[3.15] Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide | Low Budget, High DPS!

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sieusao17 написал:
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ThanatoZGaming написал:
After reading through the patch notes I think change to this build is minimal.

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Skitterbots + Bonechill no longer works to boost cold damage, reducing mana reservation slightly.
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Hi bro, after update my PoB, I find out Bonechill still work with skitterbots. When I untick Bonechill, dps go down.
Why did you said they no longer work?


Hmm I think you're right, I read this part of patch notes:

Bonechill:
No longer has “Enemies Chilled by Supported Skills take 10-29% increased Cold Damage over Time” or “Enemies in Chilling Areas from Supported Skills take 10-29% increased Cold Damage over Time”.
Now has “Supported Skills deal 5-14% more Cold Damage”.


But this part of the gem

nemies in Chilling Areas from Supported Skills have Cold Damage taken increased by Chill Effect

is still unchanged, and would buff DPS... I may have to go back and make edits. If it's possible to get enough sustain given the new 140% multiplier, it could still work. There may also not be enough gem sockets to do it though.
Последняя редакция: ThanatoZGaming. Время: 21 июля 2021 г., 22:24:27
Triggered spells on wand now have a 250% mana cost multiplier in 3.15 so do we still want to have triggered spells on such a wand? Sorry, never played a necro before
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Myzreal написал:
Triggered spells on wand now have a 250% mana cost multiplier in 3.15 so do we still want to have triggered spells on such a wand? Sorry, never played a necro before


I don't think the mana cost is high enough for it to matter, but if it was an issue, could instead link those skills to Arcanist Brand and use that to activate them instead.
Strongly considering to try out the Summon Reaper as a Necro as league starter, to always have the backup to switch to this build :p This was the first build I was able to do a good bit of end game content.
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SkinnyPhenax написал:
Strongly considering to try out the Summon Reaper as a Necro as league starter, to always have the backup to switch to this build :p This was the first build I was able to do a good bit of end game content.


Honestly, that's my plan too. If Reaper ends up being weak, Animate Weapon is a for-sure backup option. But the skill looks too cool not to give it a try.

Good luck in the league!
why not both? and AW linked with chance to bleed :p
https://www.youtube.com/watch?v=kCXZkv7E9tE&ab_channel=ThanatoZ

Is it no longer possible to do that? Did they remove the needed crafts? I do not have 'Two sockets' e.g.
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Shjin написал:
https://www.youtube.com/watch?v=kCXZkv7E9tE&ab_channel=ThanatoZ

Is it no longer possible to do that? Did they remove the needed crafts? I do not have 'Two sockets' e.g.


You need to go into the Delve mine a little bit to get those crafts. Just a few nodes down and you'll find them.
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Why Necromancer?

The main reason to play Necro is the Mistress of Sacrifice node:

- 30% Increased Skill Effect Duration; 30% Increased Minion Duration
- Your Offerings also Affect You, with 25% Reduced Effect on You


Did I miss some necro buffs or this guide is completely outdated?
Thanks for updating this guide for 3.15.

I'm playing an AW Guardian (???) and I really like how you approached the rationale in picking your damage types and all. I had also picked Cold before reading through, so cool to hear more about its advantages :D

What was really key for me was recommending adding the FilterBlade Animate Weapon preset. It makes everything so much smoother! I thought I would be missing out on the added damage to the glass shank, but they're pretty similar (and weapons on the ground are usually spicier).

The only thing I disagree is the Critical Strike Multiplier support. Even with power charges, aren't we better picking up something else like Ruthless, Melee Phys and Multistrike?

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