Monster Chaos Damage is a Joke
" I have a coc build with -60 chaos res and 2600 life who runs 77 maps.. have not tried 78 yet. He dies every once in awhile...maybe once every 40-100 maps. I think what would make more sense to say is... Chaos damage is not very common. "I became insane, with long intervals of horrible sanity." - Edgar Allan Poe IGN: DarkenedSoui Последняя редакция: ShaeG#0897. Время: 10 февр. 2014 г., 07:23:00
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using coc is a bad example , especially if you use a 6l coc linked with cyclone ek fireball and life leech.
those builds are stupidly hard to kill and can trivialize content that most other builds would need to pay out the ass for bis uniques to do well in. not much is going to kill someone who can just cyclone around the ilevel 76 library tornado boss like he was the ilevel 67 version. chaos as it is right now serves one purpose. to be a deterrent of the use of the very much overpowered and the most optimal low life builds. can you imagine if you didn't need shavs to run 9 auras ? that is basically what chaos damage is at this point. if you stack enough life .. then it is trivial if you go ci , then it is trivial , both are viable methods of tackling it and not surprisingly both methods make low life impractical or impossible. Последняя редакция: Saltychipmunk#1430. Время: 10 февр. 2014 г., 08:47:25
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" Poison DoT is the Chaos equivalent of a status ailment, and there's no immediate flask antidote comparable to "Removes Bleeding" for poison. Blue Viper Strike mobs can be just as dangerous as Puncture creeps. |
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Chaos damage can't be that high, else it will completely screw with any low life build that doesn't have a shavronns
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the game cant be solely balanced around having or not having a single overpowered and overpowered unique.
IGN: Arlianth
Check out my LA build: 1782214 |
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