The problem with Exalted Orbs
" So why do you think that exalted orbs have become so expensive now that eternals have been removed? It is precisely because they are wanted for their function. " Is also wrong. You simply have to provide the right offer. A few chaos can make the difference between waiting hours and getting tons of offers. If you never find buyers, it is because you are too stingy and try to get the absolute best price possible. Flippers do this, they are not in a rush they offer trades for those who are in a rush and earn a little each trade. This post is full of wrong. It would perhaps have been better to simply make a post saying: damn i am annoyed not enough exalts drop they are too expensive, or damn, not enough gear drops it is too expensive. The way you try to reason this thread is just based on false assumptions. Vendor recipeing it would also be interesting but the consequences could be severe, still worthy to test out though. I am the light of the morning and the shadow on the wall, I am nothing and I am all. Последняя редакция: Crackmonster#7709. Время: 20 авг. 2015 г., 05:31:06
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" It is the same in Tempest, even if it's not going that far. Last time I checked Exalts were going for 50-ish and will certainly keep going up in price. That's easily the most expensive ratio a challenge HC league has ever seen until now. IGN : @Morgoth
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" Are you sure? Exalteds always were a bit weird: If you have a great item, put an exalted on it and see what you get. But how often do great items drop? On the other hand, if you have a merely good item, how many people would drop an exalted on it, on the off-chance that it might get better? Either way, without eternals there doesn't seem to be a real NEED for exalteds. Great items drop too infrequently and on good items they're most likely wasted. As for your other point. You're saying if you offer 75 or 80 chaos you will find the buyers? Seriously, with this ratio, who gives a shit? 70, 75, 80: If I had exalteds to spare but were not in need of chaos, I wouldn't jump just for 10 chaos more. And if I needed the chaos I'd just take the first reasonable offer. It's the demand that shapes decisions, not some extra spare change. |
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The thing is with exalted, you need to use them to craft the best gear in the most economic way, now with removal of eternals.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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" this. You can multi-craft but some items will still have 1-2 spots left. What do you do after that?yolo it twice with ex. If it's good, good for you, if not, you use until later when you can get the same item, craft the stuff all over again and yolo ex it some more |
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the same can be said about alts and regals though.
eternal orbs made the whole crafting chain cheaper from the needing less well rolled bases / scourings to needing less trans orbs to start/restart to needing less alts / augs to get the 2 important mods to needing less regals to roll up to rare I am assuming when you say "use exalted orbs in economical ways) you using things like master mods to fill mod slots to cut into the rng.. rather than simply spamming the exalted orbs. if that holds true , would simply changing the craft prices to exclude exalted orbs kill the market for them? |
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" Apprently the massive rise in ex prices was in great part also due to the master crafting changes discussed in https://www.pathofexile.com/forum/view-thread/1401067 I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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" LOL eternals mad the whole crafting chain cheaper? Are you fucking kidding me? Totally cheaper to pay 3-5ex for an orb that just saves the work you've done so far then to reroll multiple items, especially with the cost of exalts right now. Your statement is so ass backwards idk. Crafting weapons now is literally the SAME EXACT PROCESS. Roll for highest IPD, ideally regal with just that, hope to get hybrid roll, but almost anything is acceptable. Multimod it, add whats missing and bam everyone crafts exactly the same way now. I originally liked the idea of masters when they were added, but now with the removal of eternals, they are stupid and remove any "viable" options for players to craft. The problem isn't with exalts, the problem is the lack of a higher currency that had a large effect on master price cost. Masters should be the "budget" option to craft an endgame weapon, not the best option. The removal of eternals all but shores up this to be the only viable option left, so in the process of trying to fix an issue, they've created this economic disaster, which I find quite hilarious, considering some of the same people complaining about this are people that wanted eternals or mirrors removed. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" I gave 4 reasons why Exalts were so expensive in my original post: 1) Exalted Orbs are extremely rare. (I have only had one drop all league and I play a lot.) 2) There is no way to Vendor upgrade from lesser currency into Exalts. 3) High-end items are almost exclusively bought and sold using "pure" Exalts (i.e., cannot be bought with "equivalent" Chaos Orbs). 4) Trying to trade lesser currency for Exalts (with the possible exception of Divines) is an exercise in patience and usually disappointment. As for people using them for their stated function, that is not my experience based on my gameplay and that of the people I know (albeit, not a huge sample set of folks). Everyone needs to save up to buy more expensive items that can only be purchased with "pure" Exalts. I would be curious to see GGG's figures on Exalt usage outside of the Elreon 8 master craft. " Sure, you can always pay at 25% premium when purchasing anything in order to get a faster deal. That proves that my point about the market being asymmetric and not liquid. But even then, trades can be hard to come by, and I speak from experience when trying to purchase Exalts which I had to do recently to acquire an Atziri's Disfavour. " You have failed to demonstrate this based on your statements. The only thing which I agree with is that if you are willing to pay a significant premium, you can obtain trades more quickly. " The 4 points which make up the basis of my original post are all undeniably true. You have not refuted a single one of those points. Also, nowhere in my post did I say that I was "annoyed". I made a suggestion that I feel would improve the gameplay of the large majority of players. I think it would be great if more players would use Exalts to improve gear rather than being forced to hoard them for higher-end gear. |
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" what the fuck are you smoking? of course eternal orbs made the process cheaper , sure the orb it self was expensive , but it basically gave what was essentially a save point for high end crafters and gave more value the more correct mods already on an item. was it as worth it for blue items , no , but holy craft you better fucking believe eternal orbs were money savers on 5 mod rares you could save tons of currency using them , it is why they were removed . chris basically came out and said that is why they were removed. i am guessing you ignored the tense there , i said made not make as in past tense as in before these leagues as in before all this stupid shit with the master trump scour and multi mod crap. as in 1.3 holy shit on a Florida porch Последняя редакция: Saltychipmunk#1430. Время: 20 авг. 2015 г., 12:25:00
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