[2.6] Yalani's Low Life Righteous Fire Build
" You're quick replies are really appreciated. It's nice to see you tend this thread so well. It's my fault for not including more background. I am levelling the purity of fire (6 of them, fingers crossed for vaaling). I also got a great deal on a vertex day 4 of the league. Basically I'm waiting for shavs but the wait is real... RF is the build I have most wanted to try, and your's is definitely my favourite flavour of it. Im thinking if lorica won't work, i'll pull the trigger on a 4 link shavs, then sell it with extra saving later for the 5/6. |
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" Also, I was wondering why you'd use Elemental Equilibrium in this (The shadow trickster w/ Shavronne's Rev) tree? |
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" Starting with a 4link is not a bad idea, since there is no 6th support(except item rarity) anyway and I personally also play without Conc Effect and only swap it in for bosses - so I basically play with a 4 link aswell if you dont count the magicfind gems. " Sorry, seems like I missed your question last time :o You need at least 111(?) Str for the level 20 Blood Magic - everything above this is still nice for Vitality, but not needed. I trigger EE via Autoattacks + added lightning to attacks via a Ring - It pretty much doubles the damage against bosses, and I also only use it against them. | |
Sorry for maybe dumb question, but why is not it possible to use CI and RF together?
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" Because RF turns off at 1 Life and you are always at 1 Life with CI. | |
" Do you mean that you just respec something whenever you're against a boss to put a point in Elemental Equilibrium, or do you just not care about the 25% less damage with fire against normal enemies? :P (Sorry for all the questions, I really wanna try this build and it costs a lot for me, this is basically the first char that I use where my armor is gonna be worth more than 2 Ex, so I wanna make sure that I understand as much as possible) Thanks again! Последняя редакция: TheRicardo311. Время: 16 июня 2016 г., 5:56:14
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" Damage over Time is not able to proc on hit effect - so RF is not able to proc Elemental Equilibrium, which means, that there is no penalty in damage to normal monster. | |
So I read what you said 6 times and then it finally hit me.
It means that your RF won't proc it back to +Fire Res, so basically you get 50% more dmg. Thanks for helping out and being patient with me! |
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" Exactly. Except for the fact, that it is not 50% more damage, but -50% resistances :p It would be equal to 50% more damage, if the enemy had 0% base resistances, but most bosses do have ~50%, so EE pretty much doubles your damage (at least if you dont take Flammability into account) Also if you are running a map with +Fire Resistances (which will probably cap the resistance of a boss to 75%) you would deal 300% more damage against him, if you are able to bring his resistance back to 0 via EE and your curse. So no matter what you do, try to find a way to proc EE with this build, as it is a pretty hefty damage boost against bosses. Последняя редакция: Yalani. Время: 16 июня 2016 г., 11:42:12
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Question: Is the Helm enchantment "25% Increased Righteous Fire damage" additive with other increased damage mods or does it increase the base damage?
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