be able to get your CPU to hit TDP.

To this day manual Voltage is still the most ideal because it will simply not allow any software to push your hardware harder than you allow. I could sit my PC and GPU at 100% load for a day and the temps won't go over unless I'm literally blowing hot air into the case.

In short you might have been giving your CPU too much juice from the start.
"Never trust floating women." -Officer Kirac
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Vyend#2601 написал:
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TeaThinker#1483 написал:
Looks like a hardware issue, not game issue.


It is a game issue, high gpu usage at the login screen isn't normal, it's a known problem since 0.1 but it doesn't affect everyone.


If it was a game issue, everyone would experience the same problems.
So no, it's a hardware issue.
Øvè®þðwé® Øvê®®ûn Øvè®çðmé
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Offfit#6199 написал:
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TeaThinker#1483 написал:
Looks like a hardware issue, not game issue.



it always game issue if in other games all is ok. Game is unoptimized as hell. Fucking toothbrush in druid skins


No.

If a issue does not occur for every user with every possible hardware combination, or at lest the vast majority, it is not.
Øvè®þðwé® Øvê®®ûn Øvè®çðmé
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TeaThinker#1483 написал:
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Vyend#2601 написал:
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TeaThinker#1483 написал:
Looks like a hardware issue, not game issue.


It is a game issue, high gpu usage at the login screen isn't normal, it's a known problem since 0.1 but it doesn't affect everyone.


If it was a game issue, everyone would experience the same problems.
So no, it's a hardware issue.


Bro, not everyone has the same hardware, this is a major aspect of pc gaming which causes a lot of trouble for devs, like what are you even talking about?? You logic is so flawed it's insane..

A lot of players had tons of crashes with newer nvidia gpus or windows 11 for example, meanwhile i, with an older amd gpu had almost no problem with that in specific.

I thought this was an obvious but, if something doesn't happen to you it doesn't mean that is not happening to others.

Do you even read the patch notes? There are tons of crash fixes almost all the time, if there wasn't any problem ggg wouldn't have anything to fix in the first place.
Последняя редакция: Vyend#2601. Время: 15 дек. 2025 г., 07:18:16
Alienware laptops need to be cryogenically cooled while in use. Dust blocks up their vents very easily.

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