Bestiary is a complete waste of time
" What you are describing is not "objectively", not at all. Also, where do you read the official rules text that the only way this game is to be taken and played is by character progression? PoE is as sandboxy as ARPGs get. You can do a lot of different stuff for a lot of different reasons. I mean personally I am on your side, I also play the game like that. But the opinion of us 2 has nothing and I mean absolutely nothing to do with objectively. It is as subjective as it gets. A game giving you a challenge to be enjoyed is another of your "objective" criteria? Again, as subjective as it gets. That is just your personal opinion. People play games to look at the pretty landscape, to experiment with crazy (often crazy bad) stuff to dip into their creativity, to socialize, etc. etc. etc. There is a thousand good reasons to play a game as long as you enjoy it. And everyone enjoys different things and that is: Subjective! And last but not least no rule about a computer game is in any way objective. It cannot be, ever. Because it is a friggin computer game... Последняя редакция: Burgingham#3085. Время: 7 мар. 2018 г., 05:02:18
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" You clearly need to look up the word objectively in the dicitionary. None of what you describe here has anything to do with the meaning of the word. Efficiency does not equal objectivity. |
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" Why are you arguing about semantics when you're not aware of the definition? objective əbˈdʒɛktɪv/Submit adjective 1. (of a person or their judgement) not influenced by personal feelings or opinions in considering and representing facts. When it comes to Path of Exile's game philosophy and what the incentives are, then you're aiming to be as efficient as possible with your tools. Sure, you can subjectively think that some of the less efficient methods are fun, but it doesn't align with the notion that this game has set so far. Killing monsters 30 levels lower is objectively a waste of time compared to what your other options are BUT you can subjectively still have fun in there! <- Fact Doing bestiary is objectively a waste of time compared to mapping BUT you can subjectively still have fun in there! <- Fact Picking up white 1 socket items is a waste of time compared to other drops BUT you can subjectively still have fun with it! <- Fact Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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Why is being efficient objective? There is just no link between the 2. It is just your personal opinion.
Killing monsters 30 levels below me is a waste of time if I try to get XP. But if I try to find out which monster has the most colourful explosion when I kill it, this might be superior to killing high level monsters as I get it done faster. So the question that has to be answered is: What is the objective goal to this specific computer game? Once you ask yourself that question it will become very clear that there is no objective answer to this one. Ask a million different players and you will get a million different answers on why the play computer games. Maybe not a million...but you get my gyst ;) |
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" At this point you're even lying to yourself. It's not my personal opinion, it's " Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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Since you are mentioning fun all the time, fun is based on personal feelings and tastes, therefore you cannot mention here the word "objectively" because is no sense, what you mean is pretty much the opposite, subjectively.
I mean there is nothing bad, is your opinion, but you cant say it is objective to say "this league is bad because my tastes makes me think i dont enjoy it" Some people enjoy different gameplay, some people like actual mechanics (i do) and none if this has nothing to do with being objective, is matter of tastes :p In my case Bestiary is for me something extra that you can do or ignore it, for me it is a great feature, i love it, needs few tweaks (comming tomorrow afaik) about adding more beasts in maps but in general im really happy with GGG and the new league :) |
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" I haven't said anything about fun, this is what everyone else has claimed and protected. I take into consideration what the game philosophy is and not consider my own subjective fun. If the monsters get buffed and the whole process isn't so obnoxious and long then sure, it can be great! In it's current state, it doesn't fulfill the purpose of helping us progress our characters compared to other options. Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
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" You should take better care on you words... from your third posting before that: " And if you're NOT gaming for any kind of fun, then why do it at all? Then its really just a waste of time; YOUR time. " Its in some cases no question of gimping, sometimes its just a matter of time. Like between acting ingame for 10 hours on one day or spread the same amount over a week. That is ALSO a kind of slower progressm, even at the same pace and efficiency. (nearly same, there are some inevitable losses as shorter your streaks are) And on the other side: NOBODY (with a clear mind) 'wants' to suffer from the stress and hectic of gaming on the very most possible efficiency. I dont mind if a map consumes double or even triple time of what could be 'efficient'. But my main goal is just to have fun with playing around, not any other possible achievement. (while I still try to reach something 'in addition', like another achievement, (my possible) amount of challenges, a new xp landmark or some uniques for the collection... getting rich just for the sake of richness hasnt room therein) " The 'initial' philosophy of POE is to try to kill your chars ^^ (the basic idea behind ANY PvE game) And on the other hand, it offers a LOT of different possibilities to act, and doesnt stop adding. As the main example, lets look at the typical trader here: even they seem to have their fun. And this doesnt even need to have ANY kind of storyline progress, just hanging around in town or hideout. How does this fit your theory? invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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" Sorry, having a slow, minor conversation in the middle of the intense Kiss_Me_Quick debates. You are right, I am being somewhat hyperbolic in my metaphors. In theory, this league is in complete opposition to the speed meta developed over several years - now it is: don't kill too fast, carefully target, time things right. However, as you say, the rest of the game remains the same, it is not like they eliminated all mods over 10% move speed, etc. I still stand by the spirit of my point that introducing a mechanic that theoretically requires a complete change of gameplay style is an odd choice. I will also concede that it has taken time to get used to the mechanic. I would conjecture that the "net and burn" meta this has become was NOT the original design, that you were meant to treat it like a Vorici mission. But with the power levels of even average builds, it is instead net-first-damage-later (aside from those regen reds). Finally, I will additionally concede that the more I play, the less I dislike it. I won't say "the more I like it" but my dismay is gone. The RNG in the blood altar is still ridiculous and makes this crafting mostly useless outside of very specific recipes. THIS is very much in tune with PoE's design philosophy!!! |
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You know, going against the meta actually creates a challenge, while going with the meta the league would have a hard time posing a challenge.
"Into the Labyrinth!
left step, right step, step step, left left. Into the Labyrinth!" |
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