Map sustain seems to be getting worse and worse?

"
Shagsbeard написал:
You're not at the point you should be worried about "sustain". You should be working on completion. Run the parent maps of the ones you don't have yet. Over and over. Buy what you can from players or Zana.


Look man, if I do seven Armoury maps I should get the next map in the sequence, OR AT LEAST MORE ARMOURY MAPS. So yes, I'm fucking worried about sustain because I can't even sustain maps in order to finish the god damned completion bonuses. That's sort of my point here. I can't get completion because MAPS AREN'T FUCKING DROPPING.

I'm sick of this shit. It's not fun. I shouldn't have to fucking whisper a thousand people through a third party fucking website in order to progress in this fucking game.
"
Nephalim написал:
Oddly enough map prices at tier 13-15 are stable instead of steadily dropping overtime.


Which would imply that there's more demand than there is supply, right? Meanwhile this is apparently the easiest league for sustain?

Intriguing.
"
Nephalim написал:
Oddly enough map prices at tier 13-15 are stable instead of steadily dropping overtime.


Which would imply that there's more demand than there is supply, right? Meanwhile this is apparently the easiest league for sustain?

Intriguing.
I will have to agree with the OP.

I don't have trouble sustaining the tiers I run, like T11, BUT I have trouble with the drops.

Maps with 130++ IIQ, barely drop any maps or even upgrades.


The TEMPLE DOES GIVE A LOT OF MAPS, though.

I'm SSF, 106 / 158.


My gripe is that the Horizon Orbs don't seem to drop; I'm 92 ( would be almost 94 if hadn't decided to unlock / farm instead of leveling as the build was done ), and I haven't found a single Horizon Orb.


Also, the nerf of the Unique Map div card ( only completed 3 sets so far ) + the removal of bestiary, hurts Atlas Unlocking, too.


We'll see.


P.S. Also have to mention that my Yellow Elder ( and T11 most guardians ) disappeared as I couldn't get even Arachnid Tomb to drop for about 40 map runs. I killed one of his Guardians @ Estuary but he still left my Atlas after those ~40 runs.
"Wealth in a game is measured by the amount of fun, joy and entertainment you can get out of it".
-Mythabril
Последняя редакция: EKTELESTES#1444. Время: 14 июн. 2018 г., 18:10:48
There are several mis-understandings:

1. A map drop in a map should not just be of the same map tier or higher.
    Low level maps are useful for the chisel recipe or other lower level characters.
    (If you only play just one build then you missing out on build crafting and playing
    other skills.)
2. You may want to run a lower level map because is has shaper or elder in it.
3. Your Atlas may be missing a lower level map (not completed yet). If the only way to
    get a lower level map was to buy it then that would just plain suck as maps are
    too cheap for most players to want to stop playing to conduct a sale. But that's more
    of a trade system failure and a topic to discuss in other threads.
3. GGG is (has always been) illogical on setting the red map drop rates super low.
    Now it's worse due to power creep meaning if top elite players can now race to 90+
    levels in 24 hours then many more maps are being run per hour. If elites run more
    maps per hour then drop rates have to be set lower to equal same qty. of maps per hour.
    GGG doesn't care that average "casuals" can't generate that kind of play speed. The
    fact that PoE 3.3.x does allow for insane map clearing speeds if you are a top racer
    with a speed-meta build that's where GGG sets the drop rate bar. Good for them but it
    screws everyone else and fuck playing at a slower casual more relaxed pace.
    PoE is now the 21st century "speed racer" arpg (go Speed Racer... GO!).

"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
There are several mis-understandings:

1. A map drop in a map should not just be of the same map tier or higher.
    Low level maps are useful for the chisel recipe or other lower level characters.
    (If you only play just one build then you missing out on build crafting and playing
    other skills.)
2. You may want to run a lower level map because is has shaper or elder in it.
3. Your Atlas may be missing a lower level map (not completed yet). If the only way to
    get a lower level map was to buy it then that would just plain suck as maps are
    too cheap for most players to want to stop playing to conduct a sale. But that's more
    of a trade system failure and a topic to discuss in other threads.
3. GGG is (has always been) illogical on setting the red map drop rates super low.
    Now it's worse due to power creep meaning if top elite players can now race to 90+
    levels in 24 hours then many more maps are being run per hour. If elites run more
    maps per hour then drop rates have to be set lower to equal same qty. of maps per hour.
    GGG doesn't care that average "casuals" can't generate that kind of play speed. The
    fact that PoE 3.3.x does allow for insane map clearing speeds if you are a top racer
    with a speed-meta build that's where GGG sets the drop rate bar. Good for them but it
    screws everyone else and fuck playing at a slower casual more relaxed pace.
    PoE is now the 21st century "speed racer" arpg (go Speed Racer... GO!).

"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
 
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Последняя редакция: Arrowneous#3097. Время: 14 июн. 2018 г., 19:17:17
I beg to differ. I sextant, chisel and zana every high tier maps. (except T11 and below)

And this is just a map tab..not including dozen tabs of red tiers



Последняя редакция: Molochmane#0328. Время: 14 июн. 2018 г., 20:00:13
It can be hard to get started if you have bad RNG, but it balances out eventually. Just make sure to chisel and roll for over 20% pack size. Don't accept under 20% pack size, that makes more of a difference than you think. And, of course, the more quant the better.

A couple sextants help too.
Sorry, you have all those maps and only 6 challenges this league? Honestly, is that even possible...? I feel like I'm getting trolled. I sort of don't even believe that's an actual screenshot from Incursion. If it is, well, I'm clearly doing something wrong. It's just strange that I seem to be doing everything that's being suggested. If there was such an obvious gap, you would think what I was doing wrong would be fairly obvious.

What do you mean you "Zana" every high tier map? I chisel everything over T11, and I use sextants occasionally, although not as much since the changes to how they work. I don't know what you mean by "Zana" them.

I need more completion. I guess I'll just spam a bunch of lower tier maps, but god damn does it feel like a waste of time. I wish purchasing maps was easier.

I also wish that while I was doing the lower tier maps, more of them actually dropped so that I didn't have to go back like this and complete a bunch of shit that I already should have been able to complete. I was stuck around Tier7 for awhile because no higher tier maps were dropping for me. I was doing all sorts of maps hoping to flesh out my completion. Didn't happen.



Последняя редакция: Defiants#4618. Время: 14 июн. 2018 г., 20:39:20

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