Can we get Determination aura changed?
" Yeah, builds that just stack something like crazy and ignore everything else already exist. It's called DPS. lol, whether or not armor mitigates anything at this point is pretty irrelevant seeing as we already have builds that are 100% immune to all damage or kill everything 3 screens away. A small ele mitigation, is just an option if people want determination to actually do something instead of being a niche skill. " No, I'm saying if you have a lot of armor you use grace + determination. If you stack a moderate amount of armor, you don't. " The cost isn't the problem. The problem is armor sucks unless you get a lot of it. Armor needs to do something at low amounts to make determination a useful alternative for builds. (⌐■_■)
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" These builds break the game, so let's completely give up on any balancing, because it won't be as bad as those others in short. No. Dps stacking is irrelevant here. " And I'm saying you are very wrong. You can have a lot of armour without IR, you don't need IR to have a lot of armour ( unless you play CI and want a big buffer at the same time for example, which is pretty niche already ). " No, the problem here is people believing that kind of things and not being able to build proper defenses on their character because forum warriors told them "armour sucks !" to begin with. And yes, cost is a big part of whether or not an aura is attractive or not. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Последняя редакция: Fruz#6137. Время: 10 нояб. 2018 г., 22:00:10
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" Oh, don't be dramatic. Different builds fit different niches, and regardless of what broken thing appears, there will always be a variety of builds people will play. Besides, armor having ele mitigation just makes it useful. There are plenty of reasons not to take determination even if it reduces elemental damage. " Well, what you said was armored character's like the jugg don't need to use grace and IR. And I agree, but that's besides the point. We are going in circles. Let me clarify, if you want armor over 40k+, the easiest way to do that is grace + determination with IR. And if you really want to push 80k+ armor and still have some dps and hp. You use grace + determination. You can do whatever floats your boat, but that's the easiest way to achieve that value without doing gimmicking things like stacking mana with memory vault, fire resistance on the formless inferno, spamming flasks, or whatever. Anything lower than 40k you can simply use determination by itself or use grace by itself with IR. I think we are pretty much on the same page here. We don't need to keep going back and forth on it. " Pretty sure the utility of the aura outweighs the mana reservation. Even at 35% determination isn't even a close pick to another purity aura, for the extra max res+. Your changes would still make it useless for builds that don't already use it. (⌐■_■) Последняя редакция: RPGlitch#6206. Время: 10 нояб. 2018 г., 22:31:07
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You don't need 80k armour.
reaching 30k+ under granite is not difficult if you build for it, and it's plenty enough already. 30k without granite is a bit of another story though, but it gets into the unnecessary amounts already. I'm simply saying that Determination is already pretty good, it's just that the trend isn't tanking, it's destroying everything. And of course the utility of an aura can outweiggt the cost, that is why people use auras in the first place, lowering Determination's cost would open the possibility for some builds. I don't think that Determination really needs to be changed though, so ... SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Последняя редакция: Fruz#6137. Время: 10 нояб. 2018 г., 23:03:02
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Armour sucks even if you got a lot of it. The "60% less armour map mod" really does the trick there. Armour does just one thing and it doesnt even do it well and gets completely destroyed by a map mod that rolls on every 2nd map.
Why would anyone go for it? Its a noob trap. Unless there are any items or builds that I cant think of that give extra damage or attack speed for armour numbers. Последняя редакция: The_Human_Tornado#7752. Время: 10 нояб. 2018 г., 23:57:35
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" I would not say it sucks, only other alternatives are easier to get and quite strong at the moment : phys taken as ele mods. They do make armour more effective, but they also make it less necessary. Zizaran's "super tank" just tanks shaper's slam in HC all the time, but the mitigation just comes from endurance charges and basalt pretty much, and then the crazy sustain makes it enough .... no need for armour there either. And of course, damage being so high that blasting everything is practically the best defense, still people are still using mitigation mehcanics such as Lightning coil, which is very strong and does not requires investment : no need for armour there either. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Последняя редакция: Fruz#6137. Время: 11 нояб. 2018 г., 00:06:03
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" Well what can I say I tried hard to make sense of it and invest in it and all and as soon as I started to ignore it I got a lot farther in the game. A LOT. First of all it gets halved by Acrobatics and Acrobatics is a must for everyone except for gladiators or stuff that gets never hit by anything for whateve reason. GGG could buff spell block to give an alternative to it but they rather nerf spellblock so yea acrobatics and spell acrobatics, you go girl. And yea thats basically everything that needs to be said because without Acrobatics a player is meat sooner or later in everyday mapping, there is always the time where even a high ehp player doesnt get oneshot but hit by multiple mediocre damage hits at the same time and dies without rng defenses. If Determism would give a useful chance to AVOID (Ele) damage taken then it would be interesting. I am really waiting for something to replace the need of skilling acrobatics and phase acrobatics with my Chars because then I dont have to burn 9 skillpoints anymore for proper RNG defenses against spell and attack damage. But right now there is no alternative to acrobatics and spell acrobatics except gladiator. Последняя редакция: The_Human_Tornado#7752. Время: 11 нояб. 2018 г., 00:18:51
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I forgot to mention Acro, there's that too yeah ( well, forum warriors might tell you evasion and dodge suck lol ), at least if you're life based.
I think that there is a sweet spot where armour is good, but it's not worth investing too much into it in most cases ( and I find that 50% mana reservation is quite a bit, which is why .... I proposed reducing the cost to 35% ). And often, other mechanics make armour unnecessary. I'll probably play SSF HC next league .. I'm planning to get a coil on it, not armour ( Shadow, so there's that too ). SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" Those forum warriors who say RNG defenses are bad are completely braindead, I got 100 just by stacking 8500 ehp and RNG defenses with a 10% inc damage taken meme Berserker. It works there is nothing to argue about it. Quartz Flask + Stibnite blind + acrobatics + full lunaris pantheon + dual wield block or shield block + some evasion ~ 18% chance to be hit by attacks, even lower if its projectile and if the enemy has enfeeble from the lvl 1 cwdt setup. Ridiculous 18%- chance ... Even if you are unlucky you are like never unlucky enough to get killed if you got 8k ehp unless you run really dogshit map mods or dank stuff. And the crit argument is bad too because crit can be managed by that anticrit ahn helmet that even top players like Sparrog are using. A coil is a lot of investment though, I would rather go loreweave cause ele damage is so much worse than phys in everyday mapping. Последняя редакция: The_Human_Tornado#7752. Время: 11 нояб. 2018 г., 00:46:55
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" Well, coil alos gives correct armour and evasion values, plus a correct life roll. If you are not using many uniques, capping resistances isn't much of a problem, it really depends on the setup. Loreweave is of course almost always a safe ans sound choice, it takes quite a bit of time to accumulate that many rings though. I might take 1 or 2 purity of elements as well, especially lightning one with coil. Fossils also give the same kind of mods, we'll see about that next league. For examplen I have been using the following rare chest on my CI character this league, I crafted it like ... last week or so, and so far I'm pretty happy with it. I'd love getting some %inc armour from the three ( as the chest has a nice armour value too ), but I can't quite afford unfortunately. Maybe from a ring ... not quite sure yet :
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edit : I just realized that phys taken as ele is a shaper mod, not fossil haha. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Последняя редакция: Fruz#6137. Время: 11 нояб. 2018 г., 00:52:32
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