[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

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majesthro написал:
i prefer hybrid too, currently using


but in this fight i had some real problems filling up my life bar due to chaos damage, ES was fine.

guess more practice will solve most problems.



Ah, I have Life gained on hit for spells on my ring and 483 Life gained on block.

Solaris Lorica could also be fine (and cheap) as a stand-in for the fight if you're worried about the chaos damage. Plus it comes with some reduced chaos damage taken too. Colors might be an issue though. haha.

Or, you know, 75% Chaos res is basically like being immune to chaos. hahaha



I snagged this earlier; Offering effect with T2 Spell crit and a T2 res. YUM! Now my broke self will endeavor to 6L it--neeeeever gonna happen. Haha.
regarding life on hit and block (spoilers contain awakener fight mechanics, for those who want to go in blind):

Скрытый текст
the issues are during the immune phases of the boss. u cant leech or rely on on hit/block mechanics. only regen is ur friend. during the dps phases i can heal myself up with

ES is not a problem becuase of spirit offering


uh, nice chest!
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majesthro написал:
regarding life on hit and block (spoilers contain awakener fight mechanics, for those who want to go in blind):

Скрытый текст
the issues are during the immune phases of the boss. u cant leech or rely on on hit/block mechanics. only regen is ur friend. during the dps phases i can heal myself up with

ES is not a problem becuase of spirit offering


uh, nice chest!


Usually on hit effects work during immune phases, even if they don't damage. Such as Atziri's add phase. Can't hurt her, but you can still hit her.

barring that, we get 6% regen from consecrated ground and can get the boot enchant for another 2%. 1% from tree. 9% total is not too bad all things considered.
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majesthro написал:
Anyone tried Awakener? Thinking about going shavs wrappings.
Mana flask didn't do it for me in this fight, no adds. Edit: I turned of an aura for more Mana.
Got him to the last phase without dying on a 20watchstone atlas, but can't see shit in this phase because of our own balls, so i died a few times and badly placed vortexes did the rest :D
Having the ring craft on 2 rings helped a lot sustaining mana. I also got corrupted blood can not be inflicted to you on a jewel, 33% chaos resistance and used Soul of Arakaali Pantheon. That allowed me to tank a meteor :D


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Gryphenprey написал:
on hit effects work during immune phases, even if they don't damage. Such as Atziri's add phase. Can't hurt her, but you can still hit her.
Sadly he is not targetable anymore in his immunity phase, so you can't leech.
Последняя редакция: shokilicious#2638. Время: 19 дек. 2019 г., 05:13:21
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Gryphenprey написал:


We can't use Arcane Surge with Cyclone unfortunately. Rather, Cyclone won't activate AS for us.

The cluster isn't *bad* by any means. But it's also not needed. Also it only effects the AS buff not the more multiplier from the gem.

Basically it's 3 points for some mana and 7% more spell damage (70% increased effect of a level 1 Arcane surge buff)


I'm not sure if I understand, Arcane Capacitor activates on kill, I use it and have 100% uptime on maps etc.
Ofc it doesn't help for bosses without ad phases but other than that it is really good.
Hey dude,
your build is rly awesome!! But i have alot of question regarding item progression.

So far everything went well, but after facing some endgame bosses, like Cortex or Awakener I feel really squishy. I havent set up an AG yet so I dunno if the fortify will make it up. Do u have any tips for my state of game ? What should I do next ? I wanted to craft 2 Rings for mana issue and the curse on hit to set up an AG with Kingmaker
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Victor_Creed_PoE написал:


I'm not sure if I understand, Arcane Capacitor activates on kill, I use it and have 100% uptime on maps etc.
Ofc it doesn't help for bosses without ad phases but other than that it is really good.


Yes, if you're using it as a means to gain arcane surge while mapping then it's fine. My philosophy however, is that I dont need the extra damage while mapping. I want it to on the boss. In which case I'm better off spending those points elsewhere.

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lamA1337 написал:
Hey dude,
your build is rly awesome!! But i have alot of question regarding item progression.

So far everything went well, but after facing some endgame bosses, like Cortex or Awakener I feel really squishy. I havent set up an AG yet so I dunno if the fortify will make it up. Do u have any tips for my state of game ? What should I do next ? I wanted to craft 2 Rings for mana issue and the curse on hit to set up an AG with Kingmaker


Some things to consider:

An ES on hit Watcher's eye will let you replace Fenumus boots for some more eHP+Resists+Movement Speed.

a rare chest with lots of ES and/or life + Offering Effect(a baseline of 5% of max life as extra ES + 8% or so block) and/or Spell Crit:



And yeah, Kingmaker and Garb of the Ephemeral on an AG will add a lot of tank and DPS.

Enfeeble on hit gloves is also great (additional curse can also be crafted on a rare hunter influenced chest piece)
Последняя редакция: Gryphenprey#0653. Время: 19 дек. 2019 г., 09:16:28


I got this jewel, so I'm gonna roll a build very close to yours. You wouldn't go for the Fenumus boots with a jewel like this one, or would you?
Track your map runs: http://pathofmaps.com (retired)

Retired item indexer: https://github.com/niuage/poexplorer
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niuage написал:


I got this jewel, so I'm gonna roll a build very close to yours. You wouldn't go for the Fenumus boots with a jewel like this one, or would you?


*drools* Gimme :D hahahaha Very nice jewel.

And that's correct, you wouldn't need the fenumus boots with that jewel. Spinnerets are the budget solution for that jewel.
League started with this build, was a little slow to level but once I got the CWC setup working it was amazing. Super tanky and with really good damage and clear. Basically does it all...

Except unfortunately I can't play it. My PC literally cannot handle the effects. My performance in general got a little bit worse in some places this patch, but generally still good enough. Sadly, volatile dead or maybe just this build in general makes the game performance so bad that it's literally unplayable for me. Really want to come back and try this build once I can afford to build a new PC, hopefully it doesn't get Balanced™ by then. FeelsBadMan :(

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