Act 4

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Charan написал:
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GJohnson7385 написал:
The plan is for each act they plan to remove difficulty lvls completely. So you will not have any replay through acts. It will just be a complete Act 1 - Act 10 finish. Then of course end game maps.


I made a long and extremely ambitious post** about this concept months ago, before I was a moderator. It was pure speculation then and I believe it remains almost pure speculation now. What I do know is that parallel acts have also been discussed -- multiple paths to 100, as it were.

This is almost as exciting as the removal of difficulties altogether.

As I said in that other thread, the difficulty level repetition is a residual flaw of Diablo 1 -- except at least with D1 you had cycling quests, thus improving the replay value.

The ideal to me would be one very large world, no repeating content or difficulties, multiple areas at the same level. This would make PoE resemble far more its Guild Wars 1 model (public towns, instanced zones -- this isn't a fluke, people) than the much less impressive D1/D2 model of a few acts repeated 3 times.

That is a LONG WAY DOWN THE TRACK. But if I could imagine the 'perfect' PoE, that's what it would look like.

The big argument against one big difficulty level from a player's perspective is that some people like to complete the same quest multiple times (in each difficulty). It is my belief that with GGG changing the Bandit quest rewards per difficulty that they're already on the way to 'non repetitive' quest rewards across the difficulties.

As for act 4: it is in development.

But just as important to me are gradual polishing points for acts 1 and 2. Act 3 craps all over acts 1 and 2 in a lot of areas...





**Warning: linked thread is very out-dated as regards end-game but the heart's in the right place. I think. (Although it's interesting to see how many of the posters became mods and diamonds.)


They tried an idea like this in sacred 2, what resulted was an initially impressive and bewildering large game world so tons of quests... the reality was a jumbled mess that never really felt cohesive.

Not that Im saying the idea is doomed but it would have to executed extremely well to succeed.
I think if they remove difficulties, a lot of the typical hack n slay/ arpg feeling would be lost. I love playing through the difficulties <3 hope they increase the level cap instead of removing difficulties..
Последняя редакция: harrycore#7309. Время: 1 мар. 2013 г., 20:52:20
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ricar написал:
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crashxdjp написал:


Act 4 = Mountains

Act 5 = Snow


+1 for snow


In snow everyone can see you bleed.
Lies! I got GCP every time I kill a mob with my mouth in JUST the right position! So now I just have to make sure I can make it to that position before the mob is dead each time. :-P
~CrystalisQualinthi
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ShihTzu написал:
Act 4 needs to be and under water level.


Yeah, act 4 needs a quest in an underwater area where you escort an npc that walks irratically while a timer runs down
Going thru snow might require pants.
Give us cutthroat league.

Act 4 can wait.
The rest of the 'end-game' content will be available along with a heap of new stuff when the game launches in a few months time. From what I've seen it's going to be awesome. - Michael_GGG
snow in all games make me hurt my eyes :(
my english sux.
same but it would be sweet
When Act IV release will be New Ladder, and every one starts from level 1 again :=)


I get my Support pack for 2 days ago, and the path of exile World Map, its HUGE!!!

I will get that on my wall son :=)
Poe veteran! Have been here sense November 2010.
Последняя редакция: Starzon29#0382. Время: 12 мар. 2013 г., 05:57:27
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GJohnson7385 написал:
The plan is for each act they plan to remove difficulty lvls completely. So you will not have any replay through acts. It will just be a complete Act 1 - Act 10 finish. Then of course end game maps.
+1
Diablo 3 is tutorial for PoE.
10/10

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