Map Mods: Stasis / Hemomancy need to be removed

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Psyborg написал:
Fine then, take out chaos dot mod because my vaal pact shadow couldnt run them and I had to reroll them...


Chaos damage dot mod does not ruin a build, it will just make a map harder.


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What _really_ needs to be removed is temp chains mod.

I did temp chains map like two times and I swore off to do it ever again.


I did a temporal chains / maze tunnel map once.

Never again.
Последняя редакция: Brelm#2523. Время: 25 нояб. 2013 г., 06:05:25
Agree with scrotie, stasis can be done with any build, you just gotta get leech, hemomancy is stupid, I don't think anyone except players who already run BM keep that mod in their map.
I think the complete opposite, they need more mods that builds just cannot run. Makes more sense than only going against a few builds. At least if there's going to be no regen there should be no leech maps as well. I don't understand why mana regen is always shit on but mana leech is always king.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
Build a character that can run them then. That's the point of this game... having more than one desirable build.
In my opinion all of the curse suffixes should be removed and replaced with slower-cycling version of Hexfont (the Nemesis mod). Perhaps without the Silence curse.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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Brelm написал:
Chaos damage dot mod does not ruin a build, it will just make a map harder.


How very true http://www.twitch.tv/kabancheg11/c/3013792
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GhostOfLiemannen написал:
Agree with scrotie, stasis can be done with any build, you just gotta get leech, hemomancy is stupid, I don't think anyone except players who already run BM keep that mod in their map.
My build relies on Life Regen / Sec, I'd personally never run a stasis map because Life Leech is too unreliable for melee.
Whats Hemomancy? Bloodsucker?
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Moosifer написал:
I think the complete opposite, they need more mods that builds just cannot run.


No, no, no. This would break groups running full throttle.
Two-three impossible mods in a row -- player leaves or joins another group or demands to reroll.

More impossible mods -- more group breakage.

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