lib-poe - A Java library for parsing API data.

Started this project a while back, and have now reached a stage where i'm comfortable with sharing it with the public.

Thanks to thexyz for contributing extremely helpful data!

Project: https://github.com/Speljohan/lib-poe

If you have any programming skills and familiarity with Java, contributions are gladly accepted :)
Последняя редакция: Yohanu#0877. Время: 11 февр. 2014 г., 06:54:39
"
System.out.println("Cool!");


I suggest you to mavenize the project, and to avoid committing IDE specific files, such as the .idea folder and the .iml files ;-)
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DarkMantle написал:
"
System.out.println("Cool!");


I suggest you to mavenize the project, and to avoid committing IDE specific files, such as the .idea folder and the .iml files ;-)

"Mavenization" is underway actually.
As for the project files, i intentionally included the relevant files as per Jetbrains instructions for valid inclusion. They are fully compatible for import in a different IDE such as Eclipse. The reasoning for this is that it means far less configuration when you import the project.
what does it do
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RagnarokX написал:
what does it do
Unless you're a developer, nothing.

If you are however, the goal is to make this a great base for any kind of application that deals with your stash, such as recipe info, shop management and wealth calculation.

In short: It's a developer tool that may lead to more end-user software for the game!
"
Yohanu написал:

"Mavenization" is underway actually.
As for the project files, i intentionally included the relevant files as per Jetbrains instructions for valid inclusion. They are fully compatible for import in a different IDE such as Eclipse. The reasoning for this is that it means far less configuration when you import the project.


One of the reasons of the mavenization is to allow the project to be truly IDE agnostic. I avoid committing IDE files (and instruct my team do to the same) due to conflicts it can generate in different working stations (windows vs linux, \n vs \r\n, ISO-8859-1 vs UTF-8 and so on).
"
Yohanu написал:
"
RagnarokX написал:
what does it do
Unless you're a developer, nothing.

If you are however, the goal is to make this a great base for any kind of application that deals with your stash, such as recipe info, shop management and wealth calculation.

In short: It's a developer tool that may lead to more end-user software for the game!


thanks for ellaboration on my q.
Even as I dont have any use by now by myself(and maybe never'll have), thanks for sharing it!
Lowering the threshold for starting new projects is always a good thing to push fresh ideas most others may never think about.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
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Mr_Cee написал:
Even as I dont have any use by now by myself(and maybe never'll have), thanks for sharing it!
Lowering the threshold for starting new projects is always a good thing to push fresh ideas most others may never think about.

^ this.

Thanks a lot Yohanu for starting such a project.
No longer a forum dweller, please use PM for contact purposes.
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DarkMantle написал:
"
System.out.println("Cool!");


I suggest you to mavenize the project, and to avoid committing IDE specific files, such as the .idea folder and the .iml files ;-)


Or even better, gradle! Also what's wrong with idea files? It's the best java ide hands down and doesn't stop you from exporting to eclipse or whatever you prefer.

"
DarkMantle написал:

One of the reasons of the mavenization is to allow the project to be truly IDE agnostic. I avoid committing IDE files (and instruct my team do to the same) due to conflicts it can generate in different working stations (windows vs linux, \n vs \r\n, ISO-8859-1 vs UTF-8 and so on).


Or you could use a .gitattribute file like everyone else
Последняя редакция: ithinkimgood#3524. Время: 11 февр. 2014 г., 08:37:59

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