Map Mods: Stasis / Hemomancy need to be removed
" Honestly BM is as bad for a CI-Char as CI is for a BM-Char. If you are mainly managing Mana-Reg and don't have life-reg or a big HP-Pool BM kills you. If you don't have ES CI kills you. CI propably affects more chars, since every char that just uses BM for their skills sees only a minor inconvenience in not being able to run auras, although I don't see a problem in hatred since they also can change the bloodmagic support to something else. But still both mods affect a lot of builds, much more than any other map mod. |
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" TBH I think this is a good thing, the game needs more emphasis on solo play Последняя редакция: deteego#6606. Время: 25 нояб. 2013 г., 18:38:12
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" What the f*ck are you calling CI mod ? For god sake there is no such thing as a CI map mode, or anything that could look like it -__-". Chaos Innoculation is not about resources managment. If you are speaking about stasis, then you are absolutely wrong. Most of the end-game build rely on life leech/LGoH to survive because that's just the most efficient now that RF builds have been nerfed to the ground. And even a non leeching build can put a life leech gem to circumvent stasis. And they can use potions. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Последняя редакция: Fruz#6137. Время: 25 нояб. 2013 г., 18:55:00
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" But that's exactly what I meant by violating the integrity of your build. A map mod that requires you to deconstruct your build is forcing you to fight with a crippled character. That's not a fair challenge, it's sabotage. Последняя редакция: RogueMage#7621. Время: 25 нояб. 2013 г., 22:08:02
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