(EDIT) "Gems" that never Shined (Shone)

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Nubatron написал:
Thread is simple, name a skill that never had its day in the sun. For example, there are some skills now that are not used often but at one point was the flavor of the month -- spark (spark totem) comes to mind. But what about those skills that never had their chance to shine, not even in a niche crowd?


Let me throw out my initial nominee:




I don't believe Cast on Melee Kill has ever had any real utility and the awkwardness of it is the cause. It has to be linked to the skill used to kill (one slot) and have something useful to cast also linked (one slot). And to top if off, it casts after you've killed something so it's only useful for killing the next thing. So at the cost of two slots and not being easily triggered, you get a skill that has never been part of any meta -- probably for good reason.

Anyone think this isn't the top choice? Why not? What else would dethrone it?



i think cast on melee kill biggest flaw is the poor interaction between attack and spells, add to that gem " when linked to a spell, modifiers to spells olso apply to linked attack gems" and the gem will become quite good specialy with items like Doryani's Fist.

single target melee skills have been in the trash list for quite some time or legendary elemental hit

special mention to vitality aura, people do use this aura but for the most part is a filler when there is nothing else to add, the bonus is way to low to be worth reserving mana/life.
self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

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caboom написал:
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Nubatron написал:
Thread is simple, name a skill that never had its day in the sun. For example, there are some skills now that are not used often but at one point was the flavor of the month -- spark (spark totem) comes to mind. But what about those skills that never had their chance to shine, not even in a niche crowd?


Let me throw out my initial nominee:




I don't believe Cast on Melee Kill has ever had any real utility and the awkwardness of it is the cause. It has to be linked to the skill used to kill (one slot) and have something useful to cast also linked (one slot). And to top if off, it casts after you've killed something so it's only useful for killing the next thing. So at the cost of two slots and not being easily triggered, you get a skill that has never been part of any meta -- probably for good reason.

Anyone think this isn't the top choice? Why not? What else would dethrone it?



i think cast on melee kill biggest flaw is the poor interaction between attack and spells, add to that gem " when linked to a spell, modifiers to spells olso apply to linked attack gems" and the gem will become quite good specialy with items like Doryani's Fist.

single target melee skills have been in the trash list for quite some time or legendary elemental hit

special mention to vitality aura, people do use this aura but for the most part is a filler when there is nothing else to add, the bonus is way to low to be worth reserving mana/life.



I think vitality has made a huge comeback in large part because of this:

Thanks for all the fish!
Yeah...Skills, as in NOT support gems.

And most of them shone at one point even if you are to new to have been there for it, ALSO i get the feeling that meta sheep posting a skewed view because some stuff while excellent were just not meta enough for them.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
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Shagsbeard написал:
Reave never shined? Are you fucking kidding me?

i find it quite difficult to use...

the effects r not clear n it require purchase of special mtx to see clearly...

i find its usage is more difficult without the mtx...

34pre98qua
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Nubatron написал:
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Shagsbeard написал:
Reave never shined? Are you fucking kidding me?


Some folks are newer than others. Then again, the closed beta tag :)

Cleave certainly one of the most popular area attacks prior to the less damage change for dual wielding.

i have money n i m not stingy... its ez 4 me to support the game...

but i dun have much time to play the game...

i find cleave popular to use... but its damage is not too impressive... hence i find it difficult to shine...
34pre98qua
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lagwin1980 написал:
Yeah...Skills, as in NOT support gems.

And most of them shone at one point even if you are to new to have been there for it, ALSO i get the feeling that meta sheep posting a skewed view because some stuff while excellent were just not meta enough for them.


That's fair. I'm not as much a semantic nazi as I should be with this game, since it's all semantics. I meant gems.
Thanks for all the fish!
Dom Blow.

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nubatron написал:
Cast on Death + Portal isn't that uncommon

Never thought of this :)
~ Please separate the PoE1 and PoE2 forums.
Последняя редакция: DoubleU#7266. Время: 15 апр. 2018 г., 12:37:12
Vaal Lightning Warp. I don't think any gem can top it. I recall some extremely old niche builds for CoMK + DD, but I don't think I've ever seen a build that would in some way use Vaal LW.
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Nubatron написал:

Let me throw out my initial nominee:





Wasn't that the core of the Wormblaster? 5x Writhing jar + Pathfinder + Sweep + CoMK + Blade Vortex (the old one, that went up to 50 blades).
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
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Mikrotherion написал:
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Nubatron написал:

Let me throw out my initial nominee:





Wasn't that the core of the Wormblaster? 5x Writhing jar + Pathfinder + Sweep + CoMK + Blade Vortex (the old one, that went up to 50 blades).

There was a time before trigger gems had cooldowns... the days of the old wormblaster. While I didn't play back then, I HAVE seen videos. You were able to pump out a ridiculous amount of spells.
As for gems that never shone? Storm barrier.
I make dumb builds, therefore I am.

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