New Mob: Plumetting Ursa, the new Devourer
" +1 for new currency called spice. keeps the character alive for 8 hours, if no spice is taken again before the end of that time, you just die. Totally in line with the GGG concept imo. Peace, -Boem- Whoever control's the spice.... Freedom is not worth having if it does not include the freedom to make mistakes
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The litany against fear:
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain. What's in the box? "We were going to monitor the situation but it was in the wrong aspect ratio."
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also to weigh in on the 'where should they be' idea, I agree they feel like they would be out of place in fellshrine. I think they would be good in the areas with tree's and monkeys, maybe broken bridge as that area always feels 'bland' or western forest which also has the same feeling.
Fellshrine would feel weird though, it already feels wrong when there are the 'invading' mobs there, its meant to be a cemetary type place filled with the dead, and the lifeless rocks. Something so lively really would feel out of place. Carrion swarmers would fit though |
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" Wow playing without sound, you must be a robot ... I can't understand how people can play without sound. Music ok I can understand, but sound effects wtf... You must have died so much to things like storm herald etc. I bet you've missed tons of currency drops by doing this stupid move as well. Sound is everything for me in a game. Only reason to put sound of is the 6 portal effect sounds, I use the most ugly one which makes the least noise :p Последняя редакция: leto2626#2588. Время: 30 сент. 2014 г., 20:19:40
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" Same, sound off, watching baseball, grinding in docks, and suddenly I die from these mobs out of nowhere. I usually accept dying with an even temper, but this time, I'm VERY frustrated at this death from a mob with a completely silly mechanic. And they just added this to the game recently? URGGGGGGGGGGGGGH |
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" They're no different to devourers except that they have no ranged attack. People have said devourer 2.0, I say devourer 0.5 IGNs - GotBrainDamageInIntro
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" Nothing for 'em to eat in Fellshrine, 'cept rotting zombies... And Exiles. =^[.]^= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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I think southern forest is the perfect feel, its the right area for a dropbear attack. Also very 'bland' in terms of monster variety
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I really liked running into them in Southern Forest when I hit it in Merc, they felt right at home. I imagine when some hapless Exile isn't running around there they drop down and rip the faces of the apes running about...for food or the giggles.
Edit: Of course I can see the "OMG I just got to Act 2 and then something launched outta the trees and killed me WTF man" QQ posts. Beyond_Bow_BobMKIII Level 80 Tornado Shot Scion Последняя редакция: Zeshin#0112. Время: 30 сент. 2014 г., 23:29:46
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"Totally not. "keeps the character alive for random amount of time" would be much closer. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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