[3.11] Kay's Spectre Summoner | League Start | Endgame | Levelling Guide | Crafting Guide | HC | SSF

"
thomzon написал:
Thanks for the super fast response! I'll trust your guide as it's easily the most clear and detailed. And I'm quite eager to test the spider version :-)


I'll update the guide with more options for 3.11!

There was a lot of discussion and theorycrafting in 3.10 and we learn a lot, so I want to share that information (too hard to find in all the pages!)

Please check back before league start!
Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
"
Anhimus написал:
Hey Kay, thanks for the great guide! Always thought I'd hate summoner builds, thought I was gonna give this one a try to discover new mechanics and stuff. And WOW. I. LOVE. IT. So thanks for the discovery. It's very fun and dynamic. I got to yellow maps thanks to this build (never got this far :D) and I'm so happy.

I especially love the S&S builds (I love spiders <3). You said that you always try to grab Arakaali's Fang early in the league, and I'd like to do the same. How early can you switch to S&S? Do you wait to have a +1 spectres chest before swapping? Or do you go spiders as soon as you have RK?

Second question, you often said that best spectres to go with spiders are RK. How are RS with spiders? For boss it would be nice to have spiders in melee and RS a bit further no? And I feel like spiders could make up for the main weakness of RS (according to me, a noob), their attack speed. While mapping I often see my RK moving to enemies but by the time they arrive target is already dead by spiders.

Thanks again, this is most certainly gonna be my league starter for Harvest :)


First week price is a bit high. I think it's 1.5-1ex, so keep it in mind.

Usually I just get Arakaali when I still have normal 6L (6L + greed essence). You can actually just get any cheap +1 delve body because Spiders can carry into red maps. Just try to stack life so the recovery on poison kill gives more life.

My first update video for S&S was combination with Sentries actually! And then I changed to RK. I liked S&S/RK for Simulacrum because RK hits faster than RS and has nice aoe with melee splash. S&S/RS is actually better for mapping. You can give RS gem combo so they offscreen freeze lock monsters!

Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
"
Injawlol написал:
Very very good build and guide I hope we can still play 3.11



GGG nerf spectres or spectre build almost every league, but it's still good ^^

Don't worry. I will find a way. (or stop playing PoE)
Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
"
muramiri написал:
Kay, did you know that with:
Crussade Helmet with spell block,
Crusader Amulet with Spell block,
some spell block on shield,
2 Flexible Sentries (2 nodes jewels),
Block craft on armor;
Mystic Bulwark and Arcane Guarding;
Tempest Shield and Bone Offering

You can reach permanent max block?


But you don't need so many items and GB for high block chance. This is the 3.9 tank build version with 75/63 block: https://pastebin.com/NMQiDgjt

Int shield can roll 12% spell block. That will give 75/75!

I tried GB in 3.9. I didn't like it actually because when you block, you always take damage.
Kay's Spectre Summoner build guide: https://www.pathofexile.com/forum/view-thread/2181275
My youtube channel: https://www.youtube.com/KayGaming
which spectre would be best for killing Uber Elder in SSF?
My friends say that Slave drivers will die to easily.
accidentally lost my redemption sentries. Anyone do me a solid and help me out
Balance changes are out. It seems to me that in the coming league, there is no significant nerf to necromancers, except for the nerf on Corpse Pact, but I'd like to hear your opinion.
How does Elemental Army work in the League Start / SSF setup with the Zombies and Stone Golem? I am not sure how they will grant lightning exposure as mentioned? It would only grant exposure if Zombie/Stone Golem do lightning attacks right, not just from any lightning damage in general (ie from Slave Driver spectre)?
"
kayella написал:
Скрытый текст
"
muramiri написал:
Kay, did you know that with:
Crussade Helmet with spell block,
Crusader Amulet with Spell block,
some spell block on shield,
2 Flexible Sentries (2 nodes jewels),
Block craft on armor;
Mystic Bulwark and Arcane Guarding;
Tempest Shield and Bone Offering

You can reach permanent max block?


But you don't need so many items and GB for high block chance. This is the 3.9 tank build version with 75/63 block: https://pastebin.com/NMQiDgjt

Int shield can roll 12% spell block. That will give 75/75!

I tried GB in 3.9. I didn't like it actually because when you block, you always take damage.


I mean, you can reach max block with those items without glancing blows.

I was looking into a build with no block stacking at all, only Glancing Blows, Mystic Bulwark and Bone Offering (Bone Offering lvl21 and Mystic Bulwark give enough spell block to reach the cap after Glancing). I played a Trickster with Glancing and enjoyed it a lot
Последняя редакция: muramiri. Время: 15 июня 2020 г., 23:29:50
"
Seldric_ написал:
How does Elemental Army work in the League Start / SSF setup with the Zombies and Stone Golem? I am not sure how they will grant lightning exposure as mentioned? It would only grant exposure if Zombie/Stone Golem do lightning attacks right, not just from any lightning damage in general (ie from Slave Driver spectre)?


You will have Wrath Aura that grants lightning damage to minions, o they can apply exposure.

Пожаловаться на запись форума

Пожаловаться на учетную запись:

Тип жалобы

Дополнительная информация