Dock Corrupted Zone-Stagnant canal

Not going to complain simply state my experience:

It was my first time going into the vaal dock area, I cleared the mobs (which consisted of giant vaal warriors and puncture archers)

I then head toward the boss zone, inwhich, I encounter four of the same snakes, each of them had decently low health and meh-damage.

I go farther inwards which was compiled of smokemine areas. BAM atleast a dozen snakes pop out and start attacking me, 1v1 they're not much of a threat but in this much numbers they do a considerable amount of damage and killing whole packs with my semi-aoe attacks was difficult.I kill the pack and go back....

the whole screen is covered in snakes, I'm skating and dysncing out my ass, I back up into a corner and kill them four at a time move foward do the samee only to find theirs so many i get dysnced out of corners and I had to port out several times.

I go foward and find that 4 screenworths of snakes are there I say **** it and port out.

Not worth 30 minutes of dock farming/exp to kill a ton of snakes that give nothing to get one vaal item.
Последняя редакция: destrega85#4491. Время: 9 мар. 2014 г., 14:28:31
Good, you just highlighted the meaning of "optional zone"
@Waggypants
"
waggypants написал:
Good, you just highlighted the meaning of "optional zone"

Did you tried that optional zone? Optional zones should at least offer some fun (with it's additional challenge) instead stagnant canal is just annoying.
No longer a forum dweller, please use PM for contact purposes.
Последняя редакция: ignarsoll#5178. Время: 9 мар. 2014 г., 14:43:36
Spent 10 mins killing the snakes, tons and tons of them. Did it finally, never again.
I AM MAD
ZAP!ZAP!ZAP! ME SOOO WIZZARD!
Yep did this zone last night. Spent the first 10 mins killing snakes laughing, after that it just got stupid lol. It was impossible to identify the head snake but I got it eventually. Pretty sure I'll avoid this zone from now on :/
The head snake is the one keeping a lower profile in the actual fight and is a bit bigger than the others. I liked the zone.
“Demons run when a good man goes to war"
the main snake is bigger than others and you can easily see where it appeared. after you hear that poof sound and some area in map becomes "smoked" you can see the the very brief flashing dot somewhere in that cloud, thats where that madafaka appeared. personally i was unable to kill it with my dw reave duelist since situations like these require remote nuking
"Individuation ends when emptiness and form become one" Carl Gustav Jung
Yeah, that fight is pretty broken.
Not because of the damage or mechanics, but because the summoning rate of the boss is way too high and apparently uncapped.
This leads to a situation where very quickly all available space is taken up by phantom snakes, making movement impossible and causing stupid amounts of desync.
Closed beta member since: March 19, 2012
Throw a big burning damage (fire discharge, flameblast, explosive arrows) with EP, problem fixed with a single shot.
You won't have my gear.
"
NameIsDon написал:
Throw a big burning damage (fire discharge, flameblast, explosive arrows) with EP, problem fixed with a single shot.

So, only four builds can handle this fight? This is acceptable to you?
Closed beta member since: March 19, 2012

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